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Difference between revisions of "Category:High Altitude Interceptors"

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==Mechanics==
 
==Mechanics==
 
{{Category:Land-based Fighters}}</noinclude>
 
{{Category:Land-based Fighters}}</noinclude>
{{#if:{{{equipment|}}}|{{PAGENAME}} is considered in-game as a '''high altitude interceptor'''.|<nowiki  />}}
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<div style="display: flow-root">{{#if:{{{equipment|}}}|{{PAGENAME}} is considered in-game as a '''high altitude interceptor'''.|<nowiki  />}}
 
*'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
 
*'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
 
{| class="<includeonly>mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}</includeonly> wikitable" style="text-align:center; margin: auto"
 
{| class="<includeonly>mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}</includeonly> wikitable" style="text-align:center; margin: auto"
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| style="color:red"| '''0.5x'''
 
| style="color:red"| '''0.5x'''
 
| style="color:red"| '''0.8x'''
 
| style="color:red"| '''0.8x'''
|}{{#if: {{{equipment|}}}|<!--[[Category:High Altitude Interceptors]]-->|}}<noinclude>
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|}{{#if: {{{equipment|}}}|<!--[[Category:High Altitude Interceptors]]-->|}}</div><noinclude>
  
 
# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
 
# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
 
[[Category:Land-based Fighters]]</noinclude>
 
[[Category:Land-based Fighters]]</noinclude>

Revision as of 09:17, 4 July 2024

This category contains all equipment classified as High Altitude Interceptors.

This category is populated by Template:EquipmentCategoriesKai. Please do not manually add pages to this category.

Mechanics

Land-Based Fighters/InterceptorsLand-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter are LBAS exclusive fighters, that are used to either:

  • Provide Sortie Fighter-Power, where the "fighter Power" Anti-Air, "interception" Interception, and "combat radius" Operation Radius stats are the most important,
  • Intercept enemy bombers, where the "fighter Power" Anti-Air, "interception" Interception, and especially the "anti-bomber" Anti-Bomber stats are the most important.
  • High Altitude Interceptors multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
Land-based Fighter High Altitude Interceptors
Equipment Card Me 163B.png
Me 163B
Equipment Card Prototype Shuusui.png
Prototype Shuusui
Equipment Card Shuusui.png
Shuusui
Airpower modifier against high altitude raids:
Event Map
Difficulty
Number of High Altitude
Interceptors Defending
0 1 2 3+
Casual/Easy: 1x 1.1x 1.2x
Medium/Hard: 0.5x 0.8x
  1. @CC_jabberwock [1][2][3]

Pages in category "High Altitude Interceptors"

The following 3 pages are in this category, out of 3 total.