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| {|class="wikitable" style="text-align:center; margin:auto" | | {|class="wikitable" style="text-align:center; margin:auto" |
− | !Form | + | !Form!!Common name!!Damage Modifier!!Chance |
− | !Common name | |
− | !Damage Modifier | |
− | !Chance | |
| |- | | |- |
| |Crossing the T ('''{{color|green|Advantage}}''')<br>{{Nihongo|T字戦有利|''T Ji-sen Yuuri''}} | | |Crossing the T ('''{{color|green|Advantage}}''')<br>{{Nihongo|T字戦有利|''T Ji-sen Yuuri''}} |
| |{{color|green|'''Green T'''}} | | |{{color|green|'''Green T'''}} |
− | |120% | + | |120%||15% |
− | |15% | |
| |- | | |- |
| |Parallel Engagement<br>{{Nihongo|同航戦|''Doukousen''|}} | | |Parallel Engagement<br>{{Nihongo|同航戦|''Doukousen''|}} |
| |'''Parallel''' | | |'''Parallel''' |
− | |100% | + | |100%||45% |
− | |45% | |
| |- | | |- |
| |Head-on Engagement<br>{{Nihongo|反航戦|''Hankousen''|}} | | |Head-on Engagement<br>{{Nihongo|反航戦|''Hankousen''|}} |
| |'''Head-on''' | | |'''Head-on''' |
− | |80% | + | |80%||30% |
− | |30% | |
| |- | | |- |
| |Crossing the T ('''{{color|red|Disadvantage}}''')<br>{{Nihongo|T字戦不利|''T Ji-sen Furi''|}} | | |Crossing the T ('''{{color|red|Disadvantage}}''')<br>{{Nihongo|T字戦不利|''T Ji-sen Furi''|}} |
| |{{color|red|'''Red T'''}} | | |{{color|red|'''Red T'''}} |
− | |60% | + | |60%||10% |
− | |10% | |
| |} | | |} |
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| * All engagement forms affect both sides equally, including crossing the T (Advantage or Disadvantage). | | * All engagement forms affect both sides equally, including crossing the T (Advantage or Disadvantage). |
| * Equipping a {{YellowPlane}}{{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} will override {{color|red|'''Red T'''}} engagements and turn them into '''Head-on''' engagements instead. | | * Equipping a {{YellowPlane}}{{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} will override {{color|red|'''Red T'''}} engagements and turn them into '''Head-on''' engagements instead. |
− | ** This mechanic does not work if the Saiun is in a zero plane slot. | + | ** This mechanic does not work if the Saiun is in a zero plane slot or on "air nodes". |
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| =Shelling Phase= | | =Shelling Phase= |