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Difference between revisions of "Partials/Speed system"

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* Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
 
* Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
 
** Note, however, that this doesn't change ship types, initially slow [[BB]] and [[BBV]] (ship types 9 and 10) can have fast speed, but still aren't [[FBB]] (ship type 8).
 
** Note, however, that this doesn't change ship types, initially slow [[BB]] and [[BBV]] (ship types 9 and 10) can have fast speed, but still aren't [[FBB]] (ship type 8).
* Devs [https://twitter.com/KanColle_STAFF/status/818739607776804866 claim] that currently the only effect from higher speed is increase in evasion. However, its magnitude/scope/existence is still investigated by players (preliminary tests suggest that there is no significant increase in evasion<ref>https://twitter.com/Xe_UCH/status/819164409025032195</ref><ref>http://ja.kancolle.wikia.com/wiki/%E3%82%B9%E3%83%AC%E3%83%83%E3%83%89:676</ref>).
+
* Devs [https://twitter.com/KanColle_STAFF/status/818739607776804866 claim] that higher speed values increase evasion. However, its magnitude/scope/existence is still investigated by players (preliminary tests suggest that there is no significant increase in evasion<ref>https://twitter.com/Xe_UCH/status/819164409025032195</ref><ref>http://ja.kancolle.wikia.com/wiki/%E3%82%B9%E3%83%AC%E3%83%83%E3%83%89:676</ref>).
 +
* Fast+ and Fastest speed values allow BB and BBV to be used in the [[Combat/Combined_Fleet|CTF/STF escort fleet]].
 
</noinclude>
 
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{| class="wikitable typography-xl-optout mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}" style="width:100%;text-align:center;"
 
{| class="wikitable typography-xl-optout mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}" style="width:100%;text-align:center;"

Revision as of 12:06, 31 August 2017

Ship's speed can take the following values:

  • Slow (低速)
  • Fast (高速)
  • Fast+ (高速+)
  • Fastest (最速)

Initially, a ship is either slow or fast, the speed can be increased (from slow to fast to fast+ to fastest) using the engine synergy, by equipping a turbine (can be equipped in the expansion slot) and one or more boilers (Enhanced Kanhon Type Boiler and New Model High Temperature High Pressure Boiler) on a ship. The effects are

  • Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
    • Note, however, that this doesn't change ship types, initially slow BB and BBV (ship types 9 and 10) can have fast speed, but still aren't FBB (ship type 8).
  • Devs claim that higher speed values increase evasion. However, its magnitude/scope/existence is still investigated by players (preliminary tests suggest that there is no significant increase in evasion[1][2]).
  • Fast+ and Fastest speed values allow BB and BBV to be used in the CTF/STF escort fleet.
Speed and engine synergy
+13 boilers +10 boilers Group/Speed Equipment
evasion
Slots
required
Fast A Fast B1 Fast B2 Fast C Slow A Slow B Slow C
0 1 Fast+ Fast+ Fast+ Fast+ Fast Fast Fast 16 2
0 2 Fastest Fast+ Fast+ Fast+ Fast Fast Fast 26 3
0 3 Fastest Fast+ Fastest Fast+ Fast Fast+ Fast 36 4
0 4 Fastest Fast+ Fastest Fast+ Fast Fast+ Fast 46 5
1 0 Fastest Fast+ Fast+ Fast+ Fast Fast Fast 19 2
1 1 Fastest Fastest Fast+ Fast+ Fast+ Fast Fast 29 3
1 2 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 39 4
1 3 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 49 5
2 0 Fastest Fastest Fastest Fast+ Fast+ Fast+ Fast 32 3
2 1 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 42 4
2 2 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 52 5
3 0 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 45 4
3 1 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 55 5
4 0 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 58 5
Simplified table
Speed Increment Required Boiler Fast A Fast B1 Fast B2 Fast C Slow A Slow B Slow C
+1 Any boiler 1
+2 Either +13 boilers 1 2 2 N/A 2 2 N/A
Or +13 boilers, and 0 1 0 1 0
Total boiler count 2 2 3 2 2
+3 Either +13 boilers N/A 3 N/A
Or +13 boilers, and 1
Total boiler count 3
Speed groups
Initial speed Group Ships, classes, types
Destroyers Light Cruisers Heavy Cruisers Battleships Carriers Others
Fast A Shimakaze Tone-class Class, Mogami-class Class Taihou, Shoukaku-class Class
B1 Amatsukaze Agano-class Class Kongou-class Class, Iowa Souryuu, Hiryuu, Unryuu, Amagi
B2 Others Other CL, CLT Others Other FBB Fast CVL, Akagi, Katsuragi
C   Yuubari Kaga Fast AV
Slow A   Yamato-class Class  
B   CT  Other BB, BBV Slow CVL Slow AV, AS
C   SS, SSV, LHA, AR, AO