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| ===Tips=== | | ===Tips=== |
− | Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4. | + | Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as there are 2 or less heavy ships in the fleet. |
− | *Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}. | + | *Using a fleet that meets one of the following requirements will avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}: |
− | *Bring at least 1AV and 2DD/DE to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}} when rolling the north route, and avoid off-routing entirely when rolling the south route. | + | ** AV + CL + CV(B/L) >= 1 |
| + | ***Keep in mind this requirement will also make you very likely to go from {{MapRoute|F|red}} to {{MapRoute|J|red}}, which has a chance of deadend. It's best to only use it for quest, not farming. |
| + | ** AS >= 1 and SS(V) >= 2 |
| + | ** AO >= 1 and DD+DE >= 2 |
| + | *Bring at least 1 AV/AO and 2DD/DE to avoid off-routing entirely when rolling the south route. |
| *Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss. | | *Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss. |
| *Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}. | | *Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}. |