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Difference between revisions of "Category:High Altitude Interceptors"

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# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
 
# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
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[[Category:Land-based Fighters]]</noinclude>

Revision as of 11:01, 16 February 2023

This category contains all equipment classified as High Altitude Interceptors.

This category is populated by Template:EquipmentCategoriesKai. Please do not manually add pages to this category.

Mechanics

Land-Based Fighters/InterceptorsLand-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter are LBAS exclusive fighters, that are used to either:

  • Provide Sortie Fighter-Power, where the "fighter Power" Anti-Air, "interception" Interception, and "combat radius" Operation Radius stats are the most important,
  • Intercept enemy bombers, where the "fighter Power" Anti-Air, "interception" Interception, and especially the "anti-bomber" Anti-Bomber stats are the most important.

  • High Altitude Interceptors multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
Land-based Fighter High Altitude Interceptors
Equipment Card Me 163B.png
Me 163B
Equipment Card Prototype Shuusui.png
Prototype Shuusui
Equipment Card Shuusui.png
Shuusui
Airpower modifier against high altitude raids:
Event Map
Difficulty
Number of High Altitude
Interceptors Defending
0 1 2 3+
Casual/Easy: 1x 1.1x 1.2x
Medium/Hard: 0.5x 0.8x
  1. @CC_jabberwock [1][2][3]

Pages in category "High Altitude Interceptors"

The following 3 pages are in this category, out of 3 total.