Line 1: |
Line 1: |
| =Introduction= | | =Introduction= |
| | | |
− | Combat is a major component of the game in Kantai Collection. Combat is accessed through the sortie menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. | + | Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat. |
| | | |
| =Combat Phases= | | =Combat Phases= |
Line 251: |
Line 251: |
| |- | | |- |
| |rowspan="4"; style="text-align: center|'''Victory''' | | |rowspan="4"; style="text-align: center|'''Victory''' |
− | |style="text-align: center; color:#63620a;"|'''Total Victory: S'''<br>'''(完全勝利S)''' | + | |style="text-align: center; color:#63620a;"|{{TextGlow|'''Total Victory: S<br>(完全勝利S)'''|black|text-colour=gold|glow-size=2px}} |
− | |style="text-align: center; color:#63620a;"|'''Perfect S''' | + | |style="text-align: center; color:#63620a;"|{{TextGlow|'''Perfect S'''|black|text-colour=gold|glow-size=2px}} |
| | | | | |
| * Sink all enemy ships, while taking no damage in return. | | * Sink all enemy ships, while taking no damage in return. |
| * In special nodes like air raids and RADAR ambush; take 0 damage. | | * In special nodes like air raids and RADAR ambush; take 0 damage. |
| |- | | |- |
− | |style="text-align: center; color:#63620a;"|'''Victory: S'''<br>'''(勝利S)''' | + | |style="text-align: center"|{{TextGlow|'''Victory: S<br>(勝利S)'''|black|text-colour=gold|glow-size=2px}} |
− | |style="text-align: center; color:#63620a;"|'''S rank''' | + | |style="text-align: center"|{{TextGlow|'''S rank'''|black|text-colour=gold|glow-size=2px}} |
| | | | | |
| * Sink all enemy ships. | | * Sink all enemy ships. |
| * In special nodes like air raids and RADAR ambush; take less than 5% damage. | | * In special nodes like air raids and RADAR ambush; take less than 5% damage. |
| |- | | |- |
− | |style="text-align: center; color:#7d0a0a;"|'''Victory: A'''<br>'''(勝利A)''' | + | |style="text-align: center"|{{colour|red|'''Victory: A<br>(勝利A)'''}} |
− | |style="text-align: center; color:#7d0a0a;"|'''A rank''' | + | |style="text-align: center"|{{colour|red|'''A rank'''}} |
| | | | | |
| * Sink 2/3 of the enemy ships. | | * Sink 2/3 of the enemy ships. |
| * In special nodes like air raids and RADAR ambush; take between 5% and 10% damage. | | * In special nodes like air raids and RADAR ambush; take between 5% and 10% damage. |
| |- | | |- |
− | |style="text-align: center; color:#91450a;"|'''Tactical Victory: B'''<br>'''(戦術的勝利B)''' | + | |style="text-align: center"|{{TextGlow|'''Tactical Victory: B<br>(戦術的勝利B)'''|black|text-colour=orange|glow-size=2px}} |
− | |style="text-align: center; color:#91450a;"|'''B rank''' | + | |style="text-align: center"|{{TextGlow|'''B rank'''|black|text-colour=orange|glow-size=2px}} |
| | | | | |
| * Sink the enemy flagship. | | * Sink the enemy flagship. |
Line 279: |
Line 279: |
| |- | | |- |
| |rowspan="4"; style="text-align: center|'''Defeat''' | | |rowspan="4"; style="text-align: center|'''Defeat''' |
− | |style="text-align: center; color:#918f0a;"|'''Tactical Defeat: C'''<br>'''(戦術的敗北C)''' | + | |style="text-align: center"|{{TextGlow|'''Tactical Defeat: C<br>(戦術的敗北C)'''|black|text-colour=Yellow|glow-size=2px}} |
− | |style="text-align: center; color:#918f0a;"|'''C Rank''' | + | |style="text-align: center"|{{TextGlow|'''C Rank'''|black|text-colour=Yellow|glow-size=2px}} |
| | | | | |
| * If the enemy flagship survives, have the enemy Damage % gauge be between 0.5x and 2.5x of yours. | | * If the enemy flagship survives, have the enemy Damage % gauge be between 0.5x and 2.5x of yours. |
Line 287: |
Line 287: |
| * In special nodes like air raids and RADAR ambush; take between 50% and 20% damage. | | * In special nodes like air raids and RADAR ambush; take between 50% and 20% damage. |
| |- | | |- |
− | |style="text-align: center; color:#0b732e;"|'''Defeat: D'''<br>'''(敗北D)''' | + | |style="text-align: center"|{{TextGlow|'''Defeat: D<br>(敗北D)'''|black|text-colour=lime|glow-size=2px}} |
− | |style="text-align: center; color:#0b732e;"|'''D rank''' | + | |style="text-align: center"|{{TextGlow|'''D rank'''|black|text-colour=lime|glow-size=2px}} |
| | | | | |
| * If the enemy flagship survives and your Damage % gauge is less than 0.5x of the enemy's. | | * If the enemy flagship survives and your Damage % gauge is less than 0.5x of the enemy's. |
Line 297: |
Line 297: |
| * In special nodes like air raids and RADAR ambush; take heavy damage. | | * In special nodes like air raids and RADAR ambush; take heavy damage. |
| |- | | |- |
− | |style="text-align: center; color:#074eb8;"|'''Defeat: E'''<br>'''(敗北E)''' | + | |style="text-align: center"|{{TextGlow|'''Defeat: E'''<br>(敗北E)'''|white|text-colour=blue|glow-size=2px}} |
− | |style="text-align: center; color:#074eb8;"|'''E rank''' | + | |style="text-align: center"|{{TextGlow|'''E rank'''|white|text-colour=blue|glow-size=2px}} |
| | | | | |
| * The enemy flagship survives and the number of sunk ships in your fleet meets the minimum kill requirements. | | * The enemy flagship survives and the number of sunk ships in your fleet meets the minimum kill requirements. |