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Difference between revisions of "World 3/3-2"

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(Drop table rework)
Line 25: Line 25:
 
* Meet '''ANY''' of the following requirements:
 
* Meet '''ANY''' of the following requirements:
 
** Fleet contains (F)BB(V) or CV(L/B)
 
** Fleet contains (F)BB(V) or CV(L/B)
** Amount of CL = 1 '''AND''' amount of DD ≥ 4
+
** Amount of CL = 1 ('exactly 1, no more') '''AND''' amount of DD ≥ 4
 
** Amount of DD = 6
 
** Amount of DD = 6
  
Line 32: Line 32:
 
** Amount of DD ≤ 3
 
** Amount of DD ≤ 3
 
** Amount of (F)BB(V)+CV(B) ≥ 2
 
** Amount of (F)BB(V)+CV(B) ≥ 2
*Go to G if fleet contains slow ship
+
*Meet '''ANY''' of the following to go to G  
 +
**Fleet contains slow ship
 +
**CL+DD+AO is not 6
 +
**Fleet has no radars
 
*Meet '''ALL''' of the following to go to E
 
*Meet '''ALL''' of the following to go to E
 
**Fleet contains 6 ships
 
**Fleet contains 6 ships
Line 38: Line 41:
 
**Fleet contains CL and DD only
 
**Fleet contains CL and DD only
 
**4 ships carrying radars
 
**4 ships carrying radars
*The following affects your chances of going to E if you don't meet any of the above conditions
+
*Otherwise if fleet contains AO or the speed is '''Fast+''': 40% E, 60% G.
** Fleet contains AO '''AND''' Fast Fleet, ~40% E, 60% G.
+
*Finally, go to G if the fleet doesn't meet any of the above conditions
** Fast+ Fleet, ~10% E, ~90% G.
 
** Fastest Fleet, ~50% E, 50% G.
 
* Otherwise, go to G.
 
  
 
|E/empty -> D/empty, F/empty =
 
|E/empty -> D/empty, F/empty =
* If fleet contains AO, ~25% D, ~75% F.
+
*Go to F if '''Fast+''' fleet
* Otherwise, go to F.
+
*Otherwise, random (80% F)
  
 
|G/storm -> F/empty, H, J =  
 
|G/storm -> F/empty, H, J =  
Line 52: Line 52:
 
** Fleet contains CV(B) or SS(V)
 
** Fleet contains CV(B) or SS(V)
 
** Amount of (F)BB(V)+CV(L/B) ≥ 2
 
** Amount of (F)BB(V)+CV(L/B) ≥ 2
* If Slow Fleet, go to H.
+
*Meet '''ANY''' of the following to go to H
 +
**Slow fleet
 +
**CL+DD+AO is not 6
 +
**Fleet has no radars
 
*Meet '''ALL''' of the following to go to F
 
*Meet '''ALL''' of the following to go to F
 
**Fleet contains 6 ships
 
**Fleet contains 6 ships
Line 58: Line 61:
 
**Fleet contains CL and DD only
 
**Fleet contains CL and DD only
 
**Fleet carries at least 1 radar
 
**Fleet carries at least 1 radar
* The following affects your chances of going to F if not meeting any of the above conditions
+
*Otherwise, the following affects your chances of going to F if not meeting any of the above conditions
** 6 DD, ~50% F, ~50% H.
+
**Fleet contains AO: 55%
** 1CL + 5DD, ~30% F, ~70% H.
+
**Fleet doesn't contain AO: 35%
** Fleet contains AO '''AND''' Fast Fleet, ~40% F, 60% H.
+
 
* Otherwise, go to H.
 
  
 
|H -> F/empty = * Amount of CL+DD+AO = 6
 
|H -> F/empty = * Amount of CL+DD+AO = 6

Revision as of 05:33, 11 July 2021

World 3-2: キス島沖 The Kis Island

Strategy Name
キス島撤退作戦 (Kis Island Withdrawal Tactics)
Difficulty
☆ ☆ ☆ ☆ ☆
Item
Ammunition Furniture Box (Small)
Strategy Content
軽巡を旗艦とした水雷戦隊、または駆逐艦のみの艦隊で、敵包囲下の北方海域キス島に突入!島の守備隊を無事収容せよ!
Using either a torpedo squadron with light cruiser as flagship or a fleet composed of only destroyers, charge the waters around Kis Island surrounded by the enemy! Take in the forces garrisoned on the island!
3-2
Fleet CL 5DD
Route Random
C-G-H-F-L (Fast fleet)
C-G-F-L (Fast or Fast+ fleet)
C-E-F-L (Fast+ fleet)
Other Notes
AP AS AS+
0 0 0

