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User:神楽坂磯風/Non-Event Map Comps
Overview
After phase 2, the importance of small ships in non-event maps is significant (since many map requires 1CL2DD). Fortunately, many random offrouting was replaced by LoS check. 3-5, 6-1, 6-2, 6-3, 6-4 and 6-5 generally remained unchanged.
After the update in which the attack caps were increased(Shelling 180 -> 220, Night 300 -> 360, Support 150 -> 180 etc.), the marginal value of improvement is generally increased too. Moreover, the difference between Yamato class and other BBs(except Nagamutsu special attack) is significant.
Mogami Kai Ni and Yahagi Kai N B are one of the key ships which play almost unreplacable roles.
From quests, you can get 4 good torpedo bombers, 3 dive bombers with anti-air resistance, 2 dive bombers with long range, several fighters, and two main guns (41cm Triple Gun Mount Kai Ni and 41cm Twin Gun Mount Kai Ni). These weapons enable you to clear the most maps in Medium, even some maps in Hard. After you obtained the most of the equipment given by quests, and have one or two fleets of Kai Ni ships, it should be easy to clear all non-event maps, except 5-5, 6-4 and 6-5 which require some improvements and carefully planned strategies.
5-5
Souya Jet Comp(recommended)
LoS 66 (x2) Airpower 136 (AP on node H) Note: If you do not have 3 jets, the third jet can be replaced by a fighter, but the firepower of CVB will be significantly reduced. Two jets can be obtained by questchain (Keiun requires improvement before conversion); One jet can be obtained by annual quest.
CAV Comp
CLT+CL Comp
6-4
In all comps, it's recommended to send LBAS to Ru-class node instead of kamikazing the boss.
Fast comp
Note:
- Dive bombers give a bonus against Isolated Island Princess. Ise Kai Ni with two dive bombers can kill the boss in night battle with two hits.
- Destroyers with Special Type 2 Amphibious Tank and Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines) and WG42 can dispatch Supply Depot Princess in one hit.
- Destroyers with only one rocket (WG42 and its Japanese equivalents) can reach the firecap 220 against Artillery Imp.