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Difference between revisions of "World 1/1-6"

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(→‎Tips: Linkify Bq3)
Line 11: Line 11:
 
| aircon = {{AirControlSystem
 
| aircon = {{AirControlSystem
 
| Map = 1-6 South
 
| Map = 1-6 South
| Fleet = 1CL 5DD
+
| Fleet = 1CL, 5DD
| Route = A-E-G-F-B-N
+
| Route = {{MapRoute|A|blue|E|red|G|green|F|pink|B|red|N}}
 
| AS = 83
 
| AS = 83
 
| Notes= Assuming highest AS formations
 
| Notes= Assuming highest AS formations
Line 18: Line 18:
 
{{AirControlSystem
 
{{AirControlSystem
 
| Map = 1-6 North
 
| Map = 1-6 North
| Fleet = 2BBV 1CL 3DD
+
| Fleet = 2BBV, 1CL, 3DD
| Route = B-C-H-K-M-J-D-N
+
| Route = {{MapRoute|C|red|H|blue|K|red|M|green|J|red|D|pink|N}}
 
| AS = 177
 
| AS = 177
 
| Notes= Assuming highest AS formations
 
| Notes= Assuming highest AS formations
Line 30: Line 30:
 
|0 -> A/empty =  
 
|0 -> A/empty =  
 
* Meet '''ALL''' of the requirements
 
* Meet '''ALL''' of the requirements
** Amount of DD+DE 4
+
** Amount of DD+DE 4
 
** Fleet doesn't contain CA(V), BBV or CVL
 
** Fleet doesn't contain CA(V), BBV or CVL
 
|0 -> C/battle =  
 
|0 -> C/battle =  
 
* Meet '''ANY''' of the requirements
 
* Meet '''ANY''' of the requirements
 
** Fleet contains CA, BBV or CVL
 
** Fleet contains CA, BBV or CVL
** Amount of DD + DE in fleet is 3
+
** Amount of DD + DE in fleet is 3
  
 
|G/resource -> F/battle =  
 
|G/resource -> F/battle =  
Line 46: Line 46:
 
*Meet '''ALL''' of the following requirements:
 
*Meet '''ALL''' of the following requirements:
 
** Fleet with at least 3 DD + DE  
 
** Fleet with at least 3 DD + DE  
** CVL + BBV + CA + CAV 2  
+
** CVL + BBV + CA + CAV 2  
** Pass the LoS check by reaching '''30 or higher with the F33 formula (C<sub>n</sub>=3)'''
+
** Pass the LoS : '''LoS ≥ 30''' (Cn3)
 
|M/resource -> L/battle =
 
|M/resource -> L/battle =
 
*Meet '''ANY''' of the following requirements:
 
*Meet '''ANY''' of the following requirements:
** CVL + BBV + CA + CAV 3
+
** CVL + BBV + CA + CAV 3
 
** Fleet doesn't have 3 DD + DE
 
** Fleet doesn't have 3 DD + DE
 
** Fail the LoS check
 
** Fail the LoS check
 
}}
 
}}
 +
 +
====Branching rules====
 +
The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V).
 +
You may only use BBV, CA(V), CVL, AV, CL, CT, DD, DE, LHA, AS, and AR.
 +
*Using BBV, CA, or CVL will take you to node {{MapRoute|C|red}} which leads to a harder route, with enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appear at node {{MapRoute|I|red}} (3 out of 6 patterns).
 +
**Generally, the route through {{MapRoute|C|red}} is only taken if a player wishes to brute-force the map or complete specific quests.
 +
*Route {{MapRoute|A|blue|E|red|G|green|F|pink|B|red|N}} is easier with only 3 battles.
 +
**You can bring either "2AV" or "1LHA, 1CAV" to have a chance at avoiding defeat at Node {{MapRoute|F|pink}}, but this can go from {{MapRoute|G|green}} to {{MapRoute|K|red}}, which is harder.
 +
  
 
=== Tips ===
 
=== Tips ===
Reaching node N '''7 times''' clears the map.
+
You have to reach node {{MapRoute|N}} '''7 times''' to clear the map.
* You are rewarded with a certain amount of resources upon reaching node N. The value depends on whether the resource bar is depleted or not.
+
There is no Boss node in this map. Instead, you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.
* The resource bar will reset at midnight at the beginning of each month.
+
*You are rewarded with a high amount of resources upon reaching node {{MapRoute|N}}.  
* The map will be locked at the beginning of each month until you have completed 1-5 for the month.
+
**The value will decrease after the resource bar is depleted.
* Clearing this map rewards you with '''1 [[Seasonal/Present Box 2014|Present Box]] & 75 ranking points'''. No medal.
+
*Like [[1-5]], the resource bar will reset at midnight at the beginning of each month.
* Double-arrow nodes (D, F, L) are Air Battle Only nodes like those first appearing in the Summer 2014 Event. Daytime combat at these nodes have two Aerial Combat phases but no shelling.
+
*The map will be locked at the beginning of each month until you have completed [[1-5]] for the month.
** If your fleet has no ships that can attack during Aerial Combat, you will automatically get a D Defeat (see [[Combat#Victory_Conditions|1st D Defeat condition]]) unless you enter night combat (which is just a normal night battle).
+
*Clearing this map rewards you with '''1 [[Present Box]]''', and '''75 [[ranking]] points'''.
There is no Boss node in this map. Instead you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.
+
*"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes, like those first appearing in the Summer 2014 Event.  
*Because Node N (the node after node B and D) is the End Node, you may advance with a heavily damaged ship (taiha) from node B or D without risk of sinking any of your ships.
+
**Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
**An exception would be when the flagship is heavily damaged. However, if the flagship is equipped with either [[Repair Team]] or [[Repair Goddess]], the player may choose to use it and continue. (There are reports that the item is not consumed if used this way?)
+
**If your fleet has no ships that can attack during Aerial Combat, you will automatically get a ''D rank'' (see [[Combat#Victory_Conditions|1st D rank condition]]), unless you enter night combat.
**Because Node N is not considered to be a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that requires you to reach a boss node.
+
*Node {{MapRoute|N}} not being considered a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that require you to reach a boss node.
*Using BBV, CA, CVL will take you to node C which leads to a route with harder enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appears at node I (3 out of 6 patterns).
+
*Because {{MapRoute|N}} is the End Node, you may advance with a ''heavily damaged'' ship (taiha) from node {{MapRoute|B|red}} or {{MapRoute|D|pink}} without risk of sinking any of your ships.
**Generally speaking, the route through C is only taken if a player wishes to brute-force the map.
+
**An exception would be when the flagship is heavily damaged. However, if it is equipped with a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}}, you may choose to use it and continue (the item is not consumed here).
*The other route (A -> E -> G -> F -> B -> N) has 3 battles total.
+
*Having a ship with [[AACI]] is highly recommended to reduce damage taken on ''Air Battle'' nodes.  
**Node E is Submarine Node with Echelon formation. Because this node is so minor in nature, bringing Anti-Submarine equipments is not required.
+
*Node {{MapRoute|E|red}} is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
**Node F is air-battle only.
+
 
