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Difference between revisions of "User:Grunilg/Summer 2022 Survey"

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Mirroring official clear rates the most commonly picked difficulty on all maps was hard. E6 seemed to be the map that would have the biggest increase of people not finishing the event.
 
Mirroring official clear rates the most commonly picked difficulty on all maps was hard. E6 seemed to be the map that would have the biggest increase of people not finishing the event.
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The rewards were mostly perceived as adequate, except for E1 being perceived as too much effort for them. Furthermore, survey participants choosing lower difficulties on E3 and E6 were more inclined to be unsatisfied with the rewards given.
  
 
==Newcomer Review==
 
==Newcomer Review==

Revision as of 06:57, 23 October 2022

Introduction

Hello everyone and welcome to the 2022 Summer Event Evalution!

Actually this is the Summer/Early Fall Event Survey Evaluation, the devs sneaked in the fact that the EO was the Early Fall event which i missed when naming the survey. Thank you all for participating and sharing!

The survey closed on 18.10.2022 20:00:00 CEST. A total of 354 people sent in replies, with the majority (55%) sourcing it from various discord server announcements, while the rest got it from reddit (36%) and other sources (9%).

The plots and accompanying commentary are arranged in galleries this time. Please click through them to see all images.

Event Overview

While close to 80% of survey participants ckeared the event, there has been a significant amount of people who have not reached their own set goals for this event (35%). The official clear rate this Event was said to be 71% this event, so keep a surveybase with higher engagement than the regular playerbase in mind when reading this evaluation.

Mirroring official clear rates the most commonly picked difficulty on all maps was hard. E6 seemed to be the map that would have the biggest increase of people not finishing the event.

The rewards were mostly perceived as adequate, except for E1 being perceived as too much effort for them. Furthermore, survey participants choosing lower difficulties on E3 and E6 were more inclined to be unsatisfied with the rewards given.

Newcomer Review

(Touch) Girls und Panzer

Resource Expenditure and Lock Totals

Text answers