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Difference between revisions of "Template:Anti-PT Imp Setups"

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<includeonly>{| class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="text-align: center; border-style: solid; border-width: 1px;"
+
<includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto"
 +
!Anti-[[PT boat]]
 
|-
 
|-
!style="border-radius: 6px 0 0 0; border-style: solid; border-width: 1px" colspan="5"|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT Imp}} Setups
+
|Unlike most standard Abyssals, "[[PT boat]]s" ({{Enemy/Link|PT Imp Pack}} & {{Enemy/Link|Schnellboot Imp Pack}}) are "very small and fast".
 +
* All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT boats.
 +
* Attacking them with larger guns is not very effective, smaller guns being recommended instead.
 +
*[[Support Expedition]]s are not affect by any of the following<ref>https://twitter.com/yukicacoon/status/1701605514671751674</ref>.
 +
 
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!Attack formula against PT boats
 +
|-
 +
|'''The Attack formula against PT boats:'''<ref>https://twitter.com/yukicacoon/status/1621162082245967876</ref><ref>https://wikiwiki.jp/kancolle/PT%E5%B0%8F%E9%AC%BC%E7%BE%A4</ref>
 +
;[[Jet Assault]] & [[Airstrike]]
 +
*<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8]</math>
 +
 
 +
 
 +
;[[LBAS]]<ref>https://twitter.com/Divinity_123/status/1659942254671216642</ref>
 +
*<math>\text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.4 ; 0.7]</math>
 +
 
 +
 
 +
;[[Shelling]]
 +
*<math>\text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}}</math>
 +
 
 +
 
 +
;[[OTorp|Opening]] & [[Closing Torpedo Salvo|Closing]] Torpedo Salvos
 +
*<math>\text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10</math>
 +
 
 +
 
 +
;[[Night Battle]]
 +
*Night Battle data are unclear yet.
 +
 
 +
 
 +
;With
 +
*<math>\text{Atk}_\text{post-cap}</math> the post cap attack power defined [[Damage Calculations#Damage Formula|here]],
 +
*<math>\text{Mod}_\text{EquipmentAtk}</math> the bonuses given by equipment, described below.
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!Accuracy formula against PT boats
 
|-
 
|-
|style="text-align: left; border-radius: 6px 0 0 0;" colspan="5"|Unlike most standard Abyssal enemies, the {{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT Imp Group}} is relatively small and fast. <br>Attacking them with large-caliber guns will not do much damage; smaller guns are recommended to deal normal damage.
+
|'''The Accuracy formula against PT boats:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref>
<br>They have a very high evasion rate and are next to impossible to hit with normal shelling and torpedo attacks.
+
 
<br>This even includes special attacks. In order to sink them, your ships will require specific equipment setups.
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor ( 0.3 \times \text{Accuracy}_\text{Atk} + \sqrt{\text{Accuracy}_\text{Atk}} + 15 ) \times 1.2 \times \text{Mod}_\text{Ship} \times \Big( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} \Big) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math>
 +
|}
  
<br>These rates are <font color="#FF0000">based on tests conducted during the Summer 2017 Event</font>.<ref>https://wikiwiki.jp/kancolle/命中と回避について#oc69c684, https://bs-arekore.at.webry.info/201709/article_3.html</ref>  
+
;With
<br>The average observed hit rate without anti-imp setups was about 40% for regular fleets and about 10% for TCF.  
+
* <math>\text{Acc}_\text{Atk}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]''
<br>The values on the table are the differences in hit rates compared to this.
+
** PT boats are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase.
<br>The actual relation with [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|accuracy calculations]] as well as PT Imp evasion stats are unknown.
+
** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier.
<references/>
+
* <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow,
 +
 
