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Difference between revisions of "Fall 2014 Event"

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>Xenzul
>Kazami Yuuka
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* Having even one BB will lead you through A-B-F-E-G-H-I about half the time, meaning '''five''' battles.
 
* Having even one BB will lead you through A-B-F-E-G-H-I about half the time, meaning '''five''' battles.
 
* Having a fleet of small/medium-sized ships will take you through A-B-F-H-I.
 
* Having a fleet of small/medium-sized ships will take you through A-B-F-H-I.
* 2CA + 2CAV + 2CVL and 1CL + 2DD + 3CLT will always go A-B-F-H-I and works very well, make sure to set Kitakami as your second fleet's flagship so she has a higher chance to trigger a cut-in attack.
+
* 2CA + 2CAV + 2CVL and 1CL + 2DD + 3CLT will go A-B-F-H-I most of the time and works very well, make sure to set Kitakami as your second fleet's flagship so she has a higher chance to trigger a cut-in attack.
 
* '''You may deploy CLTs on your second fleet, they make the map much, much easier!'''
 
* '''You may deploy CLTs on your second fleet, they make the map much, much easier!'''
 
* To go start->B (and avoid the first maelstrom) you cannot have more than 1 CLT and your first fleet must contain either a CL, DD, or Akitsumaru and have 2 BB + 2 CA (other combinations may work, still needs testing)
 
* To go start->B (and avoid the first maelstrom) you cannot have more than 1 CLT and your first fleet must contain either a CL, DD, or Akitsumaru and have 2 BB + 2 CA (other combinations may work, still needs testing)

Revision as of 15:21, 16 November 2014

Introduction

The Fall 2014 Event will start on 14 November 2014, and will last until 28 November 2014. It is based on Western New Guinea campaign

Participation requirements

  • Must have a 75% sortie win ratio
  • Must have 5 empty ship slots for new ships
  • Must have 20 free equipment slots
  • Must use combined fleet for maps that require it (refer to Special mechanics section).
  • Ships that are used in E-1 and E-2 can not be used in E-3 (and vice versa).

Patch Notes

  1. New Ships
    • Prinz Eugen, Admiral Hipper-class Heavy Cruiser (Kai Level 45, Ammunition600 Steel700)
    • Asagumo, Asashio-class Destroyer (Kai Level 35, Ammunition140 Steel110)
    • Nowaki, Kagerou-class Destroyer (Kai Level 35, Ammunition140 Steel110)
    • Akizuki, Akizuki-class Destroyer (Kai Level 40, Ammunition270 Steel170)
  2. New Remodels
  3. New Enemy Vessels
  4. New Equipment
  5. Voice and other Updates

Special Mechanics

  1. Combined Fleet - Surface Fleet combined fleet added and required for E-1 and E-3. E-4 may use either the original MI style Carrier-Escort combined fleet or a Surface Fleet.
  2. Surface Fleet combined fleet has different ship requirements. First Fleet now only allows maximum of 1 CV(B) or 2 CVLs, 4 BBs and 1 Wild card that is not BB, CV or CVL. Second Fleet requires 1 CL 2 DD.
    Ss (2014-08-10 at 09.58.59).jpg
  3. Form a combined fleet by dragging the fleet number 2 over fleet number 1.
  4. Change in combat nodes - Surface Fleet Combined Fleet will now have to go through shelling phrase rather that only having aerial phrase. However, First Fleet will begin shelling first before Second Fleet does.
  5. Ships that are used in E1 and E2 cannot be used in E-3 (as well as ships used in E3 cannot be used in E1 and E2).  However, you can use all your ships (even those used in E1, E2 and E3) in E4. No one is locked out of E4.
  6. After you unlock E-4 you will be given the option to form Carrier-Escort Combined fleet when attempting to form a combined fleet (Left option). Right option allows you to form a Surface Fleet for E-1 and E-3.

Event Maps

E-1 第一次渾作戦

?
第一次渾作戦

Information

  • Combined Fleet
  • Boss: (Node F) Heavy Cruiser Ne-Class Elite
  • Killing the boss 4 times will empty its HP gauge.
  • With low level HQ will reduce more HP gauge each time, but still need to sunk boss 4 time to empty gauge. (Test with HQ level 27)

Rewards

Fall2014 E1.png
MapE201411 01.jpg

Branching rules

  • Provisional E-1 set up results. (Need further testing and editing.)
  • 2BBV, 2CA, 2CAV will lead to either ACDF or BDEF
  • 2BBV, 2CA, 2CVL will lead to either ACDF or BDEF. Formation 2 for all nodes except the boss node for safety of a high-level fleet. AP shells are recommended. Formation 4 for the boss node.
  • 1BBV 1CAV 2CA 1DD 1CVL + 1CL 5DD will lead to A-C-E-F.
  • 1BBV 2CA 2DD 1CVL will sometimes lead you to B-D-F
  • 1fBB 3CAV 2DD (BDEF) 2BB 2CAV 1CAV 1CV
  • 1CA 2fBB 1CA 2CAV (ACDEF)
  • 2BB 2CA 1CV 1CLT (BDEF)
  • 1BB 3CA 2CVL (BDEF)
  • 1BBV 2CA 3DD (BDF/ACGF)
  • 1BB 1fBB 2CA 1CAV 1CV (ABDEF)
  • 2fBB 1BBV 1CA 2CAV (ACEF) 2CA 4DD
  • 2fBB 1BBV 1CA 1CAV 1CV (ACDEF) 1CL 1 CLT 2DD 2SS
  • 1CL 1BB 1CA 2CAV 1CV(ACDEF) 1CA 1CAV 4DD
  • Most likely to South route on E-1 (will skipping 4th battle on E node):
    • For first fleet: 1xBBV, 2xCAV, 1xCA, 2xDD. Second fleet: 1xCL, 5xDD [not always southern route, also northern route A-E-F]
  • 1x FBB, 2x CA, 1x CAV, 2x DD + 1x CL, 5x DD
  • Gold Ru at node D

