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Difference between revisions of "Summer 2014 Event"

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m (→‎Map Details: mi badge, new section)
>Kazami Yuuka
(Cleaning up a bit.)
Line 76: Line 76:
 
|branching =  
 
|branching =  
 
All posted branching rules, as of posting, are VERY tentative. Use at your own risk. ( 2 CVL required, northern route requires CV(?), no more than 2 Fast BB, no more than 1 Slow BB(?) )
 
All posted branching rules, as of posting, are VERY tentative. Use at your own risk. ( 2 CVL required, northern route requires CV(?), no more than 2 Fast BB, no more than 1 Slow BB(?) )
 +
* Having more than two CVL will take you to A-C-F.
 
* 1x Fast BB, 3 CA, 2 CVL takes southern route to boss
 
* 1x Fast BB, 3 CA, 2 CVL takes southern route to boss
 
* 2x Fast BB, CA, DD, 2 CVL takes southern route to boss
 
* 2x Fast BB, CA, DD, 2 CVL takes southern route to boss
Line 85: Line 86:
 
* 2x CAV, CL, DD, 2x CVL takes southern route to boss
 
* 2x CAV, CL, DD, 2x CVL takes southern route to boss
 
* CL, BBV, DD, CVL, CV, DD takes southern route to boss
 
* CL, BBV, DD, CVL, CV, DD takes southern route to boss
* LOS more than 300 (Escales with level, for admirals below lv40 having 150LOS is enough).
+
* There is an as-of-yet unknown LoS requirement for reaching the boss node, consider equipping more than you think is necessary to avoid unpleasant surprises.
  
 
|tips =
 
|tips =
* 2nd node on south route is Night battle. Night Battle equipment may help, however, a common formation includes 2 powerful enemies that rely on Double Attacks that cannot be mitigated with Night Battle gear.
+
* H node is a Night battle with two possible fleet formations and only one ship is equipped for cut-in attacks, making night battle equipment ineffective.
* 1st node has a troll submarine. If using CLT fleet, go line ahead and hope to kill everything else quickly. If not, suggest bringing CL as flag with sonars to sink it fast and focus the rest of the trash.
+
* A node has a submarine, consider equipping a ship with ASW equipment in an attempt to sink it before your other ships waste attacks on it.
*Map requires LOS to go to boss, which scales with TTK level. Looks to be approx 350 LOS for 100+ TTK.
 
 
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
 
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
* Doing damage to the boss without sinking it DOES decrease the boss bar.
+
* Doing damage to the boss without sinking it decreases the boss bar but you must still sink it to clear the map.
*Double Line is recommended to A node with elite sub, and Echelon with night battle equipments such as searchlight, Night Scout plane, and star shells is recommended in B/H node with Flagship Ru.
+
 
 
|dropsA =
 
|dropsA =
 
* '''DD''': [[Mutsuki]], [[Fumizuki]], [[Nagatsuki]], [[Mikazuki]], [[Mochizuki]], [[Kikuzuki]], [[Oboro]], [[Akebono]], [[Sazanami]], [[Ushio]]
 
* '''DD''': [[Mutsuki]], [[Fumizuki]], [[Nagatsuki]], [[Mikazuki]], [[Mochizuki]], [[Kikuzuki]], [[Oboro]], [[Akebono]], [[Sazanami]], [[Ushio]]
Line 138: Line 138:
 
|branching =  
 
|branching =  
 
* If you have 1+ CV, BB or BBV go to A?
 
* If you have 1+ CV, BB or BBV go to A?
* If you have 2 CA or CAV, 2 DD, 2 CVL go to C?
+
* 2x CA/CAV, 2x DD, 2x CVL will go to C.
 
|tips =
 
|tips =
 
* The [[Northern Princess]] is an installation-type and is vulnerable to [[Type 3 Shell]]s.
 
* The [[Northern Princess]] is an installation-type and is vulnerable to [[Type 3 Shell]]s.
 
* The [[Northern Princess]] evolves into a tougher form for the final battle.
 
* The [[Northern Princess]] evolves into a tougher form for the final battle.
* E is more troll submarines. Line abreast them.
+
* The [[Northern Princess]] is immune to torpedoes.
 +
* E node has two completely different fleets, one has surface ships while the other is composed of submarines.
 +
 
 
|dropsE =
 
|dropsE =
 
* '''SS''': [[I-19]]
 
* '''SS''': [[I-19]]

Revision as of 03:53, 9 August 2014

__NOWYSIWYG__ The Summer 2014 event has started on August 8th and is scheduled to last for about 20 days.

Map Details

Ships with AL badge
Ships with MI badge

Introduction

  • AL is designed to be completable by newer players.
    • Low level TTK will encounter easier enemies, but need more number of time to sink boss (likely 9-10 time compare to high level TTK need to sink boss only 6 time).
  • This event is "Two-front war". Ships that were sent on AL-operation area (E-1 and E-2), cannot join sorties on MI-operation area (E-3 onwards).
    • Ships who have participated in AL cannot participate in MI.
    • Equipment can be shared across ships
    • Advice is to have high-levelled CV with solid escort ships.
  • In order to send fleets to the event, you must have 5 free ship spaces and 20 free equipment spaces.
  • All maps bosses HP-based. When you damage a boss, even when not killing it, the gauge will decrease accordingly. The full gauge is about 6 full kills in amount.
    • The boss ship must be sunk in the end of the gauge to clear the map. Damaging it to zero gauge but not sinking the boss (top ship of enemy fleet) will not clear it yet.
  • There is no boss gauge health regeneration.


