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→‎Anti-Air Cut-In: Sources attached. Open for correction
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Certain equipment combinations will provide a chance for an Anti-Air Cut-In (AACI) during the aerial combat. When activated, the cut-in CG (shown on the right) would appear before engaging the enemy fighters, but does not appear to affect the resulting air control state (AS+, AS, Air Parity or Denial). Although there's currently no conclusion on how it's applied onto the [http://kancolle.wikia.com/wiki/Combat#Fleet_Anti-air_Defense Fleet Anti-air Defense formula], a general consensus suggests the effectiveness scales with the AA stat ({{AA}}) of the ship triggering it.
 
Certain equipment combinations will provide a chance for an Anti-Air Cut-In (AACI) during the aerial combat. When activated, the cut-in CG (shown on the right) would appear before engaging the enemy fighters, but does not appear to affect the resulting air control state (AS+, AS, Air Parity or Denial). Although there's currently no conclusion on how it's applied onto the [http://kancolle.wikia.com/wiki/Combat#Fleet_Anti-air_Defense Fleet Anti-air Defense formula], a general consensus suggests the effectiveness scales with the AA stat ({{AA}}) of the ship triggering it.
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'''Requirement:'''
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'''<u>Requirement:</u>'''
 
* One of the following sets:
 
* One of the following sets:
** Heavy main gun{{Template:RedGunHeavy}}, Type 3 Shell {{GreenAmmo}}, AA fire director {{AntiAircraftFireDirector}}
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*# <u>Heavy Main Gun</u>{{Template:RedGunHeavy}}, <u>Type 3 Shell</u> {{GreenAmmo}}, plus <u>Anti-Aircraft Fire Director</u>''' (AAFD)''' {{AntiAircraftFireDirector}}
*** Can be supplemented with an AA RADAR {{Radar}}
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*#* ''Can be supplemented with an AA RADAR'' {{Radar}}
** High-angle mount (main or secondary) {{GreenGunDP}}, AA fire director {{AntiAircraftFireDirector}}
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*#* Only available for BB(V)s.
*** Can be supplemented with an AA RADAR {{Radar}}
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*# <u>High-Angle mount</u> ([http://kancolle.wikia.com/wiki/List_of_Main_Guns_by_stats main gun] or [http://kancolle.wikia.com/wiki/List_of_Secondary_Guns_by_stats secondary]) {{GreenGunDP}}, plus <u>'''AAFD'''</u>{{AntiAircraftFireDirector}}
** [[10cm Twin High-angle Mount + Anti-Aircraft Fire Director]], AA RADAR {{Radar}}
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*#* ''Can be supplemented with an AA RADAR'' {{Radar}}
*** Can be supplemented with a second 10cm Twin High-angle Mount + Anti-Aircraft Fire Director
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*#* Achievable by any surface ship.
** [[25mm Triple Autocannon Mount (Concentrated Deployment)]], [[List of Anti-Air Guns by stats|AA Gun]] {{GreenGunMG}}, AA RADAR {{Radar}}
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*# [[10cm Twin High-angle Mount + Anti-Aircraft Fire Director|'''<u>10cm Twin High-angle Mount + AAFD</u>''']], plus <u>AA RADAR</u>{{Radar}}
* Akizuki has a built-in AA fire director, which allows her to trigger AACI without an AA fire director with the following setups
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*#* ''Can be supplemented with another 10cm Twin High-angle Mount + AAFD''
** High-angle mount (any) {{GreenGunDP}} plus either or both:
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*#* Only available for DD & CL(T).
*** RADAR (any kind) {{Radar}}
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*# [[25mm Triple Autocannon Mount (Concentrated Deployment)|'''<u>25mm Triple Autocannon Mount (Concentrated Deployment)</u>''']], plus [[List of Anti-Air Guns by stats|<u>AA Gun</u>]] (any) {{GreenGunMG}} and <u>AA RADAR</u> {{Radar}}
*** High-angle mount (any) {{GreenGunDP}}
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*#* ''If supplemented with AAFD (either equipment or built-in)''', '''the machine guns will not be shown on the AACI image.''
*For [[Maya|Maya Kai 2]] only:
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*#* Achievable by any surface ship.
** [[25mm Triple Autocannon Mount (Concentrated Deployment)]], High-angle mount {{GreenGunDP}}
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* '''[http://kancolle.wikia.com/wiki/Akizuki Akizuki]''' has a built-in AA fire director, which allows her to trigger AACI without an AAFD with the following setup
*** Can be supplemented with an AA RADAR {{Radar}}
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** <u>High-Angle mount</u> (any) {{GreenGunDP}} plus either or both:
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*** ''<u>RADAR</u> (any kind)'' {{Radar}}
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*** ''<u>High-Angle mount</u> (any)'' {{GreenGunDP}}
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*[[Maya|Maya Kai 2]] may trigger AACI with a unique setup:
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** [[25mm Triple Autocannon Mount (Concentrated Deployment)|'''<u>25mm Triple Autocannon Mount (Concentrated Deployment)</u>''']], plus <u>High-Angle mount</u> (any) {{GreenGunDP}}
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*** ''Can be supplemented with an AA RADAR'' {{Radar}}
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'''Effect''':
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'''<u>Effect:</u>'''
 
