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Difference between revisions of "Spring 2025 Event/E-4/Sandbox"
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* This map uses 2 locks: | * This map uses 2 locks: | ||
− | ** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''Southwestern Area Unit''' | + | ** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''Southwestern Area Unit''' for single/striking fleets |
− | ** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''Operation Rei-go Unit''' (reused in E-5 & E-6) | + | ** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''Operation Rei-go Unit''' for combined fleets (reused in E-5 & E-6) |
==Gimmick 1 - Unlock== | ==Gimmick 1 - Unlock== | ||
Line 73: | Line 73: | ||
| Map = Node C | | Map = Node C | ||
| Fleet = '''1 SS(V) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] | | Fleet = '''1 SS(V) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] | ||
− | Striking: | + | Single/Striking: 1-7 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| Route = {{MapRoute|1||A|blue|B|pink|C|red}} | | Route = {{MapRoute|1||A|blue|B|pink|C|red}} | ||
| ASC = 0 | | ASC = 0 | ||
Line 89: | Line 89: | ||
{{FleetGuide | {{FleetGuide | ||
| Map = Node F2 | | Map = Node F2 | ||
− | | Fleet = '''Striking: 1 | + | | Fleet = '''Striking: refer to [[#Phase 1 - Boss]]'s fleet [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| Route = {{MapRoute|1||A|blue|D|red|F|blue|F1|orange|F2|red}} | | Route = {{MapRoute|1||A|blue|D|red|F|blue|F1|orange|F2|red}} | ||
| Speed = '''Fast | | Speed = '''Fast | ||
Line 96: | Line 96: | ||
| ASM = 116 | | ASM = 116 | ||
| AS = 161 | | AS = 161 | ||
− | | Note = {{MapRoute|F1|orange}} is an ASS node, where using a {{Smoke}} [[Smoke]] and [[OASW]] is | + | | Note = {{MapRoute|F1|orange}} is an ASS node, where using a {{Smoke}} [[Smoke]] and [[OASW]] is recommended. |
| Range = Node {{MapRoute|F2|red}}: 4 | | Range = Node {{MapRoute|F2|red}}: 4 | ||
| LBASS = 89 / 110 / 122 / 167 | | LBASS = 89 / 110 / 122 / 167 | ||
Line 121: | Line 121: | ||
==Phase 1 - Boss== | ==Phase 1 - Boss== | ||
{{FleetGuide | {{FleetGuide | ||
− | | Map = | + | | Map = Short Route |
− | | Fleet = '''Striking: | + | | Fleet = '''Striking: 1 FBB, 0-1 FBB/CV(B), 1 CVL, 0-1 CAV/CLT, 1 CL, 2-3 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|G1|red|I|red|L|red}} | | Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|G1|red|I|red|L|red}} | ||
− | | ASC = | + | | Speed = '''Fast |
− | | ASE = | + | | ASC = 225 |
− | | ASM = | + | | ASE = 372 |
− | | AS = | + | | ASM = 429 |
− | | Note = | + | | AS = 513 |
+ | | Note = The use of a [[Special Attack]] is possible, preferably the [[French Touch]]. | ||
+ | Bringing any Yamato-class will encounter an extra air raid at {{MapRoute|J|pink}} | ||
+ | *Bringing an [[AACI]] is highly recommended. | ||
+ | *Bringing some ASW can help reach the boss. | ||
+ | *Using a {{Smoke}} [[Smoke]] on node {{MapRoute|I|red}} is recommended. | ||
+ | *Using [[CVN]] is advised. | ||
| Range = Boss {{MapRoute|L|red}}: 8 | | Range = Boss {{MapRoute|L|red}}: 8 | ||
− | | LBASS = | + | | LBASS = 228 / 375 / 432 / 513 |
| LBASD = 228 / 375 / 432 / 513 | | LBASD = 228 / 375 / 432 / 513 | ||
− | | NoteLBAS = | + | | NoteLBAS = All LBAS should be sent on the boss. |
}} | }} | ||
− | + | *Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can help increase the reach rate. | |
− | |||
==Phase 2 - TP== | ==Phase 2 - TP== | ||
Line 142: | Line 147: | ||
{{FleetGuide | {{FleetGuide | ||
− | | Map = | + | | Map = Short Route |
