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|Math=
 
|Math=
 
\begin{cases}
 
\begin{cases}
\text{Trigger %}_\text{Cut-in} = & \dfrac{\text{Base}_\text{ship} }{\text{Base}_\text{attack} } \times 100
+
\text{Trigger %}_\text{Cut-in} = & \dfrac{\lfloor \text{Base}_\text{ship} + \text{Modifier} \rfloor }{\text{Base}_\text{attack} } \times 100
 
\\
 
\\
 
\text{Luck} < 50 &
 
\text{Luck} < 50 &
\text{Base}_\text{ship} = \lfloor 15 + \text{Luck} + 0.75 \times \sqrt{\text{Level} } + \text{Modifier} \rfloor
+
\text{Base}_\text{ship} = 15 + \text{Luck} + 0.75 \times \sqrt{\text{Level} }
 
\\
 
\\
 
\text{Luck} ⩾ 50 &
 
\text{Luck} ⩾ 50 &
\text{Base}_\text{ship} = \lfloor 65 + \sqrt{\text{Luck} - 50} + 0.8 \times \sqrt{\text{Level} } + \text{Modifier} \rfloor
+
\text{Base}_\text{ship} =  65 + \sqrt{\text{Luck} - 50} + 0.8 \times \sqrt{\text{Level} }
 
\end{cases}
 
\end{cases}
 
|Var=<math>\text{Luck}</math> the {{Luck}} stat of the ship,
 
|Var=<math>\text{Luck}</math> the {{Luck}} stat of the ship,
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