Early Fall 2018 Event

Revision as of 08:06, 11 September 2018 by Totaku (talk | contribs) (→‎New Ships)

The "Early" Autumn 2018 Event, "Set Sail! Combined Fleet, to the West" is scheduled to begin on the September 8th, 2018, will last for 3 weeks and will serve as the first event that will be implemented with the HTML 5 release of KanColle as it enters Phase 2.

Due to the numerous delays that have occurred, Kanmusu and Abyssals will still be dressed in their Summer Seasonal CGs since the event was originally intended to be released during the Summer.

As of current, the known details of the event is that the main operation of the event will be taking place in the "South Western and Western Waters" as your fleet makes it's way to European Waters where the Extra Operations will take place. The Extra Operations will be released on August 12th, 2018. The final battle of the Extra Operation will take place up in the far north of the European Waters.

There will be a total of 5 new ships that will be released with this event.

For additional information regarding event-related subjects and content, please refer to the following links:

Historical Background

Disclaimer: The following information is based upon a summary of World War II history and may not have any influence on the game itself. This is for historical reference only.

Battle of Bandung Strait

Indian Ocean Raid

Information

New Ships

Currently, the devs have noted that there will a total of 5 ships which will all be unique and diverse.

Destroyer

  • A Yuugumo-class Destroyer Kishinami
    • Avaliable as a drop on E-2 and E-3 Boss nodes

Escort Carrier

  • Escort Carrier Shinyou
    • Avalaible as a reward for completing the Main Operation

???

  • A Ship who is tied to an Abyssal Princess that has an exsisting ship girl sister in the game already
    • Will be the Reward for the Extra Operation

Light Cruiser

  • Swedish Light Cruiser Gotland
    • Will be Avalaible as a Drop in the Extra Operation

Battleships

  • Nelson-Class Battleship(s) - Nelson
    • Will be the Final Operation Reward
    • May come with a new mechanic ability code named "Nelson's Touch" (Release of said ability pending)

New Equipment

New Enemy Vessels

New Enemy Equipment

Event Quests

Friend Fleet

Fleet Formations

E-?
Kanmusu Equipment 1 Equipment 2 Equipment 3 Equipment 4








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Friend Fleet Voice Lines

Ship Japanese/English Notes
Destroyers
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Light Cruisers
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Heavy Cruisers
'
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Battleships
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Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium), Operation C (, Easy) or Operation D (, Very Easy) .
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
    • An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
      • When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
        • Switching between any other difficulties will not reset the debuff mechanism.
  2. The debuff system from Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor will return.
  3. Returning this event will allow a fleet with seven ships (Striking Force Fleet) to sortie to certain event maps that allow single fleet operations starting from E-2, and also includes the final map of the event.
    • The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
    • The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
    • A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
      • The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
        • It is possible for the damage to become even worse during a Single Ship Evacuation.
        • Unlike the Combined Fleet's evacuation mechanic, it does not require an escort destroyer.
      • The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report that can be earned in the upcoming Fall Event. The Fleet Command Facility, as well as the new Action Report item, will be obtainable on all difficulty levels, including Medium and Easy Mode.
      • Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
        • The evacuation does not require an escort destroyer.
        • The evacuation consumes the ship's entire fuel & ammo reserves.
        • Only one ship can be evacuated per battle.
        • The damage the ship suffered may become worse during the evacuation, but she will never sink.
  4. Returning this event, a new Fleet formation will be introduced called the Vanguard Formation.
    • This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
      • In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
      • This formation is also available only during the duration of the event.
      • The formation will be usable by both normal fleets as well as the Striking Force Fleet.
  5. New: NPC Friend Fleets have been introduced into the game.
    • Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
      • As of current, only E-4 will allow the use of Friend Fleets at the boss node.
      • NPC Friend Fleets are selected from a randomized preset list of ship.
      • Depending on who you have in your fleet can also influence who will be arrive to aid you in battle.

Quick Info Table

Classification Map Name Fleet Type? Land-Based Air Squadron? Friendly Fleet? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation
South-Western Sea Area Operation
E-1 Off the Bali Island Single Fleet No No   Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
There will be 2 additional locks for Hard mode players in E5.
No restrictions. All difficulties OK
E-2 Northern Straits of Malacca Single Fleet Yes No   In order to play these maps on hard, you must complete the previous map* on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3 Battle off South-western Ceylon Single Fleet
+
Combined Fleet
Yes No  
Extra Operation E-4  
Final Operation E-5  
 

Event Maps

E-1

 

Off the Bali Island
南西作戦海域方面 バリ島沖

Information

  • Event Tag:  

Boss: New Submarine Princess (Vacation Mode)