− | | Fleet = '''Striking: | + | | Fleet = '''Striking: 1 FBB, 0-1 FBB/CV(B), 1 CVL, 1 CL, 2-3 DD, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|H|red|M|red|O|pink|P|green|R|red}} | | Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|H|red|M|red|O|pink|P|green|R|red}} | ||
− | | ASC = | + | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
− | | ASE = | + | | Speed = '''Fast |
− | | ASM = | + | | ASC = 225 |
− | | AS = | + | | ASE = 372 |
− | | Note = | + | | ASM = 429 |
+ | | AS = 513 | ||
+ | | Note = The use of a [[Special Attack]] is possible, preferably the [[French Touch]]. | ||
+ | Bringing any Yamato-class will encounter an extra air raid at {{MapRoute|N|pink}} | ||
+ | *Bringing an [[AACI]] is highly recommended. | ||
+ | *Bringing some ASW can help reach the boss. | ||
+ | *Using a {{Smoke}} [[Smoke]] on node {{MapRoute|M|red}} is recommended. | ||
+ | *Using [[CVN]] is advised. | ||
| Range = Boss {{MapRoute|R|red}}: 9 | | Range = Boss {{MapRoute|R|red}}: 9 | ||
− | | LBASS = | + | | LBASS = 228 / 375 / 432 / 513 |
| LBASD = 228 / 375 / 432 / 513 | | LBASD = 228 / 375 / 432 / 513 | ||
− | | NoteLBAS = | + | | NoteLBAS = All LBAS should be sent on the boss. |
}} | }} | ||
− | * | + | *Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can help increase the reach rate. |
+ | |||
+ | This TP is incredibly hard. Trying to go for the S rank is not reasonable, reaching A ranks being the main objective. | ||
==Phase 3 - Boss== | ==Phase 3 - Boss== | ||
{{FleetGuide | {{FleetGuide | ||
− | | Map = Fast+ | + | | Map = Fast+ CTF |
| Main = '''4 CV(B), 1 SS(V), 1 AS [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | | Main = '''4 CV(B), 1 SS(V), 1 AS [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | ||
4 CV(B), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]<br> | 4 CV(B), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]<br> | ||
− | 2 (F)BB(V), 3 CV(B), | + | 2 (F)BB(V), 3-4 CV(B), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | | Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | ||
| Route = {{MapRoute|A|blue|B|pink|C|red|W|red}} | | Route = {{MapRoute|A|blue|B|pink|C|red|W|red}} | ||
Line 171: | Line 185: | ||
| ASM = 335 | | ASM = 335 | ||
| AS = 482 | | AS = 482 | ||
− | | Note = The | + | | Note = The use of 1 SS(V) is recommended only to take advantage of the sub-tanking (1 AS is also required in this case) |
+ | A Maximum of 1 Yamato-class is allowed in order to avoid {{MapRoute|U|red}}<br> | ||
+ | The fleet must contain ≥5 DD or {{ToolTip|???|6 Historical or 1 of Matsu/Take/Kaya(?)}} to avoid {{MapRoute|U|red}} | ||
*The use of a [[Special Attack]] is possible but not recommended. | *The use of a [[Special Attack]] is possible but not recommended. | ||
+ | *Using both {{Class|Shoukaku|Kai Ni A}} with several {{Jet Kikka}} [[Jets]] is optimal. | ||
| Range = Boss {{MapRoute|W|red}}: 4 | | Range = Boss {{MapRoute|W|red}}: 4 | ||
| LBASS = 171 / 339 / 296 / 486 | | LBASS = 171 / 339 / 296 / 486 | ||
Line 181: | Line 198: | ||
{{FleetGuide | {{FleetGuide | ||
| Map = Fast+ STF | | Map = Fast+ STF | ||
− | | Main = '''2 (F)BB(V), 1 CV(B), 1 CA(V), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | + | | Main = '''2 (F)BB(V), 1 CV(B), 1-2 CA(V), 1-2 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
− | | Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | + | | Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| Route = {{MapRoute|A|blue|B|pink|C|red|W|red}} | | Route = {{MapRoute|A|blue|B|pink|C|red|W|red}} | ||
| Speed = '''Fast+ | | Speed = '''Fast+ | ||
Line 190: | Line 207: | ||
| AS = 482 | | AS = 482 | ||
