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Difference between revisions of "User:Jigaraphale/Sandbox/15"
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+ | All the "cap" in the game. For any value, caps can be: | ||
+ | *"Soft-caps", that once reached, will increase in diminishing returns, | ||
+ | *"Hard-caps", the top most a value can reach. | ||
+ | Some values have no cap, some have either a soft or a hard cap, and others have both caps. | ||
+ | {|class="wikitable" | ||
+ | !rowspan=2|Value | ||
+ | !colspan=2|Caps | ||
+ | !rowspan=2|Notes | ||
+ | |- | ||
+ | !Soft | ||
+ | !Hard | ||
+ | |- | ||
+ | !colspan=4|Player Slots | ||
+ | |- | ||
+ | |Ship Slots | ||
+ | |100 (base) | ||
+ | |640 | ||
+ | |rowspan=2|54 [[Shop]] purchases + 143 free equipment slots | ||
+ | |- | ||
+ | |Equipment | ||
+ | |500 (base) | ||
+ | |2 803 | ||
+ | |- | ||
+ | |Fleet Saving Presets | ||
+ | |3 (base) | ||
+ | |19 | ||
+ | |16 [[Key]]s needed | ||
+ | |- | ||
+ | |Fleet Saving Presets | ||
+ | |4 (base) | ||
+ | |16 | ||
+ | |6 [[Key]]s needed | ||
+ | |- | ||
+ | |[[Docking|Repairs]] docks<br>[[Construction]] docks | ||
+ | |2 (base) | ||
+ | |4 | ||
+ | |2 [[Key]]s needed for each | ||
+ | |- | ||
+ | !colspan=4|Resources | ||
+ | |- | ||
+ | |Primary [[Resources]] ({{Fuel}}/{{Ammo}}/{{Steel}}/{{Bauxite}}) | ||
+ | |([[HQ]] + 3) x 250 | ||
+ | |350000 | ||
+ | |A bug allows to go beyond the hard-cap | ||
+ | |- | ||
+ | |[[Furniture Coin]]s {{FC}} | ||
+ | | - | ||
+ | |300000 | ||
+ | | | ||
+ | |- | ||
+ | |Secondary [[Resources]] ({{IR}}/{{IC}}/{{DM}}/{{IM}}) | ||
+ | | - | ||
+ | |3000 | ||
+ | | | ||
+ | |- | ||
+ | |Premium [[Item]]s ({{Item/Icon|Construction Corps|small=true}})<br>Seasonal [[Item]]s (e.g. {{Item/Icon|Saury|small=true}}) | ||
+ | | - | ||
+ | |99 | ||
+ | |Most limited items are limited by how many are given during their availability period | ||
+ | |- | ||
+ | |Special Resources (e.g. {{FBsmall}}{{FBmedium}}{{FBlarge}}) | ||
+ | | - | ||
+ | | ? | ||
+ | | Unknown exactly (beyond 25 000 at least) | ||
+ | |- | ||
+ | !colspan=4|Combat | ||
+ | |- | ||
+ | |Damage | ||
+ | |colspan=2|No cap | ||
+ | | | ||
+ | |- | ||
+ | |Damage displayed | ||
+ | | - | ||
+ | |9999 | ||
+ | | | ||
+ | |- | ||
+ | |Ship stats | ||
+ | | - | ||
+ | | Ship-to-ship dependant | ||
+ | | | ||
+ | |- | ||
+ | |Base [[Modernization]] | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Ship level | ||
+ | | 99 | ||
+ | | 180 | ||
+ | | Normal cap and [[Marriage|married]] cap | ||
+ | |- | ||
+ | |[[HQ]] level | ||
+ | | - | ||
+ | |120 | ||
+ | | | ||
+ | |||
+ | |} |
Revision as of 07:24, 26 September 2024
All the "cap" in the game. For any value, caps can be:
- "Soft-caps", that once reached, will increase in diminishing returns,
- "Hard-caps", the top most a value can reach.
Some values have no cap, some have either a soft or a hard cap, and others have both caps.
Value | Caps | Notes | |
---|---|---|---|
Soft | Hard | ||
Player Slots | |||
Ship Slots | 100 (base) | 640 | 54 Shop purchases + 143 free equipment slots |
Equipment | 500 (base) | 2 803 | |
Fleet Saving Presets | 3 (base) | 19 | 16 Keys needed |
Fleet Saving Presets | 4 (base) | 16 | 6 Keys needed |
Repairs docks Construction docks |
2 (base) | 4 | 2 Keys needed for each |
Resources | |||
Primary Resources (///) | (HQ + 3) x 250 | 350000 | A bug allows to go beyond the hard-cap |
Furniture Coins | - | 300000 | |
Secondary Resources (///) | - | 3000 | |
Premium Items () Seasonal Items (e.g. ) |
- | 99 | Most limited items are limited by how many are given during their availability period |
Special Resources (e.g. ) | - | ? | Unknown exactly (beyond 25 000 at least) |
Combat | |||
Damage | No cap | ||
Damage displayed | - | 9999 | |
Ship stats | - | Ship-to-ship dependant | |
Base Modernization | |||
Ship level | 99 | 180 | Normal cap and married cap |
HQ level | - | 120 |