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Difference between revisions of "World 2/2-2"

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Line 10: Line 10:
 
| aircon = {{AirControlSystem
 
| aircon = {{AirControlSystem
 
| Map = 2-2
 
| Map = 2-2
| Fleet = 1AV, 2CVL, 2DE, 1CL<br/>1AV, 2DD, 3XX (XX = CLT, CA(V), CL or AV)
+
| Fleet = 1AV, 2CVL, 2DE, 1CL<br/>1AV, 2DD, 3CLT/CA(V)/CL/AV
 
| Route = Random.<br/>{{MapRoute|C|blue|E|red|K|red}}<br/>{{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
| Route = Random.<br/>{{MapRoute|C|blue|E|red|K|red}}<br/>{{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
| AS = 41
 
| AS = 41
Line 48: Line 48:
  
 
|H/empty -> I/empty, J/resource, K =  
 
|H/empty -> I/empty, J/resource, K =  
*Random between I and K if  
+
*Random between I and K if:
 
**(F)BB(V)+CV(L/B) ≥ 4
 
**(F)BB(V)+CV(L/B) ≥ 4
 
**Fleet contains SS(V)
 
**Fleet contains SS(V)
Line 62: Line 62:
 
**Taking a CL that can carry '''{{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}''' will allow you to increase your resource pickup.
 
**Taking a CL that can carry '''{{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}''' will allow you to increase your resource pickup.
  
*'''1AV, 2DD, 3XX (XX being any CLT, CA(V), CL or AV)'''  
+
*'''1AV, 2DD, 3CLT/CA(V)/CL/AV'''  
 
*Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|G|red|K|red}}
 
*Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|G|red|K|red}}
 
**'''1AV, 4DD, 1CL''' (fast) guaranti the shortest route.
 
**'''1AV, 4DD, 1CL''' (fast) guaranti the shortest route.

Revision as of 02:11, 5 January 2022

World 2-2: バシー島海峡 Bashi Island Strait

Strategy Name
柳輸送作戦 (Weeping Willow Transport Tactics)
Difficulty
☆ ☆ ☆ ☆
Item
Bauxite Instant construction Material
Strategy Content
艦隊をバシー海峡に展開せよ!同方面の制海権を確保し、南方からの資源輸送の安全に務め、防衛体制を強化せよ!
Deploy the fleet to the Bashi Strait! Secure control of the sea in this area, secure the transportation of resources from the south, and strengthen the defenses!
2-2
Fleet 1AV, 2CVL, 2DE, 1CL
1AV, 2DD, 3CLT/CA(V)/CL/AV
Route Random.
C E K
C E F H K
Other Notes
AP AS AS+
19 41 82

Stage Guide

2-2 Branching Rules
Nodes Rules
C
B
  • Meeting ANY of the following requirements forces you to B:
    • Amount of CV(L/B) ≥ 3
    • Amount of BBV ≥ 2
    • Fleet contains AO, but no SS(V).
  • Go to E if fleet contains AV/AS but no BBV
  • Random routing between B and E if fleet contains both BBV and AV
  • Random routing between B and D if fleet contains BBV but no AV
  • Otherwise, random routing between D and E.
D
E
E
F
  • Go to G if amount of CV(L/B)+(F)BB(V) ≥ 4
  • Meet ANY of the following to go to F
    • DE ≥ 2
    • AS ≥ 1, DD ≥ 3 and (F)BB(V)+CV(L/B) = 0
  • Random routing between G and K if fleet contains any CV(L/B)+(F)BB(V) or DD+DE ≤ 1
  • Go to K if fleet contains CL, DD ≥ 2 and the fleet is fast
  • Otherwise, random routing between F and K.
G
K
G
H
  • Meet ANY of the following to go to H
    • Fleet contains CV(L/B)
    • Fleet contains no DDs
  • Otherwise, random routing
K
H
I
  • Random between I and K if:
    • (F)BB(V)+CV(L/B) ≥ 4
    • Fleet contains SS(V)
  • Go to K if fleet contains CV(L/B) or AV
  • Otherwise, random between J and K if fleet contains CL and DD
  • Otherwise, random between I and K
J
K


