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→Damage Calculations: New subsection on damage taken. Source is experience as well as the usual.
===Player Damage Taken===
While the above formulas and statements are generally true for damage taken by a player's ships, there are additional limits that apply to friendly units only.
*For ships entering battle at ''chuuha'' (orange) or higher HP:
**Damage taken cannot reduce HP below 1.
***Any further hits will become misses.
*For flagships, as well as ships with 20 morale or more (''i.e.'' not red face):
**If damage taken exceeds a certain amount, then it is possible that instead of taking full damage, the damage of the current attack is limited to 50%-79% (rounded down) of current HP.
***For multi-hit attacks, such as night battle torpedo cut-in attacks, each hit is calculated separately.
***It's thought that the trigger for activating this limit is taking damage equal to or greater than current HP prior to the limit.
==Combat Equipment Setup==
==Combat Equipment Setup==