  • Hard (): 1500 HP
  • Medium (): 1200 HP
  • Easy (): 750 HP
  • Casual (): 750 HP

Key Rewards:

Branching rules

E-1 Branching Rules
Nodes Rules
Start
1
  • Do not meet the requirement to start at 2.
2
  • Meet ALL of the following requirements:
    • Fleet may only contain DE/DD/CL/CT
    • Amount of CL+CT ≤ 2
    • Meet ONE of the following requirements:
      • Amount of DE+DD ≥ 2 AND amount of CL ≤ 1
      • Amount of DE+DD ≥ 4
A
B
  • Meet ALL of the following to go to B:
    • Amount of CA(V) ≤ 2
    • No SS(V)
  • Random routing if fleet contains SS(V)
  • Otherwise, go to D.
D
B
C
  • Meet ANY of the following requirements to go to C:
    • Amount of DE ≥ 3
    • Amount of AV ≥ 2
    • Fleet contains AO
  • Random routing if amount of DE = 2
  • Meeting ANY of the following FORCES you to E:
    • Do not meet any of the above requirements for either random routing or routing to C.
    • Fleet contains CA(V)
E
E
F
  • Fixed route
2
G
  • Meet ANY of the following requirements to go to G:
    • Amount of ships ≤ 5
    • Amount of CL+CT ≥ 2
    • Fleet contains no CL
  • Otherwise, 60% G, 40% H.
H
G
E
  • Meet ANY of the following requirements to go to F:
    • Amount of ships ≤ 5
    • Amount of DE ≥ 3
  • Otherwise, 30% E, 70% F.
F

Branching compositions were reported over the course of the event.

Tips
The following guide is an early version. While this will provide some basic info, please be careful when using it as it may still have incomplete information.


Recommended fleet: 2CL/CT, 3-4DE, 0-1DD. This fleet takes the shortest route to the boss. (Start Point #2->G->F->I)

It is also possible to use a 5-ship fleet (see routing restrictions above) to clear the map via the shortest route, although having one less ship in the fleet will probably affect your chances of success. A fleet of 3-6DE, 0-3DD could hypothetically also reach the boss via the same route, but the primary consideration in recommending the 2CL/CT configuration is survivability, as nodes G & F are surface combat nodes.

Vanguard Formation and node support is recommended to help your fleet reach the boss node. Line abreast is recommended for the boss node. During Last Dance, boss support (ASW) may also be useful to help deal with the other submarines in the boss fleet before your own fleet engages, especially when faced with disadvantageous engagement modifiers.

The event guides are to be constructed through the respected Event map page guide to be reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respected sandbox pages.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
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A
深海通商破壊部隊 前衛A群
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Pattern 1"Must be my imagination" (battle avoided)
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深海通商破壊部隊 前衛B群
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深海通商破壊部隊 前衛A群
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Pattern 1"Must be my imagination" (battle avoided)
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深海通商破壊部隊 前衛B群
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深海通商破壊部隊 指揮潜水艦
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A
深海通商破壊部隊 前衛A群
Pattern 1      
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Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
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深海通商破壊部隊 前衛B群
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深海通商破壊部隊 支援補給群
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深海通商破壊部隊 指揮潜水艦
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Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
深海通商破壊部隊 前衛A群
Pattern 1      
Pattern 2       
Pattern 3       
B
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
C
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Pattern 1  + ?
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深海通商破壊部隊 前衛B群
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深海通商破壊部隊 支援補給群
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深海通商破壊部隊 指揮潜水艦
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Ship drops

NodeShip List
FDestroyers
Light Cruisers
Auxiliary Ships
IDestroyers
Light Cruisers
KDestroyers
NDestroyers
Light Cruisers
Auxiliary Ships
ODestroyer Escorts
Destroyers
Light Cruisers
Heavy Cruisers
Battleships
Light Aircraft Carriers
Seaplane Tenders
Submarines


E-2

 

Northern Straits of Malacca
No map name yet

Information

  • Event Tag:  

Boss: Part 1: Transport Phase

  • Hard (): 300 TP
  • Medium (): 210 TP
  • Easy (): 200 TP
  • Casual (): 200 TP

Part 2: Supply Depot Princess (Vacation Mode)

  • Hard (): 3000 HP
  • Medium (): 2600 HP
  • Easy (): 2300 HP
  • Casual (): 2300 HP

Key Rewards:

Branching rules

E-2 Branching Rules
Nodes Rules
Start
1
  • Phase 1
2
  • Phase 2
A
B
  • Do not meet the requirements to go to C.
C
  • Meet ALL of the following requirements:
    • Amount of DE+DD ≥ 2
    • Amount of FBB+CVL ≤ 2
    • No BB(V)
    • No CV(B)
D
F
  • Node J is not unlocked yet.
  • Or meet ALL of the following requirements:
    • Amount of CV(B) ≤ 1
    • If fleet contains BBV, amount of CT+CLT+CA(V)+(F)BB(V)+CV(L/B) ≤ 3
    • Amount of (F)BB(V)+CV(L/B) ≤ 3
J
  • Do not meet the requirements to go to F.
F
E
  • Active branching
G
G
H
  • Fail the LoS check.
I
  • Pass the LoS check.
K
M
  • Meet ALL of the following requirements:
    • Amount of DD ≥ 2
    • Amount of (F)BB(V)+CV(B) ≤ 2
    • Amount of CLT?+CA+(F)BB(V)+CV(L/B) ≤ 3 (CAV does not count)
N
  • Do not meet the requirements to go to M.
M
L
  • Fail the LoS check.
O
  • Pass the LoS check.


Branching compositions were reported over the course of the event.

Tips
The follow guide is an early leaked release of Comptiq's October's issue. While this may provide some very basic hints, please use at your own discretion until event guides are constructed.

Special thanks to Ruiooshima for his translation work

The event guides are to be constructed through the respected Event map page guide to be reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respected sandbox pages.


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Ship drops

NodeShip List
FDestroyers
Light Cruisers
Auxiliary Ships
IDestroyers
Light Cruisers
KDestroyers
NDestroyers
Light Cruisers
Auxiliary Ships
ODestroyer Escorts
Destroyers
Light Cruisers
Heavy Cruisers
Battleships
Light Aircraft Carriers
Seaplane Tenders
Submarines


E-3

 

Battle off South-Western Ceylon
No map name yet

Information

  • Event Tag:  

Boss: Part 1: Summer Harbor Princess

  • Hard (): 2000 HP
  • Medium (): 1800 HP
  • Easy (): 1700 HP
  • Casual (): 1700 HP

Boss: Part 2: Anchorage Water Demon (Vacation Mode)

  • Hard (): 1500 HP
  • Medium (): 1400 HP
  • Easy (): 1300 HP
  • Casual (): 1300 HP

Boss: Part 3: German Escort Princess

  • Hard (): 1400 HP
  • Medium ():
  • Easy (): 1300 HP
  • Casual (): 1300 HP

Key Rewards:

Branching rules

E-3 Branching Rules
Nodes Rules
A
B
  • Meet ANY of the following requirements to go to B:
    • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet = 4
    • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet = 6
  • Otherwise, go to C
C
E
  • ???
B
C
  • Meet ANY of the following requirements:
    • Single Fleet
    • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet = 6
D
  • Do not meet the requirements to go to C.
C
D
  • Meet ANY of the following requirements to go to F:
    • Single Fleet AND amount of DD ≥ 2
    • Go to F if amount of (F)BB(V)+CV(L/B) in MAIN Fleet ≤ 3
  • Otherwise, go to D.
F
E
  • ???
E
F
  • Active Branching
H
F
I
  • Active Branching
J
H
G
  • ???
J
  • ???
J
K
  • Failing LoS check FORCES you to L.
  • Go to K if Combined Fleet.
  • Go to M if Single Fleet
L
M
I
N
  • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet ≥ 4
O
  • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet ≤ 3
N
O
  • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet ≤ 4
P
  • Amount of (F)BB(V)+CV(L/B) in MAIN Fleet ≥ 5
O
L
  • Fail the LoS check.
Q
  • Pass the LoS check.

Branching compositions were reported over the course of the event.

Tips

Important Notice:

E-3 is suppose to have Friend Fleets but as of current they are not implemented. Take caution with trying to complete this map until this feature is fully implemented.

The follow guide is an early leaked release of Comptiq's October's issue. While this may provide some very basic hints, please use at your own discretion until event guides are constructed.

  • This Operation will consist of 2 phases where you'll be attacking boss units.
  • A Combined fleet will be needed for this operation.
  • The main boss of the first phase is the Summer Harbor Princess
  • Anti-Installation gear such as Type 3 Shells and Type 2 Ka-Mi Tanks, and WG42s may be important for this section
  • After defeating her, the next boss will be available to take down.

Special thanks to Ruiooshima for his translation work

The event guides are to be constructed through the respected Event map page guide to be reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respected sandbox pages.


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Nodes and Enemy Encounters
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Ship drops

NodeShip List
FDestroyers
Light Cruisers
Auxiliary Ships
IDestroyers
Light Cruisers
KDestroyers
NDestroyers
Light Cruisers
Auxiliary Ships
ODestroyer Escorts
Destroyers
Light Cruisers
Heavy Cruisers
Battleships
Light Aircraft Carriers
Seaplane Tenders
Submarines