 +
{|class="wikitable" style="text-align:center; margin:auto"
 +
!colspan=6|PT boats stats
 
|-
 
|-
!style="border-radius: 6px 0 0 0; width:128px;" rowspan="2"|Equipment Setup
+
!rowspan=2|Type
!style="width:96px;" colspan="3"|Bonus
+
!rowspan=2|Luck {{Luck}}
!style="border-radius: 0 6px 0 0; width:256px;" rowspan="2"|Notes
+
!rowspan=2|Eva {{Evasion}}
 +
!colspan=3|<math>\text{EVA}_\text{PT}</math>
 
|-
 
|-
!style="width:32px;"|DD
+
!{{ToolTip|[[Formation|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Formation|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Formation|Line Abreast]]|[[File:LineAbreast.png]]}}
!style="width:32px;"|CL
 
!style="width:32px;"|CA/BB
 
 
|-
 
|-
| {{RedGunLight}} {{SurfaceShipPersonnel}}
+
|{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||?
| 50%
 
| 25%
 
| N/A
 
| Adding more main guns does not increase the hit rate. Adding more lookouts '''halves''' the rate.
 
 
|-
 
|-
|{{SurfaceShipPersonnel}} {{GreenGunMG}}
+
|{{Enemy/Link|PT Imp Pack II}}||60||220||80||87||85
| 50%
+
|-
| 25%
+
|{{Enemy/Link|PT Imp Pack III}}||60||250||82||89||88
| N/A
+
|-
|
+
|{{Enemy/Link|PT Imp Pack IV}}||?||?||?||84?||?
 +
|-
 +
|{{Enemy/Link|Schnellboot Imp Pack}}||?||?||?||?||?
 +
|-
 +
|{{Enemy/Link|Schnellboot Imp Pack II}}||?||?||?||?||?
 +
|-
 +
|{{Enemy/Link|Schnellboot Imp Pack Elite}}||?||?||?||?||?
 +
|}
 +
 
 +
 
 +
;The main Accuracy modifiers are
 +
* <math>\text{Mod}_\text{Amagiri}</math> being include in <math>\text{Acc}_\text{Atk}</math>:
 +
** '''65''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}
 +
** '''35?''' for [[DD]] and [[DE]] adjacent to Amagiri Kai Ni/D.
 +
** '''0''' otherwise.
 +
* <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below,
 +
* <math>\text{Mod}_\text{EquipmentAcc}</math> the bonuses given by equipment, described below,
 +
* <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle.
 +
|}
 +
 
 +
 
 +
'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT imps with '''significantly increased accuracy''' if any are present.
 +
*DD placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT boats if any are present.
 +
*The PT boat targeting rate is 100% for all affected ships <ref>https://twitter.com/twillwave1024/status/1705662216979324937</ref>.
 +
 
 +
During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>.
 +
 
 +
{|class="wikitable" style="text-align:center; margin:auto"
 +
!Ship Type!!<math>\text{Mod}_\text{Ship}</math>
 +
|-
 +
|[[DD]] & [[DE]]||1.0
 +
|-
 +
|[[CL]], [[CLT]], & [[CT]]||0.82
 +
|-
 +
|All other types||0.7
 +
|}
 +
 
 +
{|class="wikitable" style="text-align:center; margin:auto"
 +
!colspan=2 rowspan=2|Equipment
 +
!colspan=2|<math>\text{Mod}_\text{EquipmentAcc}</math>
 +
!colspan=2|<math>\text{Mod}_\text{EquipmentAtk}</math>
 
|-
 
|-
|{{SurfaceShipPersonnel}} {{GreenGunMG}} {{GreenGunMG}}
+
!1st equipped
| 100%?
+
!2nd equipped
| 50%
+
!1st equipped
| 30%
+
!2nd equipped
|
 
 
|-
 
|-
| {{RedGunLight}} {{SurfaceShipPersonnel}} {{GreenGunMG}}
+
|{{RedGunLight}}{{Small Green}}
| 100%?
+
|[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} do not to work here.</ref>
| ??
+
|1.3||1.15
| ??
+
|1.5||{{ToolTip|2.1|1.5×1.4}}
|  
 
