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The following conditions must be met to attain each rank:
 
The following conditions must be met to attain each rank:
   −
{| class="wikitable" style="width: 75%; margin: auto;"
+
{| class="wikitable" style="width: 75%; margin: auto; text-align:center"
|-
   
!Victory State
 
!Victory State
 
!Rank
 
!Rank
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!Conditions
 
!Conditions
 
|-
 
|-
|rowspan="4"; style="text-align: center|'''Victory'''
+
|rowspan=4|'''Victory'''
|style="text-align: center; color:#63620a;"|{{TextGlow|'''Total Victory: S<br>(完全勝利S)'''|black|text-colour=gold|glow-size=2px}}
+
|{{TextGlow|'''Total Victory: S<br>(完全勝利S)'''|black|text-colour=gold|glow-size=2px}}
|style="text-align: center; color:#63620a;"|{{TextGlow|'''Perfect S'''|black|text-colour=gold|glow-size=2px}}
+
|{{TextGlow|'''Perfect S'''|black|text-colour=gold|glow-size=2px}}
|  
+
|style="text-align:left|
 
* Sink all enemy ships, while taking no damage in return.
 
* Sink all enemy ships, while taking no damage in return.
 
* In special nodes like air raids and RADAR ambush; take 0 damage.
 
* In special nodes like air raids and RADAR ambush; take 0 damage.
 
|-
 
|-
|style="text-align: center"|{{TextGlow|'''Victory: S<br>(勝利S)'''|black|text-colour=gold|glow-size=2px}}
+
|{{TextGlow|'''Victory: S<br>(勝利S)'''|black|text-colour=gold|glow-size=2px}}
|style="text-align: center"|{{TextGlow|'''S rank'''|black|text-colour=gold|glow-size=2px}}
+
|{{TextGlow|'''S rank'''|black|text-colour=gold|glow-size=2px}}
|  
+
|style="text-align:left|
 
* Sink all enemy ships.
 
* Sink all enemy ships.
 
* In special nodes like air raids and RADAR ambush; take less than 5% damage.
 
* In special nodes like air raids and RADAR ambush; take less than 5% damage.
 
|-
 
|-
|style="text-align: center"|{{colour|red|'''Victory: A<br>(勝利A)'''}}
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|{{colour|red|'''Victory: A<br>(勝利A)'''}}
|style="text-align: center"|{{colour|red|'''A rank'''}}
+
|{{colour|red|'''A rank'''}}
|  
+
|style="text-align:left|
 
* Sink 2/3 of the enemy ships.
 
* Sink 2/3 of the enemy ships.
 
* In special nodes like air raids and RADAR ambush; take between 5% and 10% damage.
 
* In special nodes like air raids and RADAR ambush; take between 5% and 10% damage.
 
|-
 
|-
|style="text-align: center"|{{TextGlow|'''Tactical Victory: B<br>(戦術的勝利B)'''|black|text-colour=orange|glow-size=2px}}
+
|{{TextGlow|'''Tactical Victory: B<br>(戦術的勝利B)'''|black|text-colour=orange|glow-size=2px}}
|style="text-align: center"|{{TextGlow|'''B rank'''|black|text-colour=orange|glow-size=2px}}
+
|{{TextGlow|'''B rank'''|black|text-colour=orange|glow-size=2px}}
|  
+
|style="text-align:left|
 
* Sink the enemy flagship.
 
* Sink the enemy flagship.
 
** The number of enemies sunk must be greater than the number of your ships sunk.
 
** The number of enemies sunk must be greater than the number of your ships sunk.
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* ''If any of your ships sink, this is the maximum rank you can get''.
 
* ''If any of your ships sink, this is the maximum rank you can get''.
 
|-
 
|-
|rowspan="4"; style="text-align: center|'''Defeat'''
+
|rowspan=4|'''Defeat'''
|style="text-align: center"|{{TextGlow|'''Tactical Defeat: C<br>(戦術的敗北C)'''|black|text-colour=Yellow|glow-size=2px}}
+
|{{TextGlow|'''Tactical Defeat: C<br>(戦術的敗北C)'''|black|text-colour=Yellow|glow-size=2px}}
|style="text-align: center"|{{TextGlow|'''C Rank'''|black|text-colour=Yellow|glow-size=2px}}
+
|{{TextGlow|'''C Rank'''|black|text-colour=Yellow|glow-size=2px}}
|  
+
|style="text-align:left|
 
* If the enemy flagship survives, have the enemy Damage % gauge be between 0.5x and 2.5x of yours.
 
* If the enemy flagship survives, have the enemy Damage % gauge be between 0.5x and 2.5x of yours.
 
** Also applies if you sunk any ships during the battle.
 
** Also applies if you sunk any ships during the battle.
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* In special nodes like air raids and RADAR ambush; take between 50% and 20% damage.
 
* In special nodes like air raids and RADAR ambush; take between 50% and 20% damage.
 
|-
 
|-
|style="text-align: center"|{{TextGlow|'''Defeat: D<br>(敗北D)'''|black|text-colour=lime|glow-size=2px}}
+
|{{TextGlow|'''Defeat: D<br>(敗北D)'''|black|text-colour=lime|glow-size=2px}}
|style="text-align: center"|{{TextGlow|'''D rank'''|black|text-colour=lime|glow-size=2px}}
+
|{{TextGlow|'''D rank'''|black|text-colour=lime|glow-size=2px}}
|  
+
|style="text-align:left|
 
* If the enemy flagship survives and your Damage % gauge is less than 0.5x of the enemy's.
 
* If the enemy flagship survives and your Damage % gauge is less than 0.5x of the enemy's.
 
* If your Damage % gauge is 0.05% (essentially 0).
 
* If your Damage % gauge is 0.05% (essentially 0).
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* In special nodes like air raids and RADAR ambush; take heavy damage.
 
* In special nodes like air raids and RADAR ambush; take heavy damage.
 
|-
 
|-
|style="text-align: center"|{{TextGlow|'''Defeat: E'''<br>(敗北E)'''|white|text-colour=blue|glow-size=2px}}
+
|{{TextGlow|'''Defeat: E'''<br>(敗北E)'''|lightgray|text-colour=blue|glow-size=1px}}
|style="text-align: center"|{{TextGlow|'''E rank'''|white|text-colour=blue|glow-size=2px}}
+
|{{TextGlow|'''E rank'''|lightgray|text-colour=blue|glow-size=1px}}
|  
+
|style="text-align:left|
 
* The enemy flagship survives and the number of sunk ships in your fleet meets the minimum kill requirements.
 
* The enemy flagship survives and the number of sunk ships in your fleet meets the minimum kill requirements.
 
** Not meeting the requirements for a D Rank.
 
** Not meeting the requirements for a D Rank.
|-
   
|}
 
|}
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* Battles ending in an E-Rank have no MVP.
 
* Battles ending in an E-Rank have no MVP.
 
* In a Combined Fleet, each fleet has their own, independent MVP.
 
* In a Combined Fleet, each fleet has their own, independent MVP.
  −
      
{{Mechanics}}
 
{{Mechanics}}
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
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