Line 130: |
Line 130: |
| <tabber> | | <tabber> |
| |-|North routes= | | |-|North routes= |
− | Strongest, but also costly fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. | + | Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. |
| *'''4-6BB(V)/CV(L), 0-2CA(V)''' | | *'''4-6BB(V)/CV(L), 0-2CA(V)''' |
| *Route = {{MapRoute|B|red|K|red|P|red|S|red}} | | *Route = {{MapRoute|B|red|K|red|P|red|S|red}} |
Line 145: |
Line 145: |
| *[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs. | | *[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs. |
| **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. | | **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. |
− |
| |
− | *6SS (not recommended)
| |
− | *Route = {{MapRoute|B|red|K|red|P|red|S|red}}
| |
− | **Has a lower chance of reaching the boss node due to random off-routings, and difficulties killing the boss regardless of its composition.
| |
− | **Has a low resource cost.
| |
− | **Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap.
| |
| | | |
| | | |
Line 174: |
Line 168: |
| **LoS required: ≥ 67 (Cn2) | | **LoS required: ≥ 67 (Cn2) |
| **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. | | **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. |
| + | |
| + | |-|SS fleet= |
| + | Not recommended. |
| + | *6SS(V) |
| + | *Route = {{MapRoute|B|red|K|red|P|red|S|red}} |
| + | *LoS required: ≥ 81 (Cn2) |
| + | **Has a lower chance of reaching the boss node due to random off-routings, and difficulties killing the boss regardless of its composition. |
| + | **Has a low resource cost. |
| + | **Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap. |
| </tabber> | | </tabber> |
| | | |