 
|-
 
|-
| {{YellowGun}} {{SurfaceShipPersonnel}}
+
|{{YellowGun}}{{Sec Green}}
| N/A
+
|[[Secondary Gun]]s<ref>{{Large Sec Green}} {{EquipmentLink|5inch Twin Gun Mount (Secondary Armament) Concentrated Deployment|text=Large Secondary (High-Angle) Guns|link_category=Large Secondary Guns}} may work here too, to be determined.</ref>
| 35%
+
|1.55||1
| 15%
+
|colspan=2|1.3
|  
 
 
|-
 
|-
| {{Radar}} {{SurfaceShipPersonnel}}
+
|{{GreenGunMG}}
| 10%
+
|[[AA Gun|Anti-Aircraft Guns]]
| ??
+
|1.45||1.35
| ??
+
|1.2||{{ToolTip|1.44|1.2×1.2}}
| Only applies to RADARs with LOS stats greater than 5.
 
 
|-
 
|-
| {{YellowGun}} {{GreenGunMG}} {{Seaplane}}
+
|{{SurfaceShipPersonnel}}
| N/A
+
|{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}}
| ??
+
|1.75||1
| 45%
+
|colspan=2|1.1
| Only applies to [[:Category:Zuiun|Zuiuns]].
 
 
|-
 
|-
| {{YellowGun}} {{Seaplane}} {{SurfaceShipPersonnel}}
+
|rowspan=2|{{IconText|{{LandingCraft}}|Armed}}
| N/A
+
|{{Equipment/Link|Soukoutei (Armored Boat Class)}}
| ??
+
|1.45||1.3
| 75%
+
|1.2||1.1
|
 
 
|-
 
|-
| {{RedGunLight}} {{GreenGunMG}}
+
|{{Equipment/Link|Armed Daihatsu}}
| 10%
+
|1.45||1.3
| N/A
+
|1.2||1.1
| N/A
 
| Destroyer only.
 
 
|-
 
|-
| {{RedGunLight}} {{RedGunLight}} {{GreenGunMG}}
+
|{{Amphibious Tank}}
| 30%
+
|{{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}}<ref>https://twitter.com/yukicacoon/status/1770007636160946603</ref><ref>https://twitter.com/yukicacoon/status/1781690482130911711</ref>
| N/A
+
|1||1.3
| N/A
+
|1||1.1
| Destroyer only.
 
 
|-
 
|-
| {{RedGunLight}} {{GreenGunMG}} {{GreenGunMG}}
+
|{{SPB}}{{SeaplaneFighter}}  
| 50%
+
|[[Seaplane Bomber]]s & [[Seaplane Fighter]]s
| N/A
+
|1.5||1
| N/A
+
|colspan=2|1.2
| Destroyer only.
 
 
|-
 
|-
| style="text-align:left;" colspan="5" | '''Important Notes'''
+
|{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}}
* Small Caliber Guns + Lookout + Machine Gun is the best anti-imp setup.
+
|[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}}
* It is inadvisable to run anti-imp setups on any ship but destroyers because it compromises their combat effectiveness.
+
|1.375||1.2
* Having a reinforcement expansion is important because it allows the ship to not waste a slot on a machine gun/skilled lookouts.
+
|1.4||{{ToolTip|1.82|1.4×1.3}}
* The values presented above are theorised to be '''fixed hit rates'''.
 
** This means they are unaffected by any outside factors.
 
* {{RedGunLight}} includes {{GreenGunDP}} high-angle small caliber main guns.
 