Stage Guide

3-2 Branching Rules
Nodes Rules
Start
A
  • Do not meet the requirements to go to C.
C
  • Meet ANY of the following requirements:
    • Fleet contains (F)BB(V) or CV(L/B)
    • Amount of CL = 1 ('exactly 1, no more') AND amount of DD ≥ 4
    • Amount of DD = 6
C
A
  • Meeting ANY of the following FORCES you to A:
    • Amount of DD ≤ 3
    • Amount of (F)BB(V)+CV(B) ≥ 2
  • Meet ANY of the following to go to G
    • Fleet contains slow ship
    • CL+DD+AO is not 6
    • Fleet has no radars
  • Meet ALL of the following to go to E
    • Fleet contains 6 ships
    • Fastest Fleet
    • Fleet contains CL and DD only
    • 4 ships carrying radars
  • Otherwise if fleet contains AO or the speed is Fast+: 40% E, 60% G.
  • Finally, go to G if the fleet doesn't meet any of the above conditions
E
G
E
D
  • Go to F if Fast+ fleet
  • Otherwise, random (80% F)
F
G
F
  • Meeting ANY of the following FORCES you to J:
    • Fleet contains CV(B) or SS(V)
    • Amount of (F)BB(V)+CV(L/B) ≥ 2
  • Meet ANY of the following to go to H
    • Slow fleet
    • CL+DD+AO is not 6
    • Fleet has no radars
  • Meet ALL of the following to go to F
    • Fleet contains 6 ships
    • Fast+ Fleet
    • Fleet contains CL and DD only
    • Fleet carries at least 1 radar
  • Otherwise, the following affects your chances of going to F if not meeting any of the above conditions
    • Fleet contains AO: 55%
    • Fleet doesn't contain AO: 35%
H
J
H
F
  • Amount of CL+DD+AO = 6
I
  • Do not meet the requirements to go to F.


Tips

  • All destroyers should be remodeled, equipped with double attack setup and have their stats maxed (with the exception of AA).
  • Use Line ahead in boss node.


Standard Compositions

  • Each fleet composition below has a chance of avoiding Node H if specific conditions are met:
    • 6 DD has a 50% chance of avoiding Node H
    • 1 CL 5 DD have a 30% chance of avoiding Node H


Speed Enhanced Compositions

  • By using equipment such as turbines and boilers, you can also avoid Node G and H (See Improving Ship Speed for additional details on how to improve your ships speed performance when considering the below options)
    • Fast+ fleet that consists of 1CL 5DD and is equipped with 1 Radar will always bypass node H
    • Using a Fleet of ships that can go Fastest will give them a 50% chance of avoiding going to Node G and instead take Node E
      • Ships such as Shimakaze and Tashkent can easily reach fastest without lots of boilers, however all other DD will need 2 of New High Pressure, High Speed Boilers to achieve Fastest which can only be achieved through Amatsukaze or expensive engine improvements.
    • A Fast Fleet consisting of 1 AO, 1 XX, 4 DD has a 40% chance of avoiding node H and 40% chance of going to Node E


Ammo Farming : 1 XX (as long as ship is not a (F)BB(V) or CV(L)(B)

  • This map makes it possible to farm ammo which you can earn anywhere between 50-155 ammo. The process to gaining ammo is simple and it is recommended to use a throwaway ship to save on spending resources while completing the take.
  • The following steps must be taken to ensure this can be completed:
    • Equip throwaway ship with Repair Team
    • Send this to Node A and lose the battle
    • Select to use repair team onward.
    • Reach Node B and get ammo
  • NOTE: The Repair Team is not consumed while doing this process as this is the only battle you go through and your repair team is only consumed if you enter a 2nd fight. Since there is no 2nd fight, the repair team remains equipped on your throwaway ship.
  • Once complete, remove Repair Team from said ship and rinse and repeat as you gain ammo at an alarming rate.
  • Additional Note: This process will cause your Sortie Win/Lose Ratio to drop over time if you do not have a large sortie participation number. Please carefully consider doing this practice if you are relatively new as it could risk your chance in participating in Events if your sortie % rate drops to below 75%.

Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
敵北方遊撃任務部隊
Pattern 1 Light Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:16
AS:36
AS+:72
Pattern 2 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 3 Light Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:16
AS:36
AS+:72
Pattern 4 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 5 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Pattern 6 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
B
Resource Node
Pattern 1Ammo + 50 150
C
敵北方水雷戦隊
Pattern 1 Light Cruiser Ho-Class flagshipTorpedo Cruiser Chi-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 2 Torpedo Cruiser Chi-Class eliteTorpedo Cruiser Chi-Class eliteTorpedo Cruiser Chi-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 3 Light Cruiser Ho-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 2: Double Line
Formation 1: Line Ahead
D
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
E
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
F
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
G
Maelstrom Node
Pattern 1Fuel - ?
H
敵北方水上打撃艦隊
Pattern 1 Battleship Ru-Class eliteBattleship Ru-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 4: Echelon
Formation 1: Line Ahead
Pattern 2 Battleship Ru-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Formation 4: Echelon
Pattern 3 Battleship Ru-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 4: Echelon
Formation 1: Line Ahead
I
Resource Node
Pattern 1Small Furniture Box + 1
J
敵北方攻撃任務群 先遣護衛戦隊
Pattern 1 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 2 Light Cruiser He-Class flagshipLight Cruiser Ho-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Pattern 3 Heavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 4 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Pattern 5 Heavy Cruiser Ri-Class flagshipLight Cruiser He-Class flagshipLight Cruiser Ho-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 6 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
K
敵北方攻撃任務群 機動部隊
Pattern 1 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class flagshipBattleship Ru-Class eliteDestroyer Ha-Class Late ModelDestroyer Ha-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 2 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 3 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 4 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class flagshipBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 5 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteBattleship Ru-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 6 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
L
敵キス島包囲艦隊
Pattern 1 Light Cruiser He-Class flagshipLight Cruiser He-Class eliteDestroyer Ha-Class Late ModelDestroyer Ha-Class Late ModelDestroyer Ha-Class Late ModelTransport Ship Wa-Class elite
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 2 Light Cruiser He-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ha-Class Late ModelDestroyer Ha-Class Late ModelTransport Ship Wa-ClassTransport Ship Wa-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 3 Light Cruiser Ho-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelTransport Ship Wa-ClassTransport Ship Wa-Class
Formation 2: Double Line
Formation 1: Line Ahead

World 3/3-2/Drop list