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Difference between revisions of "Template:Anti-PT Imp Setups"

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<includeonly>{| class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="text-align: center; border-style: solid; border-width: 1px;"
+
<includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto"
 +
!Anti-[[PT boat]]
 
|-
 
|-
!style="border-radius: 6px 0 0 0; border-style: solid; border-width: 1px" colspan="5"|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp}} Setups
+
|Unlike most standard Abyssals, "[[PT boat]]s" ({{Enemy/Link|PT Imp Pack}} & {{Enemy/Link|Schnellboot Imp Pack}}) are "very small and fast".
 +
* All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT boats.
 +
* Attacking them with larger guns is not very effective, smaller guns being recommended instead.
 +
*[[Support Expedition]]s are not affect by any of the following<ref>https://twitter.com/yukicacoon/status/1701605514671751674</ref>.
 +
 
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!Attack formula against PT boats
 +
|-
 +
|'''The Attack formula against PT boats:'''<ref>https://twitter.com/yukicacoon/status/1621162082245967876</ref><ref>https://wikiwiki.jp/kancolle/PT%E5%B0%8F%E9%AC%BC%E7%BE%A4</ref>
 +
;[[Jet Assault]] & [[Airstrike]]
 +
*<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8]</math>
 +
 
 +
 
 +
;[[LBAS]]<ref>https://twitter.com/Divinity_123/status/1659942254671216642</ref>
 +
*<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.4 ; 0.7]</math>
 +
 
 +
 
 +
;[[Shelling]]
 +
*<math>\text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}}</math>
 +
 
 +
 
 +
;[[OTorp|Opening]] & [[Closing Torpedo Salvo|Closing]] Torpedo Salvos
 +
*<math>\text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10</math>
 +
 
 +
 
 +
;[[Night Battle]]
 +
*Night Battle data are unclear yet.
 +
 
 +
 
 +
;With
 +
*<math>\text{Atk}_\text{post-cap}</math> the post cap attack power defined [[Damage Calculations#Damage Formula|here]],
 +
*<math>\text{Mod}_\text{EquipmentAtk}</math> the bonuses given by equipment, described below.
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!Accuracy formula against PT boats
 +
|-
 +
|'''The Accuracy formula against PT boats:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref>
 +
 
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor ( 0.3 \times \text{Accuracy}_\text{Atk} + \sqrt{\text{Accuracy}_\text{Atk}} + 15 ) \times 1.2 \times \text{Mod}_\text{Ship} \times \Big( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} \Big) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math>
 +
|}
 +
 
 +
;With
 +
* <math>\text{Acc}_\text{Atk}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]''
 +
** PT boats are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase.
 +
** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier.
 +
* <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow,
 +
 
 +
{|class="wikitable" style="text-align:center; margin:auto"
 +
!colspan=6|PT boats stats
 +
|-
 +
!rowspan=2|Type
 +
!rowspan=2|Luck {{Luck}}
 +
!rowspan=2|Eva {{Evasion}}
 +
!colspan=3|<math>\text{EVA}_\text{PT}</math>
 +
|-
 +
!{{ToolTip|[[Formation|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Formation|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Formation|Line Abreast]]|[[File:LineAbreast.png]]}}
 +
|-
 +
|{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||?
 +
|-
 +
|{{Enemy/Link|PT Imp Pack II}}||60||220||80||87||85
 +
|-
 +
|{{Enemy/Link|PT Imp Pack III}}||60||250||82||89||88
 +
|-
 +
|{{Enemy/Link|PT Imp Pack IV}}||?||?||?||84?||?
 +
|-
 +
|{{Enemy/Link|Schnellboot Imp Pack}}||?||?||?||?||?
 
|-
 
|-
|style="text-align: left; border-radius: 6px 0 0 0" colspan="5"|Unlike most standard Abyssal enemies, the {{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp Pack}} is relatively small and fast. <br>Attacking them with large-caliber guns will not do much damage; smaller guns are recommended to deal normal damage.
+
|{{Enemy/Link|Schnellboot Imp Pack II}}||?||?||?||?||?
 +
|-
 +
|{{Enemy/Link|Schnellboot Imp Pack Elite}}||?||?||?||?||?
 +
|}
  
They have a very high evasion rate and are next to impossible to hit with normal shelling and torpedo attacks.
 
