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==Test/Temporary stuff== | ==Test/Temporary stuff== | ||
− | ==== | + | ====Colorado Touch==== |
* She gains a special attack on Kai Ni called "'''Full broadside... Sounds exciting!'''" (一斉射かッ…胸 が熱いな!) that targets 3 enemies at random. | * She gains a special attack on Kai Ni called "'''Full broadside... Sounds exciting!'''" (一斉射かッ…胸 が熱いな!) that targets 3 enemies at random. | ||
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</tabber> | </tabber> | ||
+ | |||
+ | ===Special Mechanics=== | ||
+ | * Able to perform special AACI. Please see [[Anti-Air Cut-In]] for more details. | ||
+ | * She has a special attack that targets 3 enemies at random. | ||
+ | ** The activation requirements are: | ||
+ | *** Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet. | ||
+ | *** The 2nd and 3rd ships in the fleet must be battleships. | ||
+ | *** There must be 6 or more surface ships in the fleet. | ||
+ | **** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed. | ||
+ | **** There must be no surface ship in the fleet sunk or retreated via FCF during sortie causing remaining < 6. Ships in escort fleet not affect. | ||
+ | *** Colorado must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>. And the 2nd and 3rd ships must not be more than <span style="color:orange;">'''moderately damaged (中破)'''</span>. | ||
+ | *** '''Echelon formation''' needs to be selected in a single fleet OR '''Cruising Formation 2''' for a combined fleet. | ||
+ | ** If triggered, Colorado will perform a special attack at 1.3x post-cap modifier and the 2nd and 3rd ship will each perform an attack at 1.15x post-cap modifier. | ||
+ | *** If the 2nd ship is a Big 7, she gains an additional 1.1x post-cap modifier. | ||
+ | *** If the 3rd ship is a Big 7, she gains an additional 1.15x post-cap modifier. | ||
+ | *** If both the 2nd and 3rd ships are a Big 7, the 3rd ship gains an additional 1.1x post-cap modifier. | ||
+ | *** Equipping an AP shell gives a 1.35x post-cap modifier. | ||
+ | *** Equipping an LoS radar (5 LoS or greater) gives a 1.15x post-cap modifier. | ||
+ | *** See below for calculated bonuses: | ||
+ | {| class="mw-collapsible" style="width: 100%; text-align: center;" | ||
+ | !rowspan="2" style="width: 10%; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Equipment''' | ||
+ | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''2nd and 3rd Big 7''' | ||
+ | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''2nd Big 7''' | ||
+ | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''3rd Big 7''' | ||
+ | !colspan="3" style="width: 22.5%; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''No Big 7''' | ||
+ | |- style="background-color:#99CCFF" | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2''' | ||
+ | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3''' | ||
+ | |- | ||
+ | |style="border-style: solid; border-width: 1px;" |'''AP + Radar''' | ||
+ | |style="border-style: solid; border-width: 1px;" |2.02 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.96 | ||
+ | |style="border-style: solid; border-width: 1px;" |2.26 | ||
+ | |style="border-style: solid; border-width: 1px;" |2.02 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.96 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.79 | ||
+ | |style="border-style: solid; border-width: 1px;" |2.02 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.79 | ||
+ | |style="border-style: solid; border-width: 1px;" |2.05 | ||
+ | |style="border-style: solid; border-width: 1px;" |2.02 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.79 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.79 | ||
+ | |- | ||
+ | |style="border-style: solid; border-width: 1px;" |'''AP Only''' | ||
+ | |style="border-style: solid; border-width: 1px;" |1.75 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.71 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.96 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.75 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.71 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.55 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.75 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.55 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.79 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.75 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.55 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.55 | ||
+ | |- | ||
+ | |style="border-style: solid; border-width: 1px;" |'''Radar Only''' | ||
+ | |style="border-style: solid; border-width: 1px;" |1.49 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.45 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.67 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.49 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.45 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.32 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.49 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.32 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.52 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.49 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.32 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.32 | ||
+ | |- | ||
+ | |style="border-radius: 0 0 0 6px; border-style: solid; border-width: 1px;" |'''No Bonus Equipment''' | ||
+ | |style="border-style: solid; border-width: 1px;" |1.30 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.26 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.45 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.30 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.26 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.15 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.30 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.15 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.32 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.30 | ||
+ | |style="border-style: solid; border-width: 1px;" |1.15 | ||
+ | |style="border-radius: 0 0 6px 0; border-style: solid; border-width: 1px;" |1.15 | ||
+ | |- | ||
+ | |} | ||
+ | ** It can be triggered even if you fail to activate artillery spotting. | ||
+ | ** It can only be activated '''once per sortie'''. | ||
+ | ** It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle. | ||
+ | ** It consumes additional ammunition when triggered. |
Revision as of 11:54, 3 April 2022
Test/Temporary stuff
Colorado Touch
- She gains a special attack on Kai Ni called "Full broadside... Sounds exciting!" (一斉射かッ…胸 が熱いな!) that targets 3 enemies at random.
