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'''Night Cut-in chance:'''
 
'''Night Cut-in chance:'''
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<center><math>(\text{Luck} + \text{Placement Modifier} + \text{Health Modifier} + \text{Searchlight Modifier} ) \% </math>''In the old formula, it was '''Luck *0.85.'''''
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<center><math>(\text{Luck} + \text{Placement Modifier} + \text{Health Modifier} + \text{Searchlight Modifier} ) \% </math>
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''In the old formula, it was '''Luck *0.85.'''''
 
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* '''Either diminishing returns or a hard cap on luck over 40 for three gun cut-ins.''' ([http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Trigger_Rates_of_Night_Battle_Cut-In#V_-_Health_State_.26_Cut-In_Chances source])
 
* '''Either diminishing returns or a hard cap on luck over 40 for three gun cut-ins.''' ([http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Trigger_Rates_of_Night_Battle_Cut-In#V_-_Health_State_.26_Cut-In_Chances source])
 
** Therefore, ships with high luck will suffer from 5~10% lower cut-in chances when using the 3 gun cut-in setup compared to two-torpedo.
 
** Therefore, ships with high luck will suffer from 5~10% lower cut-in chances when using the 3 gun cut-in setup compared to two-torpedo.
* '''<s>Either diminishing returns or a hard cap on luck over 60 for mixed cut-ins</s> ?''' ([http://jbbs.shitaraba.net/bbs/read.cgi/netgame/12394/1424879347/89 source] <~ The claim was based on the old formula "Luck*0.85" )
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* '''<s>Either diminishing returns or a hard cap on luck over 60 for mixed cut-ins</s> ?''' ([http://jbbs.shitaraba.net/bbs/read.cgi/netgame/12394/1424879347/89 source] ''<~ The claim was based on the old formula "'''Luck*0.85'''"'' )
 
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