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Difference between revisions of "Early Spring 2023 Event/E-6/Sandbox"

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!{{LB Assault}} {{Equipment/Link|Ki-102 B|text=Ki-102}}{{·}}{{Equipment/Link|Ki-102 B Kai + No.1 Model 1B Guided Missile|text=Ki-102 + Missile}}
 
!{{LB Assault}} {{Equipment/Link|Ki-102 B|text=Ki-102}}{{·}}{{Equipment/Link|Ki-102 B Kai + No.1 Model 1B Guided Missile|text=Ki-102 + Missile}}
 
|-
 
|-
!{{LB Attacker}} {{Equipment/Link|Type 1 Land-based Attack Aircraft (Yawata Force)|text=Type 1 LB Attacker (Yawata)}}
+
!{{LB Attacker}} {{Equipment/Link|Type 1 Land-based Attack Aircraft (Hachiman Force)|text=Type 1 LB Attacker (Hachiman)}}
 
|rowspan=3| 1.175x each
 
|rowspan=3| 1.175x each
 
|-
 
|-
!{{Fighter}} {{Equipment/Link|Zero Fighter Model 52C (Yawata Force)|text=Zero  (Yawata)}}
+
!{{Fighter}} {{Equipment/Link|Zero Fighter Model 52C (Hachiman Force)|text=Zero  (Hachiman)}}
 
|}
 
|}
  

Revision as of 12:04, 31 March 2023

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Early Spring 2023 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branch Rules

Branching Table

E-6 Branching Rules (Start Points)
Nodes Rules
Start
1
  • Single / Striking Force fleet
  • Operation I-go Fleet tag Early Spring 2023 Event Tag 6.png only (Hard)
2
  • Phase 2 & 3: Combined Fleet
  • Phase 4: TCF
  • Counter Landing Force tag Early Spring 2023 Event Tag 7.png only (Hard)
3
  • Single / Striking Force fleet
  • 2nd Torpedo Squadron tag Early Spring 2023 Event Tag 2.png only (All difficulties)
4
  • Phase 4: CTF / STF
  • Tag requirements: (Hard)
    • Supporting Combined Fleet Early Spring 2023 Event Tag 3.png
    • Combined Fleet Early Spring 2023 Event Tag 4.png
    • Decisive Combined Fleet Early Spring 2023 Event Tag 8.png


E-6 Branching Rules (Start Point 1)
Nodes Rules
A
B
  • Does not meet the requirements to go to C
C
  • Meet ALL of the following requirements:
    • Amount of CV(B) ≤ 1
    • Amount of CL ≥ 1
    • Amount of DD ≥ 2
B
C
  • Does not meet the requirements to go to E
E
  • Meet ALL of the following requirements:
    • Amount of CL ≥ 1
    • Amount of DD ≥ 2/3 ?
C
D
  • Does not meet the requirements to go to E
E
  • Meet ALL of the following requirements:
    • Amount of (F)BB(V) + CV(B) ≤ 2
      • If slow, amount of (F)BB(V) + CV(B) ≤ 1
    • Amount of CL ≥ 1
    • Amount of DD ≥ 2
D
E

???

I

???

E
F
  • Fail the LoS check
G
  • Pass the LoS check


E-6 Branching Rules (Start Point 2)
Nodes Rules
H
H1
  • STF
H2
  • TCF
H1
H2
  • Does not meet the requirements to go to I
I
  • Meet ALL of the following requirements:
    • Fast fleet
    • ???
K
L
  • Does not meet the requirements to go to L
M
  • Meet ALL of the following requirements:
    • Amount of CV(B/L) = 0
    • STF: Amount of DD ≥ 7 ???
M
N
  • Fail the LoS check
O
  • Pass the LoS check