- Nagato Kai Ni must be the flagship.
- Another battleship must be in the 2nd position.
- She must not be more than lightly damaged (小破).
- The second ship must not be heavily damaged (大破)
- There must be 6 or more surface ships in the fleet.
- There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed.
- There must be no surface ship in the fleet sunk or retreated via FCF
during sortie causing remaining < 6. Ships in escort fleet not affect.
- Echelon needs to be selected in a single fleet OR Cruising Formation 2 for a combined fleet.
If triggered, Nagato will do two attacks and the other battleship will do a 3rd attack.
- The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.5 of the original ammo consumption of when the attack is triggered [1], hence:
- If it is triggered in day battle, it costs 10% extra ammo.
- If it is triggered in a night battle node, it costs 5% extra ammo.
- If it is triggered in a night battle in a normal node, it costs 15% extra ammo.
- It can be triggered even if you fail to activate artillery spotting.
- It can only be activated once per sortie.
- It has a chance to trigger every time Nagato takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle.
Special Mechanics
- Able to perform special AACI. Please see Anti-Air Cut-In for more details.
- She has a special attack that targets 3 enemies at random.
- The activation requirements are:
- Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet.
- The 2nd and 3rd ships in the fleet must be battleships.
- There must be 6 or more surface ships in the fleet.
- There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed.
- There must be no surface ship in the fleet sunk or retreated via FCF during sortie causing remaining < 6. Ships in escort fleet not affect.
- Colorado must not be more than lightly damaged (小破). And the 2nd and 3rd ships must not be more than moderately damaged (中破).
- Echelon formation needs to be selected in a single fleet OR Cruising Formation 2 for a combined fleet.
- If triggered, Colorado will perform a special attack at 1.3x post-cap modifier and the 2nd and 3rd ship will each perform an attack at 1.15x post-cap modifier.
- If the 2nd ship is a Big 7, she gains an additional 1.1x post-cap modifier.
- If the 3rd ship is a Big 7, she gains an additional 1.15x post-cap modifier.
- If both the 2nd and 3rd ships are a Big 7, the 3rd ship gains an additional 1.1x post-cap modifier.
- Equipping an AP shell gives a 1.35x post-cap modifier.
- Equipping an LoS radar (5 LoS or greater) gives a 1.15x post-cap modifier.
- See below for calculated bonuses:
- The activation requirements are:
Equipment | 2nd and 3rd Big 7 | 2nd Big 7 | 3rd Big 7 | No Big 7 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack 1 | Attack 2 | Attack 3 | Attack 1 | Attack 2 | Attack 3 | Attack 1 | Attack 2 | Attack 3 | Attack 1 | Attack 2 | Attack 3 | |
AP + Radar | 2.02 | 1.96 | 2.26 | 2.02 | 1.96 | 1.79 | 2.02 | 1.79 | 2.05 | 2.02 | 1.79 | 1.79 |
AP Only | 1.75 | 1.71 | 1.96 | 1.75 | 1.71 | 1.55 | 1.75 | 1.55 | 1.79 | 1.75 | 1.55 | 1.55 |
Radar Only | 1.49 | 1.45 | 1.67 | 1.49 | 1.45 | 1.32 | 1.49 | 1.32 | 1.52 | 1.49 | 1.32 | 1.32 |
No Bonus Equipment | 1.30 | 1.26 | 1.45 | 1.30 | 1.26 | 1.15 | 1.30 | 1.15 | 1.32 | 1.30 | 1.15 | 1.15 |
- It can be triggered even if you fail to activate artillery spotting.
- It can only be activated once per sortie.
- It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle.
- It consumes additional ammunition when triggered.