  
This even includes special attacks. In order to sink them, your ships will require specific equipment setups.
+
;The main Accuracy modifiers are
 +
* <math>\text{Mod}_\text{Amagiri}</math> being include in <math>\text{Acc}_\text{Atk}</math>:
 +
** '''65''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}
 +
** '''35?''' for [[DD]] and [[DE]] adjacent to Amagiri Kai Ni/D.
 +
** '''0''' otherwise.
 +
* <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below,
 +
* <math>\text{Mod}_\text{EquipmentAcc}</math> the bonuses given by equipment, described below,
 +
* <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle.
 +
|}
  
These rates are '''based on tests conducted during the Summer 2017 Event'''<ref>https://wikiwiki.jp/kancolle/命中と回避について#oc69c684, https://bs-arekore.at.webry.info/201709/article_3.html</ref>.
 
  
The average observed hit rate without anti-imp setups was about 40% for regular fleets and about 10% for TCF.  
+
'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT imps with '''significantly increased accuracy''' if any are present.
 +
*DD placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT boats if any are present.
 +
*The PT boat targeting rate is 100% for all affected ships <ref>https://twitter.com/twillwave1024/status/1705662216979324937</ref>.
  
The values on the table are the differences in hit rates compared to this.  
+
During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>.
  
The actual relation with [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|accuracy calculations]] as well as PT Imp evasion stats are unknown.
+
{|class="wikitable" style="text-align:center; margin:auto"
<references/>
+
!Ship Type!!<math>\text{Mod}_\text{Ship}</math>
 
|-
 
|-
!style="border-radius: 6px 0 0 0; width:128px" rowspan="2"|Equipment Setup
+
|[[DD]] & [[DE]]||1.0
!style="width:96px" colspan="3"|Bonus
 
!style="border-radius: 0 6px 0 0; width:256px" rowspan="2"|Notes
 
 
|-
 
|-
!style="width:32px"|DD
+
|[[CL]], [[CLT]], & [[CT]]||0.82
!style="width:32px"|CL
 
!style="width:32px"|CA/BB
 
 
|-
 
|-
| {{RedGunLight}} {{SurfaceShipPersonnel}}
+
|All other types||0.7
| 50%
+
|}
| 25%
+
 
| N/A
+
{|class="wikitable" style="text-align:center; margin:auto"
| Adding more main guns does not increase the hit rate. Adding more lookouts '''halves''' the rate.
+
!colspan=2 rowspan=2|Equipment
 +
!colspan=2|<math>\text{Mod}_\text{EquipmentAcc}</math>
 +
!colspan=2|<math>\text{Mod}_\text{EquipmentAtk}</math>
 
|-
 
|-
|{{SurfaceShipPersonnel}} {{GreenGunMG}}
+
!1st equipped
| 50%
+
!2nd equipped
| 25%
+
!1st equipped
| N/A
+
!2nd equipped
|
 
 
|-
 
|-
|{{SurfaceShipPersonnel}} {{GreenGunMG}} {{GreenGunMG}}
+
|{{RedGunLight}}{{Small Green}}
| 100%?
+
|[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} do not to work here.</ref>
| 50%
+
|1.3||1.15
| 30%
+
|1.5||{{ToolTip|2.1|1.5×1.4}}
|  
 
 
|-
 
|-
| {{RedGunLight}} {{SurfaceShipPersonnel}} {{GreenGunMG}}
+
|{{YellowGun}}{{Sec Green}}
| 100%?
+
|[[Secondary Gun]]s<ref>{{Large Sec Green}} {{EquipmentLink|5inch Twin Gun Mount (Secondary Armament) Concentrated Deployment|text=Large Secondary (High-Angle) Guns|link_category=Large Secondary Guns}} may work here too, to be determined.</ref>
| ??
+
|1.55||1
| ??
+
|colspan=2|1.3
| '''Best anti-Imp setup.'''
 