* {{YellowGun}} includes {{GreenGunDP}} high-angle secondary guns.
 
 
|-
 
|-
!colspan="1"|{{edit|Template:Anti-PT_Imp_Setups}}
+
|colspan=2|All other equipment
!colspan="4"|Last Updated: {{colour|red|14th September 2017}}
+
|colspan=2|1
 +
|colspan=2|1
 
|}
 
|}
{{clear}}</includeonly><noinclude>
 
  
{{Anti-PT Imp Setups|uncollapsed=true}}
+
;Notes
 
+
* It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
</noinclude>
+
* Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts.
 +
* Combining equipment is recommended to see significant boosts to accuracy.
 +
* The {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}} bonus does not stack with the {{LandingCraft}} {{Equipment/Link|Soukoutei (Armored Boat Class)|Armed Daihatsu|text=Armed Boats}} ones.
 +
* Using other setups improving accuracy is also advisable:
 +
** [[Hidden Fit Bonuses|Hidden accuracy bonus]] setups,
 +
** [[Sparkle]]d ships.
 +
|-
 +
|
 +
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
 +
!References:
 +
|-
 +
|<references/>
 +
|}
 +
|-
 +
!{{edit|Template:Anti-PT_Imp_Setups}}
 +
|}{{clear}}</includeonly><noinclude>
 +
{{Anti-PT Imp Setups|uncollapsed=true}}</noinclude>

Latest revision as of 16:45, 22 April 2024

Anti-PT boat
Unlike most standard Abyssals, "PT boats" (PT Imp PackPT Imp Pack & Schnellboot Imp PackSchnellboot Imp Pack) are "very small and fast".
  • All ship types suffer a severe Accuracy accuracy and Firepower firepower penalty against PT boats.
  • Attacking them with larger guns is not very effective, smaller guns being recommended instead.
  • Support Expeditions are not affect by any of the following[1].
Attack formula against PT boats
The Attack formula against PT boats:[2][3]
Jet Assault & Airstrike
  • [math]\displaystyle{ \text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.5 ; 0.8] }[/math]


LBAS[4]
  • [math]\displaystyle{ \text{Damage}_\text{PT}= \text{Atk}_\text{post-cap} \times \text{Rand} [0.4 ; 0.7] }[/math]


Shelling
  • [math]\displaystyle{ \text{Damage}_\text{PT}= ( 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 ) \times \prod^{All Equipment}{\text{Mod}_\text{EquipmentAtk}} }[/math]


Opening & Closing Torpedo Salvos
  • [math]\displaystyle{ \text{Damage}_\text{PT}= 0.3 \times \text{Atk}_\text{post-cap} + \sqrt{\text{Atk}_\text{post-cap}} + 10 }[/math]


Night Battle
  • Night Battle data are unclear yet.


With
  • [math]\displaystyle{ \text{Atk}_\text{post-cap} }[/math] the post cap attack power defined here,
  • [math]\displaystyle{ \text{Mod}_\text{EquipmentAtk} }[/math] the bonuses given by equipment, described below.
Accuracy formula against PT boats
The Accuracy formula against PT boats:[5][6][7][8]
[math]\displaystyle{ \text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor ( 0.3 \times \text{Accuracy}_\text{Atk} + \sqrt{\text{Accuracy}_\text{Atk}} + 15 ) \times 1.2 \times \text{Mod}_\text{Ship} \times \Big( \prod^{All Equipment}{\text{Mod}_\text{EquipmentAcc}} \Big) \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 }[/math]
With
  • [math]\displaystyle{ \text{Acc}_\text{Atk} }[/math] the standard accuracy described here
    • PT boats are "DDs" in the game, so the [math]\displaystyle{ \text{Mod}_\text{formation} }[/math] for vanguard is 1.1 during shelling, and 1.2 during the torpedo phase.
    • Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the [math]\displaystyle{ \text{Mod}_\text{PT} }[/math] modifier.
  • [math]\displaystyle{ \text{EVA}_\text{PT} }[/math] the PT estimated evasion Evasion described bellow,
PT boats stats
Type Luck Luck Eva Evasion [math]\displaystyle{ \text{EVA}_\text{PT} }[/math]
Line AheadLineAhead.png EchelonEchelon.png Line AbreastLineAbreast.png
PT Imp PackPT Imp Pack ? ? 81? 87? ?
PT Imp Pack IIPT Imp Pack II 60 220 80 87 85
PT Imp Pack IIIPT Imp Pack III 60 250 82 89 88
PT Imp Pack IVPT Imp Pack IV ? ? ? 84? ?
Schnellboot Imp PackSchnellboot Imp Pack ? ? ? ? ?
Schnellboot Imp Pack IISchnellboot Imp Pack II ? ? ? ? ?
Schnellboot Imp Pack EliteSchnellboot Imp Pack Elite ? ? ? ? ?


