Improvement
Introduction
Improvements are upgrades to equipment that increase their performance or upgrade them to better versions. Akashi is required to improve equipment. Improvements are done in Akashi's Improvement Arsenal. Improvement Materials are needed for all improvements.
For a comprehensive list of improvements, please refer to Akashi-List or the List of Improvments.
Overview
- Improvement levels are displayed beside equipment names.
- They run from ★+1 to ★MAX (+10).
- Improvement bonuses are hidden. The increase in stats are not reflected on the stat cards of ship girls.
- This means they do not affect Support Expeditions or hitting OASW thresholds.
- Equipped equipment cannot be improved.
- There is an option to unequip the equipment from the improvement list.
- Equipment must be unlocked in order to be upgraded to a better version.
- Improvements have a chance to fail. Please see below for details.
- Materials and any fodder equipment are still lost on failure.
- You will not lose the actual equipment being improved.
- It is highly recommended you use the guarateed improvement toggle when dealing with expensive improvements and/or rare fodder at ★+6 and beyond.
- Akashi Kai has a higher success rate than her base version.
- Improved equipment cannot be used as fodder.
- Certain conversion quests like F15 and F29 that do not require ★MAX equipment will carry over any improvements to the upgraded equipment.
- This is currently the only way to obtain improved versions of the unimprovable Reppuu (601 Air Group).
Improvement Success Rates
Akashi's level does not affect improvement rates. However, her remodel status does. It is highly recommended that she be remodeled to Kai as soon as you obtain her to maximise your improvement success rates. The data below is sourced from KanColle Kai. Note that the browser version has a small chance of failure even when the listed rate is 100%.
Modification Level | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ | 8★ | 9★ | Max★ | Upgrade |
---|---|---|---|---|---|---|---|---|---|---|---|
Akashi | 100% | 100% | 100% | 100% | 95% | 90% | 80% | 77% | 72% | 60% | 50% |
Akashi Kai | 100% | 100% | 100% | 100% | 100% | 95% | 90% | 82% | 77% | 67% | 62% |
Improvement Bonuses
For calculated improvment bonuses, please refer to the Reference Charts.
Square Rooted Bonus
Bonuses to attack power (day shelling, night shelling, torpedo, ASW), anti-air, LoS, accuracy and evasion are all a function of the square root of the improvement level. The bonus can be calculated by:
[math]\displaystyle{ \text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \sqrt{\bigstar} }[/math]
- [math]\displaystyle{ \bigstar }[/math] is the improvement level of the equipment.
- [math]\displaystyle{ \text{Mod}_\text{equip} }[/math] is the equipment modifer for that stat. Please refer to the table below for details.
Equipment Type | Day Battle | Night Battle | ASW | Anti-Air | Line of Sight | Accuracy | Evasion | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Firepower | Torpedo | Equipment AA | Fleet AA | Shelling | Torpedo | Shelling | Torpedo | ||||||
Main Guns | Small Caliber (Red) |
1 | - | 1 | - | - | - | - | 1 | - | - | - | |
Small Caliber High-Angle (Green) |
1 | - | 1 | - | 0.7 | 3 | - | 1 | - | - | - | ||
Medium Caliber |
1 | - | 1 | - | - | - | - | 1 | - | - | - | ||
Large Caliber |
1.5 | - | 1 | - | - | - | - | 1 | - | - | - | ||
Secondary Guns | Normal (Yellow) |
1 | - | 1 | - | - | - | - | 1 | - | - | - | |
High-Angle (Green) |
Linear 0.2 | - | Linear 0.2 | - | 0.7 | 3 | - | 1 | - | - | - | ||
Anti-Air Guns |
1 | 1.2 | - | - | 0.7 | - | - | - | 2 | - | - | ||
Anti-Aircraft Fire Director |
1 | - | 1 | - | 0.7 | 2 | - | 1 | - | - | - | ||
Torpedoes |
0 | 1.2 | 1 | - | - | - | - | - | 2 | - | - | ||
Carrier-Based Reconnaisance |
- | - | - | - | - | - | 1.2 | - | - | - | - | ||
Seaplanes (Reconnaissance & Bomber) |
- | - | - | - | - | - | 1.2 | - | - | - | - | ||
RADAR |
LOS[1] | - | - | - | - | - | - | 1.25 | 1.7 | - | - | - | |
Anti-Air[2] | - | - | - | - | - | 1.5 | 1.25 | 1 | - | - | - | ||
Depth Charges |
0.75 | - | - | 0.66 | - | - | - | - | - | - | - | ||
SONARs |
0.75 | - | - | 0.66 | - | - | - | 1.3[3] | - | - | 1.5 | ||
Engines |
- | - | - | - | - | - | - | - | - | - | 1.5 | - | |
Shells {GreenAmmo}} |
1 | - | 1 | - | - | - | - | - | 1 | - | - | - | |
Landing Craft |
1 | - | 1 | - | - | - | - | - | - | - | - | - | |
Searchlight |
1 | - | 1 | - | - | - | - | - | - | - | - | - | |
Anti-Ground Rocket |
1 | - | 1 | - | - | - | - | - | - | - | - | - |
Linear Bonus
Bonuses to fighter power, dive bomb, plane torpedo, plane ASW, armour, anti-installation bonus and expedition bonus just have a linear growth. The bonus per improvement level is given by the table below.
Equipment Type | Fighter Power | Dive Bomb | Torpedo | ASW | Armour | Anti-Installation Bonus[1] | Expedition Bonus[2] | |
---|---|---|---|---|---|---|---|---|
Carrier-based Planes | Fighter |
0.2 | - | - | - | - | - | - |
Fighter-Bomber |
0.2 | - | - | - | - | - | - | |
Torpedo Bomber |
- | - | 0.2 | 0.2 | - | - | - | |
Land-Based Fighter/Interceptor |
0.2 | - | - | - | - | - | - | |
Bulge |
Medium | - | - | - | - | 0.2 | - | - |
Large | - | - | - | - | 0.3 | - | - | |
Seaplane Bombers |
- | 0.2 | - | - | - | - | - | |
Auto-gyro |
Basic[3] | - | - | - | 0.2 | - | - | - |
Advanced[4] | - | - | - | 0.3 | - | - | - | |
Landing Craft | Daihatsu |
- | - | - | - | - | 0.02% | 0.05%[5]
|
Amphibious Tank |
- | - | - | - | - | 0.03% | 0.01% |
- ↑ See Anti-Installation for more details.
- ↑ See Expedition for more details
- ↑ Ka-type Observation Autogyro and O Type Observation Autogyro Kai
- ↑ O Type Observation Autogyro Kai Ni, S-51J and S-51J Kai
- ↑ For Daihatsu-class Landing Craft and Toku Daihatsu-class Landing Craft.
- ↑ For Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines).
See Also
Akashi's Improvement Arsenal
Improvement/Table
Improvement/Reference Charts
Improvement Priority
https://akashi-list.me/