World 3/3-3

World 3-3: アルフォンシーノ方面 Alfonsino Region

 
Strategy Name
アルフォンシーノ方面進出 (Advance into Alfonsino Region)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
空母2隻以上を擁する空母機動部隊などの有力な艦隊をもって北方海域に進出。同戦力により敵情の強行偵察を敢行せよ!
Use a strong fleet for example a carrier task force that two or more aircraft-carriers belong to or other fleet, advance into the Northern Waters with it. With the same forces, conduct a forced reconnaissance for enemy movements!
3-3 North route
Fleet 1CV, 1BB/CVL, 2AV/CA(V)/CLT, 2DD
Route A C G M
Other Notes
AP AS AS+
35 78 156
3-3 North route + E node
Fleet 2CV, 1BB/CVL, 1AV/CA(V)/CLT, 2DD
Route A C E G M
Other Notes
AP AS AS+
48 108 216
3-3 South route
Fleet Torpedo Squadron: 1CL, 1CLT, 4DD
1CL 4DD 1CA(V)/AV/CLT
Route A B F J M
Other Notes
AP AS AS+
16 36 72

Map Unlocking & Progression

3-3 is unlocked after clearing 3-2.

To clear the map, the boss's flagship must be sunk once.

Stage Guide

3-3 Branching Rules
Nodes Rules
A
B
  • Do not meet the requirement to go to C
C
  • Meeting ANY of the following requirements
    • Fleet contains CV(B)
    • Amount of CVL+(F)BB(V) ≥ 4
    • (F)BB(V)+CVL = 1, CL = 1 and DD = 4
B
D
  • Random routing if fleet contains SS(V)
  • Meet ANY of the following requirements to go to F
    • Amount of (F)BB(V)+CV(B/L) ≤ 1
    • Amount of (F)BB(V)+CV(B/L) ≤ 2 and DD ≥ 2
  • Otherwise, random routing
F
C
E
  • Do not meet the requirements to go to G.
G
  • Meet ANY of the following requirements
    • (F)BB(V)+CV(B/L) = 1, CL = 1 AND DD = 4
    • (F)BB(V)+CV(B/L) = 2, (F)BB(V) ≤ 1, CV(B) ≤ 1 AND DD+DE ≥ 2
F
G
  • Go to G if amount of DD ≤ 1
  • Meet ALL of the following requirements to go to J:
    • Fleet contains CL
    • Amount of DD ≥ 2
  • Otherwise, random routing between H and J if DD ≥ 2.
  • Otherwise, go to G
H
J
G
I
  • Meet ALL of the following requirements to go to M:
    • Amount of (F)BB(V)+CV(L/B) ≤ 3
    • No SS(V)
  • Otherwise, random routing.
M
J
K
  • Do not meet the requirements to go to M.
M
  • Meet ALL of the following requirements:
    • Amount of CL ≤ 1
    • Amount of DD+CL ≥ 5
    • Amount of CA(V) ≤ 1
K
L
  • Go to M if (F)BB(V)+CVL ≤ 1
  • Otherwise, random routing
M


Tips

On this map, all paths pass through a maelstrom node. It is recommended to have some radars equipped on 1 to 3 ships to minimize the loss of fuel here.

  • This is also an excellent map to farm Mutsu for her 41 cm guns to upgrade equipment.

Recommended Fleets

  • 1BB(V)/CVL, 1CV, 2CA(V)/CL(T)/AV, 2DD
  • Route = A C G M
    • Quickest path in the north route. Most enemies won't be a threat, except for G which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue.
  • 2CV, 1BB/CVL, 3XX (XX = AV, CA(V), CL(T) or DD)
  • Route = A C E G M
    • Stronger fleet, but passes through an extra node.

  • "Torpedo Squadron": 1CL (flagship), 1CLT, 4DD
  • Route = A B F J M
  • 1CA(V)/AV/CLT, 1CL, 4DD
  • Route = A B F J M
    • Cheap light fleet with only 2 pre-boss battles
    • High-level DDs with good surface combats stats (FP, armor) are preferred. On pre-boss nodes, they need to disable enemy ships without a second round of shelling, or dodge/tank closing torpedoes.
    • Needs minimum 2 radar-equipped ships as F is a strong maelstrom node and has a 25% chance to deplete 100% of remaining fuel for fleets with 0-1 radars.
  • 1BB(V)/CVL, 2CA(V), 1CL, 2DD
  • Route = A B F J K M
    • Going the bottom path to the boss, will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters faced.
    • CA(V) can be replaced with CLT.

