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Difference between revisions of "User:Jigaraphale/Sandbox/15"

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|-
 
|-
 
|Primary [[Resources]] ({{Fuel}}/{{Ammo}}/{{Steel}}/{{Bauxite}})
 
|Primary [[Resources]] ({{Fuel}}/{{Ammo}}/{{Steel}}/{{Bauxite}})
|([[HQ]] + 3) x 250
+
| ([[HQ]] + 3) x 250
|350000
+
| 350 000
|A bug allows to go beyond the hard-cap
+
| A bug allows to go beyond the hard-cap
 
|-
 
|-
|[[Furniture Coin]]s {{FC}}
+
| [[Furniture Coin]]s {{FC}}
 
| -
 
| -
|300000
+
| 300 000
 
|
 
|
 
|-
 
|-
|Secondary [[Resources]] ({{IR}}/{{IC}}/{{DM}}/{{IM}})
+
| Secondary [[Resources]] ({{IR}}/{{IC}}/{{DM}}/{{IM}})
 
| -
 
| -
|3000
+
| 3 000
 
|
 
|
 
|-
 
|-
|Premium [[Item]]s ({{Item/Icon|Construction Corps|small=true}})<br>Seasonal [[Item]]s (e.g. {{Item/Icon|Saury|small=true}})
+
| Premium [[Item]]s ({{Item/Icon|Construction Corps|small=true}})<br>Seasonal [[Item]]s (e.g. {{Item/Icon|Saury|small=true}})
 
| -
 
| -
|99
+
| 99
|Most limited items are limited by how many are given during their availability period
+
| Most limited items are limited by how many are given during their availability period
 
|-
 
|-
|Special Resources (e.g. {{FBsmall}}{{FBmedium}}{{FBlarge}})
+
| Special Resources (e.g. {{FBsmall}}{{FBmedium}}{{FBlarge}})
 
| -
 
| -
 
| ?
 
| ?
 
| Unknown exactly (beyond 25 000 at least)
 
| Unknown exactly (beyond 25 000 at least)
 
|-
 
|-
!colspan=4|Combat
+
!colspan=4|General Gameplay
 
|-
 
|-
|Damage
+
| [[HQ]] level
|colspan=2|No cap
+
| -
 +
| 120
 
|
 
|
 
|-
 
|-
|Damage displayed
+
| [[HQ]] experience
 +
| -
 +
| 396 000 000
 +
|
 +
|-
 +
| Ship level
 +
| 99
 +
| 180
 +
| Normal cap and [[Marriage|married]] cap
 +
|-
 +
| Ship stats
 
| -
 
| -
|9999
+
| Ship-to-ship dependant
 
|
 
|
 
|-
 
|-
|Ship stats
+
| Normal & Luck [[Modernization]] ({{Firepower}}/{{Torpedo}}/{{AA}}/{{Armor}}/{{Luck}})
 
| -
 
| -
 
| Ship-to-ship dependant
 
| Ship-to-ship dependant
 +
| Limited by each ship's own caps
 +
|-
 +
| [[Modernization]] ASW {{ASW}}
 +
| -
 +
| 9
 +
| unafected by ship cap
 +
|-
 +
| [[Modernization]] HP {{HP}}
 +
| -
 +
| 2
 +
| Limited by each ship's own caps
 +
|-
 +
!colspan=4|Combat
 +
|-
 +
| Day Shelling [[Damage]]
 +
| 220
 +
| -
 +
|
 +
|-
 +
| [[Night Battle]] Damage
 +
| 360
 +
| -
 +
|
 +
|-
 +
| [[LBAS]], [[Support]], [[ASW]], & [[Airstrike]] Damage
 +
| 170
 +
| -
 +
|-
 +
| [[oTorp|Opening]] & [[Closing Torpedo Salvo|closing]] torpedo salvos Damage
 +
| 180
 +
| -
 
|
 
|
 
|-
 
|-
|Base [[Modernization]]
+
| Damage Displayed
|
+
| 0
|
+
| 9999
|
+
| Damage of 0 are displayed as "miss"
 
|-
 
|-
|Ship level
+
| [[Evasion]]
| 99
+
| 40 (1st cap)<br>65 (2nd cap)
| 180
+
| -
| Normal cap and [[Marriage|married]] cap
+
|  
 
|-
 
|-
|[[HQ]] level
+
| Luck for [[Night Cut-in]] trigger rate
 +
| 50
 
| -  
 
| -  
|120
+
|  
|
+
|-
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|
 +
|
 +
|
 +
|  
  
 
|}
 
|}

Revision as of 07:46, 26 September 2024

All the "cap" in the game. For any value, caps can be:

  • "Soft-caps", that once reached, will increase in diminishing returns,
  • "Hard-caps", the top most a value can reach.

Some values have no cap, some have either a soft or a hard cap, and others have both caps.

Value Caps Notes
Soft Hard
Player Slots
Ship Slots 100 (base) 640 54 Shop purchases + 143 free equipment slots
Equipment 500 (base) 2 803
Fleet Saving Presets 3 (base) 19 16 Keys needed
Fleet Saving Presets 4 (base) 16 6 Keys needed
Repairs docks
Construction docks
2 (base) 4 2 Keys needed for each
Resources
Primary Resources (Fuel/Ammunition/Steel/Bauxite) (HQ + 3) x 250 350 000 A bug allows to go beyond the hard-cap
Furniture Coins Furniture Coin - 300 000
Secondary Resources (Instant repair/Instant construction Material/Development material/Improvement material) - 3 000
Premium Items (Item Icon Construction Corps.png)
Seasonal Items (e.g. Item Icon Saury.png)
- 99 Most limited items are limited by how many are given during their availability period
Special Resources (e.g. Furniture Box (Small)Furniture Box (Medium)Furniture Box (Large)) - ? Unknown exactly (beyond 25 000 at least)
General Gameplay
HQ level - 120
HQ experience - 396 000 000
Ship level 99 180 Normal cap and married cap
Ship stats - Ship-to-ship dependant
Normal & Luck Modernization (Firepower/Torpedo Attack/Anti-Air/Armor/Luck) - Ship-to-ship dependant Limited by each ship's own caps
Modernization ASW Anti-Submarine Warfare - 9 unafected by ship cap
Modernization HP Health - 2 Limited by each ship's own caps
Combat
Day Shelling Damage 220 -
Night Battle Damage 360 -
LBAS, Support, ASW, & Airstrike Damage 170 -
Opening & closing torpedo salvos Damage 180 -
Damage Displayed 0 9999 Damage of 0 are displayed as "miss"
Evasion 40 (1st cap)
65 (2nd cap)
-
Luck for Night Cut-in trigger rate 50 -