 
|-
 
|-
| {{YellowGun}} {{SurfaceShipPersonnel}}
+
|{{GreenGunMG}}
| N/A
+
|[[AA Gun|Anti-Aircraft Guns]]
| 35%
+
|1.45||1.35
| 15%
+
|1.2||{{ToolTip|1.44|1.2×1.2}}
|  
 
 
|-
 
|-
| {{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Surface}} {{SurfaceShipPersonnel}}
+
|{{SurfaceShipPersonnel}}
| 10%
+
|{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}}
| ??
+
|1.75||1
| ??
+
|colspan=2|1.1
| Only applies to [[:Category:Surface Radar|Surface Radars]].
 
 
|-
 
|-
| {{YellowGun}} {{GreenGunMG}} {{ZuiunPlane}}
+
|rowspan=2|{{IconText|{{LandingCraft}}|Armed}}
| N/A
+
|{{Equipment/Link|Soukoutei (Armored Boat Class)}}
| ??
+
|1.45||1.3
| 45%
+
|1.2||1.1
| Only applies to [[:Category:Zuiun|Zuiuns]].
 
 
|-
 
|-
| {{YellowGun}} {{Seaplane}} {{SurfaceShipPersonnel}}
+
|{{Equipment/Link|Armed Daihatsu}}
| N/A
+
|1.45||1.3
| ??
+
|1.2||1.1
| 75%
 
|
 
 
|-
 
|-
| {{RedGunLight}} {{GreenGunMG}}
+
|{{Amphibious Tank}}
| 10%
+
|{{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}}<ref>https://twitter.com/yukicacoon/status/1770007636160946603</ref><ref>https://twitter.com/yukicacoon/status/1781690482130911711</ref>
| N/A
+
|1||1.3
| N/A
+
|1||1.1
| Destroyer only.
 
 
|-
 
|-
| {{RedGunLight}} {{RedGunLight}} {{GreenGunMG}}
+
|{{SPB}}{{SeaplaneFighter}}  
| 30%
+
|[[Seaplane Bomber]]s & [[Seaplane Fighter]]s
| N/A
+
|1.5||1
| N/A
+
|colspan=2|1.2
| Destroyer only.
 
 
|-
 
|-
| {{RedGunLight}} {{GreenGunMG}} {{GreenGunMG}}
+
|{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}}
| 50%
+
|[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}}
| N/A
+
|1.375||1.2
| N/A
+
|1.4||{{ToolTip|1.82|1.4×1.3}}
| Destroyer only.
 
 
|-
 
|-
| style="text-align:left;" colspan="5" | '''Important Notes'''
+
|colspan=2|All other equipment
*'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D}}''' has the ability to prioritize focusing on attacking PT-Imp with increased accuracy if any are present.
+
|colspan=2|1
**Ships placed in the composition slots above and below her will gain a small accuracy boost and will prioritize attacking PT-Imp if any are present.
+
|colspan=2|1
 +
|}
  
* It is inadvisable to run anti-imp setups on any ship but destroyers because it compromises their combat effectiveness.
+
;Notes
* Having a [[Reinforcement Expansion]] is important because it can save a ship slot by containing a machine gun or skilled lookouts.
+
* It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
* The values presented above are theorized to be '''fixed hit rates'''.
+
* Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts.
** This means they are unaffected by any outside factors.
+
* Combining equipment is recommended to see significant boosts to accuracy.
 
