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Difference between revisions of "User:Jigaraphale/Sandbox/15"
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|- | |- | ||
|Primary [[Resources]] ({{Fuel}}/{{Ammo}}/{{Steel}}/{{Bauxite}}) | |Primary [[Resources]] ({{Fuel}}/{{Ammo}}/{{Steel}}/{{Bauxite}}) | ||
− | |([[HQ]] + 3) x 250 | + | | ([[HQ]] + 3) x 250 |
− | | | + | | 350 000 |
− | |A bug allows to go beyond the hard-cap | + | | A bug allows to go beyond the hard-cap |
|- | |- | ||
− | |[[Furniture Coin]]s {{FC}} | + | | [[Furniture Coin]]s {{FC}} |
| - | | - | ||
− | | | + | | 300 000 |
| | | | ||
|- | |- | ||
− | |Secondary [[Resources]] ({{IR}}/{{IC}}/{{DM}}/{{IM}}) | + | | Secondary [[Resources]] ({{IR}}/{{IC}}/{{DM}}/{{IM}}) |
| - | | - | ||
− | | | + | | 3 000 |
| | | | ||
|- | |- | ||
− | |Premium [[Item]]s ({{Item/Icon|Construction Corps|small=true}})<br>Seasonal [[Item]]s (e.g. {{Item/Icon|Saury|small=true}}) | + | | Premium [[Item]]s ({{Item/Icon|Construction Corps|small=true}})<br>Seasonal [[Item]]s (e.g. {{Item/Icon|Saury|small=true}}) |
| - | | - | ||
− | |99 | + | | 99 |
− | |Most limited items are limited by how many are given during their availability period | + | | Most limited items are limited by how many are given during their availability period |
|- | |- | ||
− | |Special Resources (e.g. {{FBsmall}}{{FBmedium}}{{FBlarge}}) | + | | Special Resources (e.g. {{FBsmall}}{{FBmedium}}{{FBlarge}}) |
| - | | - | ||
| ? | | ? | ||
| Unknown exactly (beyond 25 000 at least) | | Unknown exactly (beyond 25 000 at least) | ||
|- | |- | ||
− | !colspan=4| | + | !colspan=4|General Gameplay |
|- | |- | ||
− | | | + | | [[HQ]] level |
− | | | + | | - |
+ | | 120 | ||
| | | | ||
|- | |- | ||
− | | | + | | [[HQ]] experience |
+ | | - | ||
+ | | 396 000 000 | ||
+ | | | ||
+ | |- | ||
+ | | Ship level | ||
+ | | 99 | ||
+ | | 180 | ||
+ | | Normal cap and [[Marriage|married]] cap | ||
+ | |- | ||
+ | | Ship stats | ||
| - | | - | ||
− | | | + | | Ship-to-ship dependant |
| | | | ||
|- | |- | ||
− | | | + | | Normal & Luck [[Modernization]] ({{Firepower}}/{{Torpedo}}/{{AA}}/{{Armor}}/{{Luck}}) |
| - | | - | ||
| Ship-to-ship dependant | | Ship-to-ship dependant | ||
+ | | Limited by each ship's own caps | ||
+ | |- | ||
+ | | [[Modernization]] ASW {{ASW}} | ||
+ | | - | ||
+ | | 9 | ||
+ | | unafected by ship cap | ||
+ | |- | ||
+ | | [[Modernization]] HP {{HP}} | ||
+ | | - | ||
+ | | 2 | ||
+ | | Limited by each ship's own caps | ||
+ | |- | ||
+ | !colspan=4|Combat | ||
+ | |- | ||
+ | | Day Shelling [[Damage]] | ||
+ | | 220 | ||
+ | | - | ||
+ | | | ||
+ | |- | ||
+ | | [[Night Battle]] Damage | ||
+ | | 360 | ||
+ | | - | ||
+ | | | ||
+ | |- | ||
+ | | [[LBAS]], [[Support]], [[ASW]], & [[Airstrike]] Damage | ||
+ | | 170 | ||
+ | | - | ||
+ | |- | ||
+ | | [[oTorp|Opening]] & [[Closing Torpedo Salvo|closing]] torpedo salvos Damage | ||
+ | | 180 | ||
+ | | - | ||
| | | | ||
|- | |- | ||
− | | | + | | Damage Displayed |
− | | | + | | 0 |
− | | | + | | 9999 |
− | | | + | | Damage of 0 are displayed as "miss" |
|- | |- | ||
− | | | + | | [[Evasion]] |
− | | | + | | 40 (1st cap)<br>65 (2nd cap) |
− | | | + | | - |
− | | | + | | |
|- | |- | ||
− | |[[ | + | | Luck for [[Night Cut-in]] trigger rate |
+ | | 50 | ||
| - | | - | ||
− | | | + | | |
− | | | + | |- |
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
|} | |} |
Revision as of 07:46, 26 September 2024
All the "cap" in the game. For any value, caps can be:
- "Soft-caps", that once reached, will increase in diminishing returns,
- "Hard-caps", the top most a value can reach.
Some values have no cap, some have either a soft or a hard cap, and others have both caps.
Value | Caps | Notes | |
---|---|---|---|
Soft | Hard | ||
Player Slots | |||
Ship Slots | 100 (base) | 640 | 54 Shop purchases + 143 free equipment slots |
Equipment | 500 (base) | 2 803 | |
Fleet Saving Presets | 3 (base) | 19 | 16 Keys needed |
Fleet Saving Presets | 4 (base) | 16 | 6 Keys needed |
Repairs docks Construction docks |
2 (base) | 4 | 2 Keys needed for each |
Resources | |||
Primary Resources (///) | (HQ + 3) x 250 | 350 000 | A bug allows to go beyond the hard-cap |
Furniture Coins | - | 300 000 | |
Secondary Resources (///) | - | 3 000 | |
Premium Items () Seasonal Items (e.g. ) |
- | 99 | Most limited items are limited by how many are given during their availability period |
Special Resources (e.g. ) | - | ? | Unknown exactly (beyond 25 000 at least) |
General Gameplay | |||
HQ level | - | 120 | |
HQ experience | - | 396 000 000 | |
Ship level | 99 | 180 | Normal cap and married cap |
Ship stats | - | Ship-to-ship dependant | |
Normal & Luck Modernization (////) | - | Ship-to-ship dependant | Limited by each ship's own caps |
Modernization ASW | - | 9 | unafected by ship cap |
Modernization HP | - | 2 | Limited by each ship's own caps |
Combat | |||
Day Shelling Damage | 220 | - | |
Night Battle Damage | 360 | - | |
LBAS, Support, ASW, & Airstrike Damage | 170 | - | |
Opening & closing torpedo salvos Damage | 180 | - | |
Damage Displayed | 0 | 9999 | Damage of 0 are displayed as "miss" |
Evasion | 40 (1st cap) 65 (2nd cap) |
- | |
Luck for Night Cut-in trigger rate | 50 | - | |