Combined Fleet Mechanics

Patch Notes

  1. New Ships
    • Isokaze, Kagerou-class Destroyer (Kai at Level 45, Ammunition160 Steel140)
    • Ooyodo, Ooyodo-class Light Cruiser (Kai at Level 35, Ammunition320 Steel400)
    • Tokitsukaze, Kagerou-class Destroyer (Kai at Level 30, Ammunition110 Steel120)
    • Unryuu, Unryuu-class Standard Carrier (Kai at Level 50, Ammunition1000 Steel750)
    • Harusame, Shiratsuyu-class Destroyer (Kai at Level 30, Ammunition120 Steel110)
    • Hayashimo, Yuugumo-class Destroyer (Kai at Level 30, Ammunition140 Steel110)
    • Kiyoshimo, Yuugumo-class Destroyer (Kai at Level 30, Ammunition140 Steel110)
  2. New Equipment
  3. New Enemy Vessels
  4. Enemy Equipment
    • Abyssal Hellcat Fighter (深海猫艦戦)
    • Abyssal Hell Diver (深海地獄艦爆)
    • Abyssal Avenger Torpedo bomber (深海復讐艦攻)
  5. Other Updates

Event World

E-1

Advance to the northern AL area!
北方AL海域へ進出せよ!

Information

Rewards

Banner AL1.png
Almi-map1.jpg

Branching rules All posted branching rules, as of posting, are VERY tentative. Use at your own risk. ( 2 CVL required, northern route requires CV(?), no more than 2 Fast BB, no more than 1 Slow BB(?) )

  • Having more than two CVL will take you to A-C-F.
  • 1x Fast BB, 3 CA, 2 CVL takes southern route to boss
  • 2x Fast BB, CA, DD, 2 CVL takes southern route to boss
  • 2x CA, DD, Fast BB, 2 CVL takes southern route to boss
  • CA, DD, CL, BBV, 2 CVL takes southern route to boss
  • 2x CA, 2x BBV, 2x CVL takes southern route to boss
  • 4x CA, 2x CVL takes southern route to boss
  • 2x CA, 2x DD, 2x CVL takes northern route to boss
  • 2x CAV, CL, DD, 2x CVL takes southern route to boss
  • CL, BBV, DD, CVL, CV, DD takes southern route to boss
  • There is an as-of-yet unknown LoS requirement for reaching the boss node, consider equipping more than you think is necessary to avoid unpleasant surprises.

Tips

  • H node is a Night battle with two possible fleet formations and only one ship is equipped for cut-in attacks, making night battle equipment ineffective.
  • A node has a submarine, consider equipping a ship with ASW equipment in an attempt to sink it before your other ships waste attacks on it.
  • If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
  • Doing damage to the boss without sinking it decreases the boss bar but you must still sink it to clear the map.


E-2

Diversionary tactics! Wreck the northern harbour!
陽動作戦!北方港湾を叩け!

Information

  • Boss: Northern Princess (北方棲姫)
  • Node D is a night battle node
  • Node E is sometimes a sub node

Reward

  • New ship, Ooyodo
  • Emergency Repair
  • Medal
Banner AL2.png
Almi-map2 0.jpg

Branching rules

  • If you have 1+ CV, BB or BBV go to A?
  • 2x CA/CAV, 2x DD, 2x CVL will go to C.

Tips


E-3

The Decisive Battle! Starting Operation MI
決戦!MI作戦発動

Information

Reward

Banner MI1.png

Branching rules

Tips


E-4

Invasion of Midway Island
MI島攻略作戦

Information

Reward

Banner MI2.png
Summer2014 e4 initia.png

Branching rules

  • C
  • D

Tips

  • E
  • F


E-5

Securing the Midway Islands
MI島確保作戦

Information

  • A
  • B

Rewards

Banner MI3.png
Summer2014 e5 real initial.png

Branching rules

  • C
  • D

Tips

  • E
  • F


E-6

Counter Attack to AL/MI Operation
敵別働隊を迎撃、本土近海防衛!

Information

  • A
  • B
Banner MI4.png
Summer2014 e5 initial.png

Branching rules

  • C
  • D

Tips

  • E
  • F


See also