The Fall 2021 Event also known under the title of The Return of the Saury Festival is a special event that will be taking place along with the Naval District Saury Festival (concluded on the 19th of November). Unlike previous events, this will be the first event map to use the Saury Festival as part of it's theme.

The exact scale of this event is 1 Main Operation and 2 Extra Operations.

There will also be 2 new ships this Event.

The main operation will take place in Hokkaido and there will be saury that will drop in the area. Completing this map will reward you with powerful ASW gear depending on the difficulty you choose.

The Extra Operation segment is called "Maritime Escort! Defend the Seas of the Mainland" and will involve you fleet defending against a submarine invasion near the Japanese mainland as the conduct "Operation Nangou. Expect to being ASW gear, and while at it, also deal with Air defense against carrier fleets and do transport operations.

For additional information regarding event-related subjects and content, please refer to the following links:


Historical Background

Disclaimer: The following information is based upon a summary of World War II history and may not have any bearing on in-game mechanics. This is for historical reference only.

Related Historical Campaigns

Information

Quick Info Table

Classification Map Name Fleet Type #LBAS available Friendly Fleet Fleet Tag Notes
Main Operation E-1 Saury Fishing Support Off Houkaidou
Northern Inshore Patrols
Single 0 None from 10/29 - 11/19 After 11/19
 
104th Squadron
Extra Operation E-2 Operation Nangou Single 1/2 TBD  
Hi Convoy
E-3 Decisive Patrol Line outside Hachijou-Jima Single / Striking Force/
Combined Fleet
2/3 TBD    
Yokosuka Defense Force Combined Fleet

New Mechanics

New Ships

Returning Ships

Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).

  • One notable returning ship is Intrepid on E3.

New Equipment

New Enemy Vessels

Submarine Shark Water Demon

New Enemy Equipment

Friend Fleet

Fleet Formations

Friend Fleets will now come with a new function which will allow players to choose if they wish to bring in a Friend Fleet to aid them in battle or not. They can also choose to also decide if they want a normal Friend Fleet come aid them in battle or if they wish to use a powerful Friend Fleet that will require the cost of 6 Instant Constructions   to allow you call in a more powerful Friend Fleet to aid you into battle.

If you choose to opt in for the powerful Friend fleet, the Instant Constructions   will not be consumed unless a powerful Friend Fleet appears. Fall 2021 Event/Friend Fleets

Voice Lines

Fall 2021 Event/Voice Lines

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium), Operation C (, Easy) or Operation D (, Casual) .
    • Choosing Hard or Normal requires a certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
    • When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
    • When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
  2. To simulate simultaneity of battles in different locations, Tag Conditions & Deployment Restrictions are employed.
    • Ships not already color-tagged will be tagged with the color associated with a map or map's phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
    • One map can use multiple tags, usually separated by phases or fleets.
    • Several maps can share one or more tags.
    • On Normal or Hard difficulty, ships must have either the same-colored tag as the map/phase being deployed to, or no tag at all.
      • This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard, or on post-clear.
  3. Beginning with the second map, difficulty progression rules apply.
    • In order to play a map on Hard difficulty, the prior map must have been completed on either Normal or Hard.
    • e.g., to do E-2 on hard, you must have completed E-1 on normal or hard.
  4. Gimmicks are returning, asking you to accomplish certain requirements on a given map to unlock several things :
    • Boss debuff, from Summer 2015 Event's final map, where once you reach the "Last Dance" of the final boss of a given map, you can unlock its debuffed form.
    • Map phases, where some map areas need to be unlocked, like on 7-2 and 7-3.
      • Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
  5. It is possible that a fleet with seven ships (Striking Force Fleet) will be allowed to sortie to certain event maps that permit single fleet operations.
    • The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
    • The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
    • A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
      • The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report.
      • Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
        • The evacuation does not require an escort destroyer.
        • The evacuation consumes the ship's entire fuel & ammo reserves.
        • Only one ship can be evacuated per battle.
        • The damage the ship suffered may become worse during the evacuation, but she will never sink.
  6. Returning this event, the Vanguard Formation can be used.
    • This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
      • In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
      • This formation is also available only during the duration of the event.
      • The formation will be usable by both normal fleets as well as the Striking Force Fleet.
  7. NPC Friend Fleets have been introduced into the game.
    • Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
      • NPC Friend Fleets are selected from a randomized preset list of ships.
      • Depending on who you have in your fleet can also influence who will arrive to aid you in battle.
  8. Enemy Radar Ambush Nodes have been introduced into the game.
    • Entering this node will result in your fleet facing off against an enemy fleet that will ambush and attack your fleet
      • Your Fleet will not be able to fight against the enemy Fleet.
      • By meeting certain conditions, you can evade these nodes.
  9. Emergency Anchorage Maintenance/Repairs 【緊急泊地修理】
  10. High-Altitude Abyssal Bombers that are resistant to all types of interceptors other than the Land-based rocket interceptors 
     
     
    may also return this event.