E-6 Branching Rules (Start Point 3 & 4)
Nodes Rules
3
P
  • Does not meet the requirements to go to Q
Q
  • Meet ALL of the following requirements:
    • Amount of CL ≥ 1
    • Amount of DD ≥ 2
4
Q
  • Does not meet the requirements to go to R
R
  • Meet ALL of the following requirements:
    • Route to R unlocked
    • Fast fleet
    • If slow, amount of Yamato-class ships = 0
    • If slow, amount of (F)BB(V) ≤ 2/3?
R
S
  • Does not meet the requirements to go to S or Y
T
  • Meet ALL of the following requirements:
    • Single / Striking Force fleet
    • Amount of ships carrying surface radars ≥ 1/2/3/5 (Casual/Easy/Normal/Hard)
Y
  • Meet ALL of the following requirements:
    • STF / CTF
    • Amount of ships carrying surface radars ≥ 2?/3/4?/6 (Casual/Easy/Normal/Hard)
T
U
  • Does not meet the requirements to go to V
V
  • Meet ALL of the following requirements:
    • V node unlocked
    • Fast fleet
    • Amount of CV(B) = 0
V
W
  • Fail the LoS check
X
  • Pass the LoS check
Y
Y1
  • Does not meet the requirements to go to Z
Z
  • Meet ALL of the following requirements:
    • Fast fleet
    • Amount of Yamato-class ships ≤ 1
    • Amount of (F)BB(V) ≤ 3
    • Amount of CA ≥ 2
    • Amount of DD ≥ 3
    • STF: Amount of CL ≥ 2
    • STF: Amount of BBV + CV(B/L) ≤ 2
Y1
Y2
  • Does not meet the requirements to go to Z
Z
  • Meet ALL of the following requirements:
    • Amount of DD ≥ 3
    • CTF: Amount of CA ≥ 2
    • STF: If slow, amount of (F)BB(V) ≤ 2
    • STF: If fast, CV(B/L) ≥ 2 and CA ≤ 1; amount of (F)BB(V) ≤ 2
Z
W
  • Fail the LoS check
Z1
  • Pass the LoS check
  • Does not meet the requirements to go to Z2
Z2
  • Meet ALL of the following requirements:
    • Fast fleet
    • Amount of (F)BB(V) ≤ 2
    • Amount of CA ≥ 2
    • Pass the LoS check
    • STF: Amount of CL ≥ 2


Jiga's Initial Guide

Map Overview

E-3 consists of 3 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets.

  • This map uses 4 to 6 locks:
    • Early Spring 2023 Event Tag 2.png 2nd Torpedo Squadron (from E-2, E-3, & E-5),
    • Early Spring 2023 Event Tag 3.png Supporting Combined Fleet (from E-2),
    • Early Spring 2023 Event Tag 4.png Combined Fleet (from E-3),
    • Early Spring 2023 Event Tag 6.png Operation I-go Fleet (from E-4 & E-5),
    • Early Spring 2023 Event Tag 7.png Counter Landing Force
    • Early Spring 2023 Event Tag 8.png Decisive Combined Fleet
    • Some tags can be mixed in all difficulties , see here.
  • Initially, no LBAS is available to be sortied to this map
    • Clearing Phase 2 allows two Land Bases to be sortied
    • Clearing Phase 3 allows three Land Bases to be sortied
  • "Airstrike Supported Battle" nodes are present on B Y2
  • "Night Battle" nodes are present on H2 T
  • "Enemy Ambush" node is present on S

Phase 1

  • Striking Force: "1FBB, 1FBB/CV, 0-1CVL/CAV/CLT, 1CL, 3DD" Early Spring 2023 Event Tag 6.png
  • Route: 1 A C E G

Phase 2 - TP

Phase 2 is a "Transport Operation":

  • TCF: "1LHA/CVL/CL/AV, 1AV, 4DD + 1-2CAV, 1-2CL, 3-4DD " Early Spring 2023 Event Tag 7.png
    • Taking a CVL will cause offroute to L
  • Route: 2 H H2 J K M O

Phase 2.5 - Gimmick

U
Hard Sx3
Medium ??
Easy ??
Casual ??

Phase 3

  • Strinking Force: CAV CL 5DD (Fast?) Early Spring 2023 Event Tag 2.png
  • Route: 3 Q R T V X
  • LBAS: Range 1, AD/AS ??/?? (cant be very high, I think it is even 0 at LD)
  • Notes:
    • 5/3/2/1 (H/M/E/C) Ships need to be equipped with Surface Radar to avoid (radar ambush node)
    • Enemy is an installation, PT imps are present
    • Use of Striking Force FCF is recommended

Phase 3.5: Unlocking the shortcut

  • Shortcut unlock: (can be done right from the start of p4)
  • G S-rank x2 -> see part 1
  • lbas AS x2 -> do while doing p1 i guess
  • AS Z1 x1 -> see part 4 fleet