+
* The {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}} bonus does not stack with the {{LandingCraft}} {{Equipment/Link|Soukoutei (Armored Boat Class)|Armed Daihatsu|text=Armed Boats}} ones.
* {{RedGunLight}} [[:Category:Small Gun|Small Guns]] includes {{GreenGunDP}} [[:Category:Main High-Angle Gun|Main High-Angle Guns]] (small & medium?).
+
* Using other setups improving accuracy is also advisable:
* {{YellowGun}} [[:Category:Secondary Gun|Secondary Guns]] includes {{GreenGunDP}} [[:Category:Secondary High-Angle Gun|Secondary High-Angle Guns]].
+
** [[Hidden Fit Bonuses|Hidden accuracy bonus]] setups,
* {{GreenGunMG}} is for any [[:Category:Anti-Air Gun|AA Machine Guns]].
+
** [[Sparkle]]d ships.
* {{SurfaceShipPersonnel}} is for any {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}.
+
|-
* {{ZuiunPlane}} is a custom icon used to indicate any '''[[:Category:Zuiun|Zuiun]]''' variant.
+
|
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!References:
 
|-
 
|-
!colspan="1"|{{edit|Template:Anti-PT_Imp_Setups}}
+
|<references/>
!colspan="4"|Last Updated: {{colour|red|14th September 2017}}
 
 
|}
 
|}
{{clear}}</includeonly><noinclude>
+
|-
 
+
!{{edit|Template:Anti-PT_Imp_Setups}}
{{Anti-PT Imp Setups|uncollapsed=true}}
+
|}{{clear}}</includeonly><noinclude>
 
+
{{Anti-PT Imp Setups|uncollapsed=true}}</noinclude>
</noinclude>
 

Latest revision as of 16:45, 22 April 2024

Anti-PT boat
Unlike most standard Abyssals, "PT boats" (PT Imp PackPT Imp Pack & Schnellboot Imp PackSchnellboot Imp Pack) are "very small and fast".
  • All ship types suffer a severe Accuracy accuracy and Firepower firepower penalty against PT boats.
  • Attacking them with larger guns is not very effective, smaller guns being recommended instead.
  • Support Expeditions are not affect by any of the following[1].
Attack formula against PT boats
The Attack formula against PT boats:[2][3]
Jet Assault & Airstrike
  • [math]\displaystyle{ \text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8] }[/math]


LBAS[4]
  • [math]\displaystyle{ \text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.4 ; 0.7] }[/math]


Shelling
  • [math]\displaystyle{ \text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}} }[/math]


Opening & Closing Torpedo Salvos
  • [math]\displaystyle{ \text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 }[/math]


Night Battle
  • Night Battle data are unclear yet.


With
  • [math]\displaystyle{ \text{Atk}_\text{post-cap} }[/math] the post cap attack power defined here,
  • [math]\displaystyle{ \text{Mod}_\text{EquipmentAtk} }[/math] the bonuses given by equipment, described below.
Accuracy formula against PT boats
The Accuracy formula against PT boats:[5][6][7][8]
[math]\displaystyle{ \text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor ( 0.3 \times \text{Accuracy}_\text{Atk} + \sqrt{\text{Accuracy}_\text{Atk}} + 15 ) \times 1.2 \times \text{Mod}_\text{Ship} \times \Big( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} \Big) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 }[/math]
With
  • [math]\displaystyle{ \text{Acc}_\text{Atk} }[/math] the standard accuracy described here
    • PT boats are "DDs" in the game, so the [math]\displaystyle{ \text{Mod}_\text{formation} }[/math] for vanguard is 1.1 during shelling, and 1.2 during the torpedo phase.
    • Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the [math]\displaystyle{ \text{Mod}_\text{PT} }[/math] modifier.
  • [math]\displaystyle{ \text{EVA}_\text{PT} }[/math] the PT estimated evasion Evasion described bellow,
PT boats stats
Type Luck Luck Eva Evasion [math]\displaystyle{ \text{EVA}_\text{PT} }[/math]
Line AheadLineAhead.png EchelonEchelon.png Line AbreastLineAbreast.png
PT Imp PackPT Imp Pack ? ? 81? 87? ?
PT Imp Pack IIPT Imp Pack II 60 220 80 87 85
PT Imp Pack IIIPT Imp Pack III 60 250 82 89 88
PT Imp Pack IVPT Imp Pack IV ? ? ? 84? ?
Schnellboot Imp PackSchnellboot Imp Pack ? ? ? ? ?
Schnellboot Imp Pack IISchnellboot Imp Pack II ? ? ? ? ?
Schnellboot Imp Pack EliteSchnellboot Imp Pack Elite ? ? ? ? ?


