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Difference between revisions of "Template:Anti-PT Imp Setups"
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Jigaraphale (talk | contribs) (Attack formula from wikiwiki & ci) |
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<includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" | <includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" | ||
− | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT | + | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp}} |
|- | |- | ||
− | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT | + | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT Imp Packs}} are very small and fast. |
− | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT | + | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT Imp. |
* Attacking them with larger guns is not very effective, smaller guns being recommended instead. | * Attacking them with larger guns is not very effective, smaller guns being recommended instead. | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | ||
+ | !Attack formula against PT Imps | ||
+ | |- | ||
+ | |'''The Attack formula against PT Imps:'''<ref>https://twitter.com/yukicacoon/status/1621162082245967876</ref><ref>https://wikiwiki.jp/kancolle/PT%E5%B0%8F%E9%AC%BC%E7%BE%A4</ref> | ||
+ | ;[[Jet Assault]] & [[Airstrike]] | ||
+ | *<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8]</math> | ||
+ | |||
+ | |||
+ | ;[[Shelling]] | ||
+ | *<math>\text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}}</math> | ||
+ | |||
+ | |||
+ | ;[[OTorp|Opening]] & [[Closing Torpedo Salvo|Closing]] Torpedo Salvos | ||
+ | *<math>\text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10</math> | ||
+ | |||
+ | |||
+ | ;[[Night Battle]] | ||
+ | *Night Battle data are unclear yet. | ||
+ | |||
+ | |||
+ | ;With | ||
+ | *<math>\text{Atk}_\text{post-cap}</math> the post cap attack power defined [[Damage Calculations#Damage Formula|here]], | ||
+ | *<math>\text{Mod}_\text{EquipmentAtk}</math> the bonuses given by equipment, described below. | ||
+ | |} | ||
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | ||
− | !Accuracy formula against PT | + | !Accuracy formula against PT Imps |
|- | |- | ||
− | |'''The Accuracy formula against PT | + | |'''The Accuracy formula against PT Imps:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref> |
− | * <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times \text{Mod}_\text{ | + | * <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times ( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} ) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math> |
;With | ;With | ||
* <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' | * <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' | ||
− | ** PT | + | ** PT Imps are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase. |
** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. | ** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. | ||
* <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, | * <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, | ||
{|class="wikitable" style="text-align:center; margin:auto" | {|class="wikitable" style="text-align:center; margin:auto" | ||
− | !colspan=6|PT | + | !colspan=6|PT Imp stats |
|- | |- | ||
!rowspan=2|Type | !rowspan=2|Type | ||
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!colspan=3|<math>\text{EVA}_\text{PT}</math> | !colspan=3|<math>\text{EVA}_\text{PT}</math> | ||
|- | |- | ||
− | !{{ToolTip|[[ | + | !{{ToolTip|[[Formation|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Formation|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Formation|Line Abreast]]|[[File:LineAbreast.png]]}} |
|- | |- | ||
|{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? | |{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? | ||
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− | ;The main Accuracy modifiers are | + | ;The main Accuracy modifiers are |
* <math>\text{Mod}_\text{Amagiri}</math> being: | * <math>\text{Mod}_\text{Amagiri}</math> being: | ||
** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} | ** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} | ||
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* <math>\text{Mod}_\text{Formation}</math> the Acc mod of each formation (see [[Combat#Formation_Selection|here]]), | * <math>\text{Mod}_\text{Formation}</math> the Acc mod of each formation (see [[Combat#Formation_Selection|here]]), | ||