* Provide an AoE blast on all the incoming enemy '''bombers''', from the ship who is triggering it.'' ([http://kancolle.wikia.com/wiki/User_blog:Reikyu/A_brief_look_at_AA_defense_and_AA_cut-in_performance source 1], [http://kankoregouchin.blog.fc2.com/blog-entry-41.html 2])''
 
* Provide an AoE blast on all the incoming enemy '''bombers''', from the ship who is triggering it.'' ([http://kancolle.wikia.com/wiki/User_blog:Reikyu/A_brief_look_at_AA_defense_and_AA_cut-in_performance source 1], [http://kankoregouchin.blog.fc2.com/blog-entry-41.html 2])''
'''Trigger chance''':
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* AA stat ({{AA}}) of the ship performing the cut-in (equipment bonuses included) affects trigger rate.  The correlation seems to be about +0.4% trigger rate for every point of AA.  ''([http://kankoregouchin.blog.fc2.com/blog-entry-43.html source 1], [http://kankoregouchin.blog.fc2.com/blog-entry-41.html 2])''
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'''<u>Trigger Chance:</u>'''
* Luck stat does not affect the trigger rate significantly. ''([http://kankoregouchin.blog.fc2.com/blog-entry-40.html source])''
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* '''AA stat''' ({{AA}}) of the ship performing the cut-in (equipment bonuses included) affects trigger rate.  The correlation seems to be about +0.4% trigger rate for every point of AA ?  ''([http://kankoregouchin.blog.fc2.com/blog-entry-43.html source 1], [http://kankoregouchin.blog.fc2.com/blog-entry-41.html 2])''
* Air radar on CA does not increase the trigger chance on a large scale.'' ([http://kankoregouchin.blog.fc2.com/blog-entry-41.html source], require further verification)''
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* '''Air radars''' provide marginal bonuses on AACI:
** It's currently unknown what (if any) innate trigger rate differences there are between other equipment setups.
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** For HA + AAFD setup, Air radar on CA does not increase the trigger chance on a large scale ??.'' ([http://kankoregouchin.blog.fc2.com/blog-entry-41.html source])''
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** Type 13 Air radar Kai on Akizuki (and other DDs?) increases the trigger chance by '''~10%'''. When AACI was activated, it also helps with shooting down more bombers. (''[http://kankoregouchin.blog.fc2.com/blog-entry-43.html source]'')
 
With an AA Cut-In from a ship with high AA stat ({{AA}}), it is possible to '''obliterate all incoming bombers''' before they inflict any damage, and even prevent opposing carriers from shelling since they have 0 bombers left.''' In PVP Exercises, opposing fleets can do AA Cut-Ins, but the animation is not shown.'''
 
With an AA Cut-In from a ship with high AA stat ({{AA}}), it is possible to '''obliterate all incoming bombers''' before they inflict any damage, and even prevent opposing carriers from shelling since they have 0 bombers left.''' In PVP Exercises, opposing fleets can do AA Cut-Ins, but the animation is not shown.'''
  
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