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* Anti-submarine warfare takes place following the same order as stated above, except that phases like aerial combat cannot occur for obvious reasons.
 
* Anti-submarine warfare takes place following the same order as stated above, except that phases like aerial combat cannot occur for obvious reasons.
 
* The main fleet will not take part in anything related to torpedoes.
 
* The main fleet will not take part in anything related to torpedoes.
* The miss and scratch rate for combined fleets appear to be higher; probably to balance out the 12 vs 6 system.
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* The accuracy of all of the ships in combined fleet appears to be very low; probably to balance out the 12 vs 6 system.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
 
* Fleet command facility cannot retreat 2nd Flagship. Advance at your own risk.
 
* Fleet command facility cannot retreat 2nd Flagship. Advance at your own risk.
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