* <math>\text{Mod}_\text{Morale}</math> the morale effects (see [[Morale and Fatigue#Morale Effects|here]]) | * <math>\text{Mod}_\text{Morale}</math> the morale effects (see [[Morale and Fatigue#Morale Effects|here]]) | ||
− | * <math>\text{Mod}_\text{PT} = | + | * <math>\text{Mod}_\text{PT} =</math> {{ToolTip|0.42|0.35 x 1.2}} |
− | * <math>\text{Mod}_\text{Add} = | + | * <math>\text{Mod}_\text{Add} =</math> {{ToolTip|24|(15+5) x 1.2}}, |
* <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle. | * <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle. | ||
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* <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below, | * <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below, | ||
− | * <math>\text{Mod}_\text{ | + | * <math>\text{Mod}_\text{EquipmentAcc}</math> the bonuses given by equipment, described below, |
− | |||
|} | |} | ||
− | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT | + | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT Imp with '''significantly increased accuracy''' if any are present. |
− | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT | + | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT Imp if any are present. |
During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. | During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. | ||
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{|class="wikitable" style="text-align:center; margin:auto" | {|class="wikitable" style="text-align:center; margin:auto" | ||
!colspan=2 rowspan=2|Equipment | !colspan=2 rowspan=2|Equipment | ||
− | !colspan=2|<math>\text{Mod}_\text{ | + | !colspan=2|<math>\text{Mod}_\text{EquipmentAcc}</math> |
+ | !colspan=2|<math>\text{Mod}_\text{EquipmentAtk}</math> | ||
|- | |- | ||
+ | !1st equipped | ||
+ | !2nd equipped | ||
!1st equipped | !1st equipped | ||
!2nd equipped | !2nd equipped | ||
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|[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} may work too.</ref> | |[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} may work too.</ref> | ||
|1.3||1.15 | |1.3||1.15 | ||
+ | |1.5||{{ToolTip|2.1|1.5×1.4}} | ||
|- | |- | ||
|{{YellowGun}}{{Sec Green}} | |{{YellowGun}}{{Sec Green}} | ||
|[[Secondary Gun]]s | |[[Secondary Gun]]s | ||
|1.55||1 | |1.55||1 | ||
+ | |colspan=2|1.3 | ||
|- | |- | ||
|{{GreenGunMG}} | |{{GreenGunMG}} | ||
|[[AA Gun|Anti-Aircraft Guns]] | |[[AA Gun|Anti-Aircraft Guns]] | ||
|1.45||1.35 | |1.45||1.35 | ||
+ | |1.2||{{ToolTip|1.44|1.2×1.2}} | ||
|- | |- | ||
|{{SurfaceShipPersonnel}} | |{{SurfaceShipPersonnel}} | ||
|{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}} | |{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}} | ||
|1.75||1 | |1.75||1 | ||
+ | |colspan=2|1.1 | ||
|- | |- | ||
− | |{{IconText|{{LandingCraft}}|Armed}} | + | |rowspan=2|{{IconText|{{LandingCraft}}|Armed}} |
− | |{{Equipment/Link | + | |{{Equipment/Link|Soukoutei (Armored Boat Class)}} |
|1.45||1.3 | |1.45||1.3 | ||
+ | |1.2||? | ||
+ | |- | ||
+ | |{{Equipment/Link|Armed Daihatsu}} | ||
+ | |1.45||1.3 | ||
+ | |1.2||? | ||
|- | |- | ||
|{{SPB}}{{SeaplaneFighter}} | |{{SPB}}{{SeaplaneFighter}} | ||
− | |[[ | + | |[[Seaplane Bomber]]s & [[Seaplane Fighter]]s |
|1.5||1 | |1.5||1 | ||
+ | |colspan=2|1.2 | ||
|- | |- | ||
|{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}} | |{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}} | ||
|[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} | |[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} | ||
|1.375||1.2 | |1.375||1.2 | ||
+ | |1.4||{{ToolTip|1.82|1.4×1.3}} | ||
|- | |- | ||
|colspan=2|All other equipment | |colspan=2|All other equipment | ||
+ | |colspan=2|1 | ||
|colspan=2|1 | |colspan=2|1 | ||
|} | |} | ||
− | ;Notes | + | ;Notes |
* It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness. | * It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness. | ||
* Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts. | * Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts. | ||
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!{{edit|Template:Anti-PT_Imp_Setups}} | !{{edit|Template:Anti-PT_Imp_Setups}} | ||
|} | |} | ||
− | {{clear}}</includeonly><noinclude> | + | {{clear}} |
− | + | </includeonly><noinclude> | |
{{Anti-PT Imp Setups|uncollapsed=true}} | {{Anti-PT Imp Setups|uncollapsed=true}} | ||
− | |||
</noinclude> | </noinclude> |
Revision as of 09:53, 25 March 2023
Anti-PT Imp | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unlike most standard Abyssals, PT Imp Packs are very small and fast.
During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[8].
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