Phase 4

  • STF: 2FBB, 1CV, 2CA, 1CL + 0-1CLT, 1CL, 3DD, 1-2SS (Fast) Early Spring 2023 Event Tag 3.pngEarly Spring 2023 Event Tag 4.pngEarly Spring 2023 Event Tag 8.png
  • Route: 4 R Y Z Z2

  • CTF: 2FBB, 2CV, 2CA + 0-1CVL, 1CL, 3DD, 1-2SS (Fast) Early Spring 2023 Event Tag 3.pngEarly Spring 2023 Event Tag 4.pngEarly Spring 2023 Event Tag 8.png
  • Route: 4 R Y Y1 Z Z2
    • This fleet is not recommended due to the preboss

?


    • LBAS: Range 4, 168/335 (not confirmed) AD/AP (Hard)
    • A fast fleet with 2 Yamato-Class BB would additionally take Y1
    • The Submarines are specifically I-201 and I-203
    • 6/4/3/2 Surface Radars are required to route to Y on (H/M/E/C)

Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss

Debuff:

  • G S-rank x1 -> see previous phase
  • O S-rank x1 -> see previous phase
  • L S-rank x1 -> see previous phase, but with CVL (see p1 note)
  • X S-rank x1 -> see previous phase
  • Z1 AS x1 -> P4 fleet, but replace one CA for FBB
  • lbas AS x2
? ? LBAS
Hard ?? ?? AS
Medium ?? ?? ??
Easy ?? ?? ??
Casual ?? ?? ??

??

???

  • This step can be accomplished by sending 1 SS(V) until the Air Raid is triggered.
  • Numbers may be different due to the presence of unknown elements
AP AS
Hard ?? ??
Medium ?? ??
Easy ?? ??
Casual ?? ??


Once Debuff is complete the CG will change to the following:

Abyssal Stranded Landing Princess

YY's Guide

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

Equipment Bonuses

Equipment LBAS (Map-wide)
Reconnaissance Aircraft Saiun (4th Recon Squad)Saiun (4th Recon Squad) 1.05x each
Land-based Fighter Shiden Kai (343) 301stShiden Kai (343 Air Group) 301st Fighter Squadron · 701stShiden Kai (343 Air Group) 701st Fighter Squadron · 407thShiden Kai (343 Air Group) 407th Fighter Squadron
Land-based Fighter Ki-96Ki-96 · Hien 244thType 3 Fighter Hien (244th Air Combat Group)
Land-based Fighterbomber Hayabusa Bomber 65thBomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)
Fighter Zero Fighter Mod64 (AS Spec)Type 0 Fighter Model 64 (Air Superiority Fighter Specification)
Torpedo Bomber Ryuusei Kai (CD1/Sk)Ryuusei Kai (CarDiv 1/Skilled) · (Sk)Ryuusei Kai (Skilled) 1.1x~1.105x each
Land-based Attack Aircraft Hiryuu SkType 4 Heavy Bomber Hiryuu (Skilled) · T1 Attacker (Nonaka)Type 1 Land-based Attack Aircraft (Nonaka Squadron) · Ginga (Egusa)Ginga (Egusa Squadron)
Land-based Assault Aircraft Ki-102Ki-102 B · Ki-102 + MissileKi-102 B Kai + No.1 Model 1B Guided Missile
Land-based Attack Aircraft Type 1 LB Attacker (Hachiman)Type 1 Land-based Attack Aircraft (Hachiman Force) 1.175x each
Fighter Zero (Hachiman)Zero Fighter Model 52C (Hachiman Force)

Those bonuses only apply to planes in LBAS.

  • All 4 planes in the base will gain the bonus provided by any bonus plane,
  • Bonuses will stack between each other.

Debuff

Ships Node X
Enemy Banner Abyssal Stranded Landing Princess Damaged Debuffed.png
Enemy Banner Battleship Water Demon II.png
Enemy Banner Aircraft Carrier Princess B.png
-42 Armor
Enemy Banner Heavy Cruiser Ne-Class Kai IV.png
Enemy Banner Light Cruiser He-Class Kai Flagship.png
Enemy Banner Light Cruiser Tsu-Class Elite.png
-16 Armor