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Difference between revisions of "Help:Akashi Upgrades"

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Line 81: Line 81:
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
|-
 
|-
 +
| rowspan="3"| Main Gun
 +
| Small
 +
| {{·}}
 +
|-
 +
| Medium
 +
|
 +
|-
 +
| large
 +
|
 +
|-
 +
| colspan="2"| Anti-Air Gun
 
|
 
|
 +
|-
 +
| colspan="2"| Torpedo
 
|
 
|
 +
|-
 +
| rowspan="3"| Carrier Plane
 +
| Fighter
 +
|
 +
|-
 +
| Torpedo Bomber
 +
|
 +
|-
 +
| Dive Bomber
 +
|
 +
|-
 +
| rowspan="3"| Seaplane
 +
| Recon
 +
|
 +
|-
 +
| Bomber
 +
|
 +
|-
 +
| Fighter
 +
|
 +
|-
 +
| colspan="2"| Other Aircraft
 +
|
 +
|-
 +
| colspan="2"| SONAR
 +
|
 +
|-
 +
| colspan="2"| Depth Charge
 +
|
 +
|-
 +
| colspan="2"| Shell
 +
|
 +
|-
 +
| colspan="2"| Landing Craft
 +
|
 +
|-
 +
| colspan="2"| Misc Equipment
 
|
 
|
 
|-
 
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Line 92: Line 142:
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
|-
 
|-
 +
| rowspan="3"| Main Gun
 +
| Small
 +
| {{·}}
 +
|-
 +
| Medium
 +
|
 +
|-
 +
| large
 +
|
 +
|-
 +
| colspan="2"| Anti-Air Gun
 
|
 
|
 +
|-
 +
| colspan="2"| Torpedo
 
|
 
|
 +
|-
 +
| rowspan="3"| Carrier Plane
 +
| Fighter
 +
|
 +
|-
 +
| Torpedo Bomber
 +
|
 +
|-
 +
| Dive Bomber
 +
|
 +
|-
 +
| rowspan="3"| Seaplane
 +
| Recon
 +
|
 +
|-
 +
| Bomber
 +
|
 +
|-
 +
| Fighter
 +
|
 +
|-
 +
| colspan="2"| Other Aircraft
 +
|
 +
|-
 +
| colspan="2"| SONAR
 +
|
 +
|-
 +
| colspan="2"| Depth Charge
 +
|
 +
|-
 +
| colspan="2"| Shell
 +
|
 +
|-
 +
| colspan="2"| Landing Craft
 +
|
 +
|-
 +
| colspan="2"| Misc Equipment
 
|
 
|
 
|-
 
|-
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! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
|-
 
|-
 +
| rowspan="3"| Main Gun
 +
| Small
 +
| {{·}}
 +
|-
 +
| Medium
 +
|
 +
|-
 +
| large
 +
|
 +
|-
 +
| colspan="2"| Anti-Air Gun
 
|
 
|
 +
|-
 +
| colspan="2"| Torpedo
 
|
 
|
 +
|-
 +
| rowspan="3"| Carrier Plane
 +
| Fighter
 +
|
 +
|-
 +
| Torpedo Bomber
 +
|
 +
|-
 +
| Dive Bomber
 +
|
 +
|-
 +
| rowspan="3"| Seaplane
 +
| Recon
 +
|
 +
|-
 +
| Bomber
 +
|
 +
|-
 +
| Fighter
 +
|
 +
|-
 +
| colspan="2"| Other Aircraft
 +
|
 +
|-
 +
| colspan="2"| SONAR
 +
|
 +
|-
 +
| colspan="2"| Depth Charge
 +
|
 +
|-
 +
| colspan="2"| Shell
 +
|
 +
|-
 +
| colspan="2"| Landing Craft
 +
|
 +
|-
 +
| colspan="2"| Misc Equipment
 
|
 
|
 
|-
 
|-
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! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
 