Tips


E-2: 第二次渾作戦

?
第二次渾作戦

Information

  • Single Fleet
  • Boss: (Node I) Destroyer Princess
  • Killing the boss 4.5 times will empty its HP gauge.
  • The boss node fleet will change after the health bar has been reduced to 22.2%
  • Subs: (Node A)
  • 2 CL 4 DD / 1 CL 5 DD go Boss
  • LOS Check before node "G"
  • Node G is a night battle
  • DD & CL Map Only

Rewards

Fall2014 E2.png
E-2 fix.jpg

Branching rules

  • Going to A or C is random.
  • C to D if you have more than one CL.

Tips

  • A node is a sub node with no indicator.
  • Lv100+ admirals will meet Tsu elite in the final boss battle. [99 also]
  • A node has 3 or 4 submarines with Ka elite being the flagship. (Admiral lv 100 (99))
  • G node has 2 patterns with 5 or 6 enemy ships, respectively. (Admiral lv 100 (99))
  • 41 equipment LoS = C to G, with a fleet of 1CL and 5DD, admiral level 100 (99?). The actual threshold may be no higher than 34 equipment LoS.
  • Having one or no CL allows for to C-G-I routing (1 CL 5 DD or 6 DD).
  • If you have difficulty with boss, you can run a light support expedition (2 DD 1 CA 1 CL 2 CVL) to give your fleet an edge.


E-3: 第三次渾作戦

?
第三次渾作戦

Information

  • Combined Fleet
  • Boss: (Node I) Battleship Princess
  • Killing the boss 5 times will empty its HP gauge.
  • The boss node fleet will change after 4 complete kills.

Rewards

Fall2014 E3.png
E-3 fix.jpg

Branching rules

Tips

  • Node A and E are maelstroms that deduct Fuel.
  • You may deploy a maximum of 2 CVLs.
  • You may deploy a maximum of 5 BBs.
  • 1fBB, 1BB, 2CA, 1CL, 1CV + 1CL, 4DD, 1CLT, takes B-F-H-I route (not always some times goes from F-E)
  • 3FBB, Akitsumaru, 1CA, 1CV + 1CLT, 1CL, 2DD, 2CA takes B-F-H-I route
  • Having even one BB will lead you through A-B-F-E-G-H-I about half the time, meaning five battles.
  • Having a fleet of small/medium-sized ships will take you through A-B-F-H-I.
  • 2CA + 2CAV + 2CVL and 1CL + 2DD + 3CLT will go A-B-F-H-I most of the time and works very well, make sure to set Kitakami as your second fleet's flagship so she has a higher chance to trigger a cut-in attack.
  • You may deploy CLTs on your second fleet, they make the map much, much easier!
  • To go start->B (and avoid the first maelstrom) you cannot have more than 1 CLT and your first fleet must contain either a CL, DD, or Akitsumaru and have 2 BB + 2 CA (other combinations may work, still needs testing)
  • Akitsumaru can guarantee F->H, plus she can carry Reppuus so Akitsumaru + a CV can get you air superiority at all nodes. Combined with the previous rule this makes easy B->F->H->I routing.
  • Going C-E-G-I is possible with a fleet of Akitsumaru, 2 Slow BB, 2 CAV, 1 CL + 3 DD, 1 CL, 1 BB, 1 CLT. E is a maelstrom so this means you only fight 2 battles before the boss.


E-4: 敵機動部隊迎撃戦

?
敵機動部隊迎撃戦

Information

  • Combined Surface Fleet or Combined Task Fleet
  • Boss: (Node J) Aircraft Carrier Water Demon
  • Killing the boss 6 times will empty its HP gauge.
  • The boss node fleet will change after 5 complete kills.

Rewards

  • 1x Medal
  • 10x Improvement Materials Item Icon Improvement Material.png
  • Nowaki
Fall2014 E4.png
Fall2014 E4 map.png

Branching rules

  • C->D LoS check.C->E LoS check too.
  • C to D/E is random.
  • G to I if you have more than two CVs.
  • G to H if you have more than two BBs.

Tips

  • C node is a sub node with no indicator.
  • D is a very easy combat node.
  • G and I have Aircraft Carrier Princess, while H is Battleship Princess.
  • 2BB + 2CV + 2CAV and second fleet: 3DD+2CL(T) + 1CLT will go B-D-G-J (node B is battle avoided and node D has only CLs and DDs) most of the time. This is the shortest and safest route for this map.
  • 2 BB+2 CV+2 CAVs and 1 CL+1 BB+2 DD+2 CLT will always go C-D/E-G-J and works very well, make sure to set Kitakami as your second fleet's flagship so she has a higher chance to trigger a cut-in attack.
  • 1CVL + 2BB + 1CA + 2CV and second fleet: 2DD + 1CL + 1BB + 2CLT will always go C-D/E-G-J with LoS check from D->G. Fleet Command Facility is recommended. Try to maximize fighter power for better performance in the shelling salvo.
  • Boss support Expedition is recommended.
  • The enemy fleet after 5 complete kills has lower fighter power (Aircraft Carrier Water Demon and 2 Armored Carrier Princesses). Saiun is recommended to ensure a better engaging form.


See Also

References

Tools

Discussions

Player Live Streams