| Note = The use of a [[Special Attack]] is recommended only if it allows to reach Fast+. | | Note = The use of a [[Special Attack]] is recommended only if it allows to reach Fast+. | ||
+ | A Maximum of 1 Yamato-class is allowed in order to avoid {{MapRoute|U|red}}<br> | ||
+ | The fleet must contain ≥5 DD or {{ToolTip|???|6 Historical or 1 of Matsu/Take/Kaya(?)}} to avoid {{MapRoute|U|red}} | ||
| Range = Boss {{MapRoute|W|red}}: 4 | | Range = Boss {{MapRoute|W|red}}: 4 | ||
| LBASS = 171 / 339 / 296 / 486 | | LBASS = 171 / 339 / 296 / 486 | ||
Line 197: | Line 216: | ||
{{FleetGuide | {{FleetGuide | ||
− | | Map = Fast | + | | Map = Fast |
− | | Main = ''' | + | | Main = STF: '''2 (F)BB(V), 1 CV(B), 0-1 CA(V), 1 CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
− | | Escort = ''' | + | CTF: 1-2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 CA(V)/CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
+ | | Escort = '''0-1 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | ||
| Route = {{MapRoute|A|blue|B|pink|T|red|C|red|W|red}} | | Route = {{MapRoute|A|blue|B|pink|T|red|C|red|W|red}} | ||
| Speed = '''Fast | | Speed = '''Fast | ||
Line 206: | Line 226: | ||
| ASM = 335 | | ASM = 335 | ||
| AS = 482 | | AS = 482 | ||
− | | Note = This comp is not recommended as it will pass through | + | | Note = This comp is not recommended as it will pass through {{MapRoute|T|red}}. |
+ | Bringing any Yamato-class will encounter an surface battle at {{MapRoute|U|red}}.<br> | ||
+ | The fleet must contain ≥6 DD to avoid {{MapRoute|U|red}} | ||
*The use of {{Smoke}} [[Smoke]]s is highly recommended. | *The use of {{Smoke}} [[Smoke]]s is highly recommended. | ||
*The use of a [[Special Attack]] is recommended. | *The use of a [[Special Attack]] is recommended. | ||
Line 216: | Line 238: | ||
{{FleetGuide | {{FleetGuide | ||
− | | Map = Slow | + | | Map = Slow |
− | | Main = ''' | + | | Main = STF: '''2 (F)BB(V), 1 CV(B), 1-2 CA(V)/CL/DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
− | | Escort = ''' | + | STF: 3 (F)BB(V), 2 CVL, 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]<br> |
+ | CTF: 1 (F)BB(V), 2 CV(B), 1-2 CVL, 1-2 CA(V)/CL/DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | ||
+ | | Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | ||
| Route = {{MapRoute|A|blue|B|pink|T|red|C|red|U|red|W|red}} | | Route = {{MapRoute|A|blue|B|pink|T|red|C|red|U|red|W|red}} | ||
| Speed = '''Slow | | Speed = '''Slow | ||
Line 226: | Line 250: | ||
| ASM = 335 | | ASM = 335 | ||
| AS = 482 | | AS = 482 | ||
− | | Note = This comp is not recommended as it will pass through 2 extra very | + | | Note = This comp is not recommended as it will pass through 2 extra very tough nodes. |
− | *The use of {{Smoke}} [[Smoke]]s is highly | + | *The use of {{Smoke}} [[Smoke]]s is highly recommended. |
*The use of a [[Special Attack]] is recommended. | *The use of a [[Special Attack]] is recommended. | ||
| Range = Boss {{MapRoute|W|red}}: 4 | | Range = Boss {{MapRoute|W|red}}: 4 | ||
Line 235: | Line 259: | ||
}} | }} | ||
− | *Bringing an [[AACI]] is | + | *Bringing an [[AACI]] is recommended. |
− | *Node {{MapRoute|C|red}} is a submarine node and may require some [[ASW]]. | + | *Node {{MapRoute|C|red}} is a submarine node and may require some [[ASW]], preferably several [[OASW]]. |
*''It is possible to reach the boss with a single/striking fleet, but it is not a reasonable comp. | *''It is possible to reach the boss with a single/striking fleet, but it is not a reasonable comp. | ||
Line 244: | Line 268: | ||
{|class="wikitable" | {|class="wikitable" | ||
