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Line 121:
Line 121:
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→Fighter Combat
*The percentage of planes shot down applies for both sides' respective outcomes, and is calculated per slot.
*The percentage of planes shot down applies for both sides' respective outcomes, and is calculated per slot.
**For example, securing Air Superiority means allied planes shoot down up to 80% of enemy planes, and the enemy under Air Incapability will shoot down up to 40%.
**For example, securing Air Superiority means allied planes shoot down up to 80% of enemy planes, and the enemy under Air Incapability will shoot down up to 40%.
*Contact can be triggered by having at least 1 carrier scout plane, seaplane scout, and/or torpedo bomber equipped. It increases damage during the bombing phase depending on the accuracy bonus of the squad performing Contact.
*[[Combat#Contact (Post-Cap Modifier)|Contact]] can be triggered by having at least 1 carrier scout plane, seaplane scout, and/or torpedo bomber equipped. It increases damage during the bombing phase depending on the accuracy bonus of the squad performing Contact.
*Even if allied planes secure air supremacy, planes can still be lost due to the subsequent anti-air defense stage.
*Even if allied planes secure air supremacy, planes can still be lost due to the subsequent anti-air defense stage.
*If enemy has no fighters, the result defaults to Air Supremacy.
*If enemy has no fighters, the result defaults to Air Supremacy.