|-
 
|-
 +
| rowspan="3"| Main Gun
 +
| Small
 +
| {{·}}
 +
|-
 +
| Medium
 +
|
 +
|-
 +
| large
 +
|
 +
|-
 +
| colspan="2"| Anti-Air Gun
 
|
 
|
 +
|-
 +
| colspan="2"| Torpedo
 
|
 
|
 +
|-
 +
| rowspan="3"| Carrier Plane
 +
| Fighter
 +
|
 +
|-
 +
| Torpedo Bomber
 +
|
 +
|-
 +
| Dive Bomber
 +
|
 +
|-
 +
| rowspan="3"| Seaplane
 +
| Recon
 +
|
 +
|-
 +
| Bomber
 +
|
 +
|-
 +
| Fighter
 +
|
 +
|-
 +
| colspan="2"| Other Aircraft
 +
|
 +
|-
 +
| colspan="2"| SONAR
 +
|
 +
|-
 +
| colspan="2"| Depth Charge
 +
|
 +
|-
 +
| colspan="2"| Shell
 +
|
 +
|-
 +
| colspan="2"| Landing Craft
 +
|
 +
|-
 +
| colspan="2"| Misc Equipment
 
|
 
|
 
|-
 
|-

Revision as of 04:05, 4 March 2020

Introduction

This article aims to provide a rough guide to help you decide on what to spend your screws on. Because of the way most improvement bonuses are square rooted, the first upgrade provides you with the largest gain. Therefore it is critical to get important equipment to ★+1 before working on others.

Please refer to Akashi-List or Improvement for more details on the process.

The Breakpoint Myth

Breakpoints refer to points where upgrade bonuses reach whole numbers. These points are stressed because of the way the game rounds down the results of most formulas. The misconception is that a 1.99 bonus is just as good as a 1.00 bonus because of rounding. While there is a slight grain of truth to the myth, things get a little complex in practice. Due to how many multipliers and other bonuses are involved, trying to hit equipment upgrade breakpoints doesn't affect very much in the grand scheme of things.

The most important thing to do is to upgrade your equipment to certain critical points:

  • ★+1 - Provides the biggest power increase. Only applies to equipment with square rooted bonus curves.
  • ★+6 - The point when failures start to kick in and costs take a large jump.
  • ★MAX - The final step to maximise upgrade bonuses.

Upgrade Priority

Very High

Equipment Type Name
Main Gun Small  ·
Medium
large
Anti-Air Gun
Torpedo
Carrier Plane Fighter
Torpedo Bomber
Dive Bomber
Seaplane Recon
Bomber
Fighter
Other Aircraft
SONAR
Depth Charge
Shell
Landing Craft
Misc Equipment

High

Equipment Type Name
Main Gun Small  ·
Medium
large
Anti-Air Gun
Torpedo
Carrier Plane Fighter
Torpedo Bomber
Dive Bomber
Seaplane Recon
Bomber
Fighter
Other Aircraft
SONAR
Depth Charge
Shell
Landing Craft
Misc Equipment

Medium

Equipment Type Name
Main Gun Small  ·
Medium
large
Anti-Air Gun
Torpedo
Carrier Plane Fighter
Torpedo Bomber
Dive Bomber
Seaplane Recon
Bomber
Fighter
Other Aircraft
SONAR
Depth Charge
Shell
Landing Craft
Misc Equipment

Low

Equipment Type Name
Main Gun Small  ·
Medium
large
Anti-Air Gun
Torpedo
Carrier Plane Fighter
Torpedo Bomber
Dive Bomber
Seaplane Recon
Bomber
Fighter
Other Aircraft
SONAR
Depth Charge
Shell
Landing Craft
Misc Equipment

Very Low

Equipment Type Name
Main Gun Small  ·
Medium
large
Anti-Air Gun
Torpedo
Carrier Plane Fighter
Torpedo Bomber
Dive Bomber
Seaplane Recon
Bomber
Fighter
Other Aircraft
SONAR
Depth Charge
Shell
Landing Craft
Misc Equipment

See Also