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→Factors involved in damage calculation
===MAIN FORMULA (work in progress):===
===MAIN FORMULA (work in progress):===
Quote by Onnasis:
Quote by Onnasis:
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px; height: 500px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px; height: 225px;"
|-
|-
! rowspan="3" scope="col" style="white-space:nowrap;"|
! rowspan="3" scope="col" style="white-space:nowrap;"|
<p style="margin-bottom:1em;color:rgb(0,0,0);">Damage =</p>
<p style="margin-bottom:1em;color:rgb(0,0,0);">Damage =</p>
! scope="col"|<span style="color:rgb(0,0,0);font-weight:bold;">Basic attack power multiplied by uncorrected cap</span>
! scope="col"|<span style="color:rgb(0,0,0);font-weight:bold;">Basic attack power x uncorrected cap</span>
! scope="col"|x
! scope="col"|x
! scope="col"|<span style="color:rgb(0,0,0);font-weight:bold;">corrected critical</span>
! scope="col"|<span style="color:rgb(0,0,0);font-weight:bold;">corrected critical</span>