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| *Simply help players to compute in-game data more effectively. | | *Simply help players to compute in-game data more effectively. |
| | | |
− | {{imbox|type=content|textstyle = color:red; font-weight:bold; font-style:italic|text='''3rd Party Software directly interacting with the game are in theory forbidden according to Kancolle terms of services.<br>However, almost every advanced players use some, and they are even required to play aboard without using a VPN.'''<br>Outside of Bots, no ban has been recorded regarding the usage of such software}} | + | {{imbox|type=content|textstyle = color:red; font-weight:bold; font-style:italic|text='''3rd Party Software directly interacting with the game are in theory forbidden according to Kancolle terms of services.<br>However, almost every advanced players use some, and they are even required to play aboard without using a VPN.'''<br>Outside of Bots and the use of macro, no ban has been recorded regarding the usage of such software}} |
| | | |
| =Overview= | | =Overview= |
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| *It must be run before launching the game to track it. | | *It must be run before launching the game to track it. |
| | | |
− | Link: [https://play.google.com/store/apps/details?id=com.antest1.kcanotify]
| + | Links: |
| + | *[https://luckyjervis.com/kcanotify/] |
| + | *[https://play.google.com/store/apps/details?id=com.antest1.kcanotify] |
| | | |
| ==Websites== | | ==Websites== |
| Some useful websites websites | | Some useful websites websites |
| ;Tsunkit | | ;Tsunkit |
− | The main sortie tracker as "KCNav", having thousand of recorded sorties, fleet composition, routing, drop records, and enemy composition available. | + | The main sortie tracker "KCNav", having thousands of recorded sorties, fleet composition, routing, drop records, and enemy composition available. |
− | *It also has a quest tree, but somewhat outdated. | + | *It also has "KCMC", a great comprehensive quest tree. |
| Link: [https://tsunkit.net/] | | Link: [https://tsunkit.net/] |
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| ;Damage fix Patch | | ;Damage fix Patch |
| When damage is done in combat, "critical" markers are almost never relevant, as the game displays any damage above 39 as a critical hit. This patch changes this behavior to display more relevant damage marking. | | When damage is done in combat, "critical" markers are almost never relevant, as the game displays any damage above 39 as a critical hit. This patch changes this behavior to display more relevant damage marking. |
− | *Link: [https://cdn.discordapp.com/attachments/781602079319916546/995354301213986846/KanColle_Fix_Critical_Hit_Display_v0.2.rar] | + | *Link: [https://drive.google.com/file/d/1Y8BohVZwOuhFLBzuw-szYeQydYbS8vgf/view?usp=sharing] |
| | | |
| ;Live 2D | | ;Live 2D |
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| =See Also= | | =See Also= |
| + | *Video Tutorial to install and properly setup KCCP, KC3, and the ENPatch: [https://www.youtube.com/watch?v=XjG6kRgm9qc] |
| {{Help}} | | {{Help}} |