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Difference between revisions of "Special Attacks/Nelson-class Touch"
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− | [[Nelson]] and [[Rodney]] are able to perform a special attack: | + | [[Nelson]] and [[Rodney]] are able to perform a special attack: |
+ | |||
<tabber> | <tabber> | ||
|-|Activation requirements= | |-|Activation requirements= | ||
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{{SeasonalHeaderOld|collapsed=false}} | {{SeasonalHeaderOld|collapsed=false}} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Nelson | + | |scenario = Nelson |
|origin = Nelson Touch。主砲、一番、二番、もう一撃だ! | |origin = Nelson Touch。主砲、一番、二番、もう一撃だ! | ||
|translation = Nelson Touch. Main guns 1 and 2, one more shot! | |translation = Nelson Touch. Main guns 1 and 2, one more shot! | ||
Line 91: | Line 92: | ||
|notes = Nelson Touch Line | |notes = Nelson Touch Line | ||
}} | }} | ||
− | |||
− | |||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Rodney | + | |scenario = Rodney |
|origin = Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め! | |origin = Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め! | ||
− | |translation = Rodney Squadron, charge. We'll divide those enemies. | + | |translation = Rodney Squadron, charge. We'll divide those enemies. All ships, fire all your main guns! Commence bombardment! |
− | All ships, fire all your main guns! Commence bombardment! | ||
|audio = Ship_Voice_Rodney_Special_1.mp3 | |audio = Ship_Voice_Rodney_Special_1.mp3 | ||
|notes = Special Attack Line | |notes = Special Attack Line |
Revision as of 08:16, 1 August 2024
Nelson and Rodney are able to perform a special attack:
- A Nelson-class must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The 3rd and 5th ships must not be any CV/CVB/CVL/SS/SSV.
- They can be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Double Line needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
If triggered:
- The flagship will do a 1st attack,
- The 3rd ship will do a 2nd attack,
- The 5th ship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Multiplier | No other Nelson-class present |
Other Nelson-class present[1] | |
---|---|---|---|
Flagship | Other Nelson-class | ||
Base | 2.0 | 2.3 | 2.4 |
Red T | 2.5 | 2.875 | 3.0 |
- It does not cost any extra resources if triggered.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is probably:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Lv}_\text{3rd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \sqrt{\text{Luck}_\text{3rd}} + \text{X} + \text{Y} }[/math] |
- With
- [math]\displaystyle{ \text{Lv}_\text{FS} }[/math] the flagship's Level,
- [math]\displaystyle{ \text{Lv}_\text{2nd} }[/math] the 2nd ship's Level,
- [math]\displaystyle{ \text{Lv}_\text{3rd} }[/math] the 3rd ship's Level,
- [math]\displaystyle{ \text{Luck}_\text{FS} }[/math] the flagship's Luck,
- [math]\displaystyle{ \text{Luck}_\text{2nd} }[/math] the 2nd ship's Luck,
- [math]\displaystyle{ \text{Luck}_\text{3rd} }[/math] the 3rd ship's Luck,
- [math]\displaystyle{ \text{X} }[/math] some yet unknown bonus variables,
- [math]\displaystyle{ \text{Y} }[/math] some yet unknown base rate.
It is notably affected by:
- The Level and luck stat of the participating ships[1],
It is currently measured above around 60~65 % if all three ships are lv.99.
Ship | Japanese/English | Notes |
---|---|---|
Nelson Play |
Nelson Touch. Main guns 1 and 2, one more shot! | Nelson Touch Line |
Nelson Touch。主砲、一番、二番、もう一撃だ! | ||
Rodney Play |
Rodney Squadron, charge. We'll divide those enemies. All ships, fire all your main guns! Commence bombardment! | Special Attack Line |
Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め! |