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Difference between revisions of "Special Attacks/French Touch"
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* In single fleet, {{ToolTip|[[Double Line]]|[[File:DoubleLine.png]]}} needs to be selected. | * In single fleet, {{ToolTip|[[Double Line]]|[[File:DoubleLine.png]]}} needs to be selected. | ||
* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | ||
− | |||
− | |||
+ | * Bug: The attack cannot trigger in [[CTF]] versus a single fleet. | ||
|-|Multiplier= | |-|Multiplier= | ||
If triggered: | If triggered: | ||
Line 65: | Line 64: | ||
|-|Cost= | |-|Cost= | ||
− | * Both ships involved consume additional ammunition when triggered: | + | * Both ships involved consume additional ammunition when triggered [https://x.com/CC_jabberwock/status/1817973885155033447]: |
{|class="wikitable" | {|class="wikitable" | ||
Line 95: | Line 94: | ||
* Has a chance to trigger every time the flagship takes a turn at shelling. | * Has a chance to trigger every time the flagship takes a turn at shelling. | ||
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ||
− | |||
*The rate is probably: | *The rate is probably: | ||
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
− | |valign="center"| <math> | + | |valign="center"| <math> |
− | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor | + | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \text{V} \times \sum_\text{Ships} \sqrt{\text{Lv}} + \text{W} \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{X} + \text{Y} \Biggr\rfloor |
</math> | </math> | ||
|} | |} | ||
;With | ;With | ||
− | *<math>\text{Lv | + | *<math>\text{Lv}</math> the Level of the participating ships, |
− | + | *<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships, | |
− | *<math>\text{Luck | + | *<math>\text{V & W}</math> some yet unknown bonus factors, |
− | *<math>\text{ | ||
*<math>\text{X}</math> some yet unknown bonus variables, | *<math>\text{X}</math> some yet unknown bonus variables, | ||
*<math>\text{Y}</math> some yet unknown base rate. | *<math>\text{Y}</math> some yet unknown base rate. | ||
Line 116: | Line 113: | ||
{{SeasonalQuote | {{SeasonalQuote | ||
|scenario = Richelieu | |scenario = Richelieu | ||
− | |origin = | + | |origin = 戦艦Richelieuの火力、見せるのは今。圧倒しなさい! |
− | |translation = | + | |translation = The power of battleship ''Richelieu'', it's time to show mine. Overwhelm them! |
− | |audio = | + | |audio = Ship Voice Richelieu Kai Special 1.mp3 |
|notes = Special Attack Line | |notes = Special Attack Line | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
|scenario = Jean Bart | |scenario = Jean Bart | ||
− | |origin = | + | |origin = On n'a qu'une vie. Jean Bart、突撃! |
− | |translation = | + | |translation = ''We only have one life.'' I, ''Jean Bart'' start to attack! |
− | |audio = | + | |audio = Ship Voice Jean Bart Kai Special 1.mp3 |
|notes = Special Attack Line | |notes = Special Attack Line | ||
}} | }} | ||
|} | |} | ||
</tabber> | </tabber> |
Latest revision as of 16:02, 30 September 2024
On Kai/Deux, Richelieu and Jean Bart gain a special attack called "Richelieu! Overwhelm them!" (Richelieuよ!圧倒しなさいっ!, "French Touch"):
"Touch Helpers" | |
---|---|
Richelieu Flagship: | Jean Bart Flagship: |
Kai/Deux |
- A Richelieu-class Kai/Deux must be flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The other "Touch Helper" must be in the 2nd position.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Double Line needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
- Bug: The attack cannot trigger in CTF versus a single fleet.
If triggered:
- The flagship will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack Multipliers [1] | |||||||
---|---|---|---|---|---|---|---|
Equipment | Flagship | ||||||
Attacks 1 & 2 | Attack 3 | Attacks 1, 2, & 3 | |||||
No Bonus Equipment | 1.30 | 1.24 | 1.24 | ||||
Surface Surface Radar Only | 1.50 | 1.43 | 1.43 | ||||
AP Shells Only |
1.76 | 1.67 | 1.67 | ||||
AP + Surface Radar |
2.02 | 1.93 | 1.93 |
- Both ships involved consume additional ammunition when triggered [2]:
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10 % |
Day battle (with night battle) | 15 % | |
Night battle (after day battle) | 15 % | |
Night battle Node | 5 % | |
Combined | Day battle (no night battle) | ? |
Day battle (with night battle) | ? | |
Night battle (after day battle) | ? |
- Costs are rounded down.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is probably:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \text{V} \times \sum_\text{Ships} \sqrt{\text{Lv}} + \text{W} \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{X} + \text{Y} \Biggr\rfloor }[/math] |
- With
- [math]\displaystyle{ \text{Lv} }[/math] the Level of the participating ships,
- [math]\displaystyle{ \text{Luck} }[/math] the Luck of the participating ships,
- [math]\displaystyle{ \text{V & W} }[/math] some yet unknown bonus factors,
- [math]\displaystyle{ \text{X} }[/math] some yet unknown bonus variables,
- [math]\displaystyle{ \text{Y} }[/math] some yet unknown base rate.