The main Accuracy modifiers are
  • [math]\displaystyle{ \text{Mod}_\text{Amagiri} }[/math] being include in [math]\displaystyle{ \text{Acc}_\text{Atk} }[/math]:
  • [math]\displaystyle{ \text{Mod}_\text{Ship} }[/math] the bonus given by ship types, described below,
  • [math]\displaystyle{ \text{Mod}_\text{EquipmentAcc} }[/math] the bonuses given by equipment, described below,
  • [math]\displaystyle{ \text{Mod}_\text{Night} }[/math] being 0.7 during night battle, 1 during day battle.


Amagiri Kai Ni/DAmagiri Kai Ni
Amagiri Kai Ni D
has the ability to prioritize focusing on attacking PT imps with significantly increased accuracy if any are present.

  • DD placed in the composition slots above and below her will gain a noticeable accuracy boost and will prioritize attacking PT boats if any are present.
  • The PT boat targeting rate is 100% for all affected ships [9].

During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[10].

Ship Type [math]\displaystyle{ \text{Mod}_\text{Ship} }[/math]
DD & DE 1.0
CL, CLT, & CT 0.82
All other types 0.7
Equipment [math]\displaystyle{ \text{Mod}_\text{EquipmentAcc} }[/math] [math]\displaystyle{ \text{Mod}_\text{EquipmentAtk} }[/math]
1st equipped 2nd equipped 1st equipped 2nd equipped
Small Caliber Main GunSmall Caliber Main High-Angle GunSmall Small Caliber Main Guns[11] 1.3 1.15 1.5 2.11.5×1.4
Secondary GunSecondary High-Angle GunSec Secondary Guns[12] 1.55 1 1.3
Anti-Aircraft Gun Anti-Aircraft Guns 1.45 1.35 1.2 1.441.2×1.2
Lookout Skilled LookoutsSkilled Lookouts
Torpedo Squadron Skilled Lookouts
1.75 1 1.1
Landing CraftArmed Soukoutei (Armored Boat Class)Soukoutei (Armored Boat Class) 1.45 1.3 1.2 1.1
Armed DaihatsuArmed Daihatsu 1.45 1.3 1.2 1.1
Amphibious Vehicle Ka-Tsu TanksSpecial Type 4 Amphibious Tank
Special Type 4 Amphibious Tank Kai
[13][14]
1 1.3 1 1.1
Seaplane BomberBomberSeaplane Fighter Seaplane Bombers & Seaplane Fighters 1.5 1 1.2
Dive BomberJetFighterBomber1.pngJetFighterBomber2.png Dive Bombers & JetsKikka Kai
Jet Keiun Kai
1.375 1.2 1.4 1.821.4×1.3
All other equipment 1 1
Notes
  • It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
  • Having a Reinforcement Expansion is important because it can save a ship slot by containing a machine gun or skilled lookouts.
  • Combining equipment is recommended to see significant boosts to accuracy.
  • The Amphibious Vehicle Ka-Tsu TanksSpecial Type 4 Amphibious Tank
    Special Type 4 Amphibious Tank Kai
    bonus does not stack with the Landing Craft Armed BoatsSoukoutei (Armored Boat Class)
    Armed Daihatsu
    ones.
  • Using other setups improving accuracy is also advisable:
References:
[edit]