− | ! !! ?!! | + | ! !! F2!! L!! B!! LBAS |
+ | |- | ||
+ | | Hard|| S x2|| S x2|| AS x2|| AS x2 | ||
+ | |- | ||
+ | | Medium|| ?|| ?|| ?|| ? | ||
+ | |- | ||
+ | | Easy|| ?|| ?|| ?|| ? | ||
+ | |- | ||
+ | | Casual|| ?|| ?|| ?|| ? | ||
+ | |} | ||
+ | |||
+ | <tabber> | ||
+ | |-|Node F2= | ||
+ | *Refer to [[#Gimmick 1 - Unlock]]'s fleet for composition and routing. | ||
+ | |-|Node L= | ||
+ | *Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing. | ||
+ | |-|Node B= | ||
+ | *Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing. | ||
+ | {|class="wikitable" | ||
+ | ! B!! AS | ||
+ | |- | ||
+ | | Hard|| 437 | ||
+ | |- | ||
+ | | Medium|| 335 | ||
+ | |- | ||
+ | | Easy|| 291 | ||
+ | |- | ||
+ | | Casual|| 252 | ||
+ | |} | ||
+ | |-|LBAS= | ||
+ | {|class="wikitable" | ||
+ | ! LBAS!! AS | ||
|- | |- | ||
− | | Hard|| | + | | Hard|| 513 |
|- | |- | ||
− | | Medium|| | + | | Medium|| 432 |
|- | |- | ||
− | | Easy|| | + | | Easy|| 375 |
|- | |- | ||
− | | Casual|| | + | | Casual|| 228 |
|} | |} | ||
+ | </tabber> | ||
Once on LD, the CG will change to the following: | Once on LD, the CG will change to the following: |
Latest revision as of 05:41, 4 April 2025
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
- List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
- A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
- The Paths said compositions will take (to explain each path the composition will/can take),
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
- Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.
Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Spring 2025 Event, being reviewed and updated once more before it can be released.
Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Branching Table
E-4 Branching Rules (Start Points) ▼/▲ | ||
---|---|---|
* = Rule under review
? = Ship type/amount under review
Historical Bonuses
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship Bonuses
??
Equipment Bonuses
??
Debuff
??
Jiga's Guide
Map Overview
E4 is a single and combined fleet, three-phase map consisting of one transport and two boss phases.
- 3 LBAS are available on this map:
- Only 2 can be set on Sortie, the other being limited to Defense,
- This map uses 2 locks:
Gimmick 1 - Unlock
To unlock the 1st boss, the following steps have to be performed:
C | F2 | H | LBAS | |
---|---|---|---|---|
Hard | A+ x2 | S x2 | A+ x2 | AS |
Medium | A+ | S | A+ | AS |
Easy | A+ | A+ | A+ | - |
Casual | A+ | A+ | A+ | - |
ExpandNode C |
---|
ExpandNode F2 |
---|
ExpandNode H |
---|
Phase 1 - Boss
ExpandShort Route |
---|
- Using the
SFFCF SFFCF
can help increase the reach rate.
Phase 2 - TP
Phase 2 is a normal "Transport Operation".
ExpandShort Route |
---|
- Using the
SFFCF SFFCF
can help increase the reach rate.
This TP is incredibly hard. Trying to go for the S rank is not reasonable, reaching A ranks being the main objective.
Phase 3 - Boss
ExpandFast+ CTF |
---|
ExpandFast+ STF |
---|
ExpandFast |
---|
ExpandSlow |
---|
- Bringing an AACI is recommended.
- Node C is a submarine node and may require some ASW, preferably several OASW.
- It is possible to reach the boss with a single/striking fleet, but it is not a reasonable comp.
Gimmick 2 - Debuff
Once LD has been reached, the following steps have to be performed to debuff the boss.
F2 | L | B | LBAS | |
---|---|---|---|---|
Hard | S x2 | S x2 | AS x2 | AS x2 |
Medium | ? | ? | ? | ? |
Easy | ? | ? | ? | ? |
Casual | ? | ? | ? | ? |
- Refer to #Gimmick 1 - Unlock's fleet for composition and routing.
Once on LD, the CG will change to the following:
Destroyer Ra-Class β |
---|