The main Accuracy modifiers are
  • [math]\displaystyle{ \text{Mod}_\text{Amagiri} }[/math] being include in [math]\displaystyle{ \text{Acc}_\text{Atk} }[/math]:
  • [math]\displaystyle{ \text{Mod}_\text{Ship} }[/math] the bonus given by ship types, described below,
  • [math]\displaystyle{ \text{Mod}_\text{EquipmentAcc} }[/math] the bonuses given by equipment, described below,
  • [math]\displaystyle{ \text{Mod}_\text{Night} }[/math] being 0.7 during night battle, 1 during day battle.


Amagiri Kai Ni/DAmagiri Kai Ni
Amagiri Kai Ni D
has the ability to prioritize focusing on attacking PT imps with significantly increased accuracy if any are present.

  • DD placed in the composition slots above and below her will gain a noticeable accuracy boost and will prioritize attacking PT boats if any are present.
  • The PT boat targeting rate is 100% for all affected ships [9].

During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[10].

Ship Type [math]\displaystyle{ \text{Mod}_\text{Ship} }[/math]
DD & DE 1.0
CL, CLT, & CT 0.82
All other types 0.7
Equipment [math]\displaystyle{ \text{Mod}_\text{EquipmentAcc} }[/math] [math]\displaystyle{ \text{Mod}_\text{EquipmentAtk} }[/math]
1st equipped 2nd equipped 1st equipped 2nd equipped
Small Caliber Main GunSmall Caliber Main High-Angle GunSmall Small Caliber Main Guns[11] 1.3 1.15 1.5 2.11.5×1.4
Secondary GunSecondary High-Angle GunSec Secondary Guns[12] 1.55 1 1.3
Anti-Aircraft Gun Anti-Aircraft Guns 1.45 1.35 1.2 1.441.2×1.2
Lookout Skilled LookoutsSkilled Lookouts
Torpedo Squadron Skilled Lookouts
1.75 1 1.1
Landing CraftArmed Soukoutei (Armored Boat Class)Soukoutei (Armored Boat Class) 1.45 1.3 1.2 1.1
Armed DaihatsuArmed Daihatsu 1.45 1.3 1.2 1.1
Amphibious Vehicle Ka-Tsu TanksSpecial Type 4 Amphibious Tank
Special Type 4 Amphibious Tank Kai
[13][14]
1 1.3 1 1.1
Seaplane BomberBomberSeaplane Fighter Seaplane Bombers & Seaplane Fighters 1.5 1 1.2
Dive BomberJetFighterBomber1.pngJetFighterBomber2.png Dive Bombers & JetsKikka Kai
Jet Keiun Kai
1.375 1.2 1.4 1.821.4×1.3
All other equipment 1 1
Notes
  • It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
  • Having a Reinforcement Expansion is important because it can save a ship slot by containing a machine gun or skilled lookouts.
  • Combining equipment is recommended to see significant boosts to accuracy.
  • The Amphibious Vehicle Ka-Tsu TanksSpecial Type 4 Amphibious Tank
    Special Type 4 Amphibious Tank Kai
    bonus does not stack with the Landing Craft Armed BoatsSoukoutei (Armored Boat Class)
    Armed Daihatsu
    ones.
  • Using other setups improving accuracy is also advisable:
References:
[edit]