Resource Nodes

D H are "Normal Resource Nodes" rewarding respectively medium furniture box  , and large furniture box  .

  • See here for more details.

Furniture Box Farming

Collecting furniture boxes in the South route requires a "light fleet":

  • 3CVL, 2DD, 1CA/CLT
  • Route = A B D
  • Route = A B F H
    • This fleet is strong enough to survive the battles on the way, however, there is a chance that both nodes are avoided. In this case, consider retreating once hitting Node K, or reset before it.
    • Using a CAV makes node H out of reach.

Enemy Compositions

3-3 A: 敵前衛艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
A Line Ahead
Echelon
150             
0/0
0/0
Line Ahead
Echelon
160             
0/0
0/0
Line Ahead
Echelon
170             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
3-3 B: 敵北方巡洋艦戦隊 B群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
B Line Ahead 180             
0/0
0/0
Line Ahead 190             
0/0
0/0
Line Ahead 200             
0/0
0/0
Line Ahead 210             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
3-3 C
# Maelstrom Node
C Lost ?%  
# Maelstrom Node
3-3 D
# Resource Node
D Gained 1  
# Resource Node
3-3 E: 敵北方護衛空母群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Diamond 200             
25/49
108/216
Diamond 210             
24/48
107/213
Diamond 220             
24/48
107/213
Diamond 230             
24/47
105/210
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
3-3 F
# Maelstrom Node
F Lost 10-45%  
# Maelstrom Node
3-3 G: 敵北方機動部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
G Diamond 290             
18/35
78/156
Diamond 300             
18/35
78/156
Diamond 310             
18/35
78/156
Diamond 320             
18/35
78/156
Diamond 330             
18/35
77/153
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
3-3 H
# Resource Node
H Gained 1  
# Resource Node
3-3 I
# Empty Node
I 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
3-3 J
# Empty Node
J 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
3-3 K: 敵北方巡洋艦戦隊 A群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
K Line Ahead 250             
0/0
0/0
Line Ahead 260             
0/0
0/0
Line Ahead 270             
0/0
0/0
Line Ahead 280             
0/0
0/0
Line Ahead 290             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
3-3 L
# Empty Node
L 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
3-3 M: 敵深海北方泊地艦隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
M Line Ahead 350             
9/17
36/72
Line Ahead 360             
9/17
36/72
Line Ahead 370             
9/17
36/72
Line Ahead 380             
9/17
36/72
Line Ahead 390             
8/16
35/69
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

Ship drops
Type Ship? A B E G K M
DD Maikaze
DD Yayoi
DD Yamagumo
DD Yukikaze
DD Hamakaze
CL Kitakami
CL Ooi
CL Sendai
CA Kinugasa
CA Myoukou
CA Takao
CA Atago
CA Mogami
CA Tone
CA Chikuma
CVL Ryuujou
CVL Shouhou
CVL Hiyou
CVL Junyou
FBB Kongou
FBB Hiei
FBB Haruna
FBB Kirishima
BB Fusou
BB Yamashiro
BB Ise
BB Hyuuga
BB Nagato
BB Mutsu
CV Akagi
CV Kaga
CV Souryuu
CV Hiryuu
DD Hatsuyuki
DD Miyuki
DD Murakumo
DD Isonami
DD Shikinami
DD Asashio
DD Ooshio
DD Michishio
DD Arashio
DD Arare
DD Kasumi
DD Kagerou
DD Shiranui
DD Kuroshio
CL Tenryuu
CL Tatsuta
CL Kuma
CL Tama
CL Kiso
CL Isuzu
CL Natori
CL Yura
CL Jintsuu
CL Naka
CA Nachi
CA Ashigara
CA Haguro
CA Maya
CA Choukai
SS I-168
AV Chitose
AV Chiyoda