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| | Map = 4-3 "Backdoor" Heavy Fleet | | | Map = 4-3 "Backdoor" Heavy Fleet |
| | Fleet = 2CV, 3CA(V), 1DD | | | Fleet = 2CV, 3CA(V), 1DD |
− | | Route = Random.<br/>{{MapRoute|C|red|D|red|H|red|N|red}}<br/>{{MapRoute|C|red|F|red|H|red|N|red}}<br/>{{MapRoute|C|red|F|red|K|purple|L|red|N|red}} | + | | Route = Random.<br/>{{MapRoute|C|red|D|red|H|red|N|red}}<br/>{{MapRoute|C|red|F|red|H|red|N|red}}<br/>{{MapRoute|C|red|F|red|K|violet|L|red|N|red}} |
| | AS = 155 | | | AS = 155 |
| | Notes = Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%. | | | Notes = Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%. |
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| **{{MapRoute|C|red|D|red|H|red|N|red}} | | **{{MapRoute|C|red|D|red|H|red|N|red}} |
| **{{MapRoute|C|red|F|red|H|red|N|red}} | | **{{MapRoute|C|red|F|red|H|red|N|red}} |
− | **{{MapRoute|C|red|F|red|K|purple|L|red|N|red}} | + | **{{MapRoute|C|red|F|red|K|violet|L|red|N|red}} |
| **Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%. | | **Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%. |
| **Dealing with [[Harbor Princess]] is slightly easier as your CA(V) can carry {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} to damage her. | | **Dealing with [[Harbor Princess]] is slightly easier as your CA(V) can carry {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} to damage her. |
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| **Node {{MapRoute|A|red}} shouldn't present much difficulty, however, node {{MapRoute|G|red}} with its flagship CAs, CLs, and Late model DDs may present a possible challenge to survive. | | **Node {{MapRoute|A|red}} shouldn't present much difficulty, however, node {{MapRoute|G|red}} with its flagship CAs, CLs, and Late model DDs may present a possible challenge to survive. |
| **AV, CLTs, and CLs carrying {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the Otorp attack, to minimize damage taken. | | **AV, CLTs, and CLs carrying {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the Otorp attack, to minimize damage taken. |
− | **Sow AV/AO needs {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers}} to help with [[Improving Ship Speed]] so that the entire fleet is fast and avoid Node {{MapRoute|E|purple}} to prevent additional ammo lost. | + | **Sow AV/AO needs {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers}} to help with [[Improving Ship Speed]] so that the entire fleet is fast and avoid Node {{MapRoute|E|violet}} to prevent additional ammo lost. |
| *Due to the danger this path has, bringing {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} to gain extra resource is optional, but not recommended. | | *Due to the danger this path has, bringing {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} to gain extra resource is optional, but not recommended. |
| | | |
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| |D-3_enemy_air_power = | | |D-3_enemy_air_power = |
| | | | | |
− | |E_label = '''<span style="color:purple">Maelstrom Node</span>''' | + | |E_label = '''<span style="color:violet">Maelstrom Node</span>''' |
| |E-1_node_info = ammo - ? | | |E-1_node_info = ammo - ? |
| | | | | |
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| |J-1_node_info = fuel + ? | | |J-1_node_info = fuel + ? |
| | | | | |
− | |K_label = '''<span style="color:purple">Maelstrom Node</span>''' | + | |K_label = '''<span style="color:violet">Maelstrom Node</span>''' |
| |K-1_node_info = fuel - ? | | |K-1_node_info = fuel - ? |
| | | | | |