Recommended Fleet

  • 1AV, 2CVL, 2DE, 1CL
  • Route = C E F H K
    • Takes a fixed route with 1 surface battle and a bauxite node F before routing directly to the boss.
    • Taking a CL that can carry Landing CraftsDaihatsu Landing Craft
      Toku Daihatsu Landing Craft
      will allow you to increase your resource pickup.
  • 1AV, 2DD, 3CLT/CA(V)/CL/AV
  • Route = C E K or C E G K
    • 1AV, 4DD, 1CL (fast) guaranti the shortest route.
    • Avoid Node G, which contains Ru-class BBs
    • Be sure your AV and CAV (if used) bring enough Seaplanes bomber and fighters to help overpower the boss composition's air power as there will be a Wo-class EliteStandard Carrier Wo-Class Elite or Nu-class EliteLight Carrier Nu-Class Elite present at the boss node in all compositions.


Bauxite, Steel and Transports Farming

This map is ideal for farming Transport kills for Bw3 and Bw4, as node B contains 2 Transports and can be reached consistently

  • 3-6CV(L)/BBV, 0-3XX
  • Route = C B A
    • Using 3 CL/CAV carrying Midget SubmarineType A Kouhyouteki
      Type C Kouhyouteki
      Type D Kouhyouteki Kai (Kouryuu Kai)
      and Landing CraftsDaihatsu Landing Craft
      Toku Daihatsu Landing Craft
      alongside your carriers will allow you to have a strong opening, coupled with a higher resource gain.
  • Node A give bauxite, and even with multiple carriers in your fleet, it is possible to break even on bauxite consumption and even make a net gain.
  • You will also drop a lot of medium ships (mostly CAs), that can be scraped for a reasonable amount of steel.


Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Resource Node
Pattern 1Bauxite + 10 20
B
敵上陸船団
Pattern 1 Light Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Pattern 2 Light Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Pattern 3 Light Cruiser Ho-Class eliteTransport Ship Wa-ClassTransport Ship Wa-ClassDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Pattern 4 Transport Ship Wa-Class eliteTransport Ship Wa-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
Pattern 5 Transport Ship Wa-Class eliteTransport Ship Wa-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
Pattern 6 Transport Ship Wa-ClassTransport Ship Wa-ClassLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
C
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
D
敵上陸船団
Pattern 1 Light Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Pattern 2 Light Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Pattern 3 Light Cruiser Ho-Class eliteTransport Ship Wa-ClassTransport Ship Wa-ClassDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Pattern 4 Transport Ship Wa-Class eliteTransport Ship Wa-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
Pattern 5 Transport Ship Wa-Class eliteTransport Ship Wa-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
Pattern 6 Transport Ship Wa-ClassTransport Ship Wa-ClassLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
E
敵水雷戦隊
Pattern 1 Light Cruiser Ho-Class eliteTorpedo Cruiser Chi-Class eliteTorpedo Cruiser Chi-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 2 Light Cruiser Ho-Class eliteTorpedo Cruiser Chi-ClassTorpedo Cruiser Chi-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 3 Light Cruiser Ho-ClassTorpedo Cruiser Chi-ClassTorpedo Cruiser Chi-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
F
Resource Node
Pattern 1Bauxite + 15 35
G
敵水上打撃部隊
Pattern 1 Battleship Ru-Class eliteBattleship Ru-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 2 Battleship Ru-Class eliteBattleship Ru-ClassLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 3 Battleship Ru-ClassBattleship Ru-ClassLight Cruiser Ho-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
H
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
I
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
J
Resource Node
Pattern 1Instant Construction + 1
K
敵通商破壊機動部隊 主力艦隊
Pattern 1 Standard Carrier Wo-Class eliteBattleship Ru-Class eliteBattleship Ru-Class eliteLight Cruiser He-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
Formation 1: Line Ahead
AP:18
AS:41
AS+:81
Pattern 2 Standard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
Formation 1: Line Ahead
AP:18
AS:41
AS+:81
Pattern 3 Light Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
Formation 1: Line Ahead
AP:16
AS:36
AS+:72
Pattern 4 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Pattern 5 Light Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:16
AS:36
AS+:72

World 2/2-2/Drop list