***Having a ship with Anti-Air Cut-In equipment setup is highly recommended to reduce damage taken at node F.
+
 
***This node creates a dilemma for players as most fleets coming through this way have no air attack and so must take a defeat unless night battle is undertaken here (which consumes ammo and can be risky).
+
===Recommended Fleet===
***You can bring either 2 AV or Akitsu Maru + CAV to have a chance at avoiding defeat at Node F, but this fleet can go from G to K which is hard for a light fleet.
+
*'''1CL, 5DD'''
 +
*Route = {{MapRoute|A|blue|E|red|G|green|F|pink|B|red|N}}
 +
**The only composition that guarantees this routing.
 +
**However this fleet will not be able to fight back at node {{MapRoute|F|pink}}, so expect having ''D ranks'' if you don't follow in night battle.
 +
**You can also use '''6DD / 2CL, 4DD / 1LHA, 1CAV, 4DD / 2AV, 4DD / 2AO, 4DD''' as you maybe able to get ''B rank'' at Node {{MapRoute|F|pink}} with these fleets, but these can off-route {{MapRoute|G|green}} to {{MapRoute|K|red}}.
  
<br/>'''Branching rules:'''
+
*'''2BBV, 1CL, 3DD'''  
* The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V)
+
*Route = {{MapRoute|C|red|H|blue|K|red|M|green|J|red|D|pink|N}}
* You may only use BBV, CA(V), CVL, AV, CL, DD, [[Akitsumaru]], [[Katori]], [[Kashima]], [[Akashi]], and [[Taigei]].
+
**Should only be used for some quests such as [[Quests#Bq3|Bq3]].
**Using BBV, CA, CVL will take you to node C which leads to a route with harder enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appears at node I (3 out of 6 patterns).
+
**Goes through a longer and more dangerous route compared to the light fleet.
***Generally speaking, the route through C is only taken if a player wishes to brute-force the map or completing very specific quests that involve using ships that are not just 1 CL , 5 DD.
+
**There is an LoS check at node {{MapRoute|M|green}}. You need to have '''LoS > 30''' (Cn3) in order to go from {{MapRoute|M|green}} to {{MapRoute|J|red}}.
**The other route (A -> E -> G -> F -> B -> N) has 3 battles total.
 
***Node E is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
 
***Node F is an Air Battle node only.
 
***Having a ship with Anti-Air Cut-In equipment setup is highly recommended to reduce damage taken at node F.
 
****This node creates a dilemma for players as most fleets coming through this way have no air attack and so must take a defeat unless night battle is undertaken here (which consumes ammo and can be risky).
 
***You can bring either 2 AV or Akitsu Maru + CAV to have a chance at avoiding defeat at Node F, but this fleet can go from G to K which is hard for a light fleet.
 
  
<br/>'''Additional Notes'''
 
* Node E is a good place for players above Level 80 HQ to complete [[Quests#Bd8|Bd8]] (Sink 6 Submarines) and [[Quests#Bw5|Bw5]] (Sink 15 Submarines).
 
* Equipping a damecon (Repair Team) onto your flagship might be a good idea if by some chance the flagship takes heavy damage at node B, since it allows you to advance to the end node (Node N). Since the damecon is only used upon entering the next fight it'll remain in your inventory upon completing the stage.
 
<br/>'''Recommended Fleet'''
 
*'''1 CL 5 DD''' routes '''A-E-G-F-B-N'''
 
**The only composition that guarantees A -> E -> G -> F -> B -> N.
 
**However this fleet will not be able to fight back at node F, so expect your win rate to go down slightly.
 
**You can also use '''6 DD / 2 CL + 4 DD / Akitsu Maru + CAV + 4 DD / 2 AV + 4 DD / 2 AO + 4 DD''' as you maybe able to get B Victory at Node F with these fleets, but these can off-route G -> K.
 
*'''2 BBV 1 CL 3 DD''' routes '''C-H-K-M-J-D-N'''
 
**Should only be used for some quests such as [[Quests#Bq3|Bq3]] (Enforced Transport Fleet, Weigh Anchor!)
 
**Goes through a longer and much more dangerous route compared to the light fleet route above
 
**There is an LoS check at node M. You need to have '''LoS F33 Cn3 > 30''' in order to go M -> J
 
  
 
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===

Revision as of 16:32, 4 January 2022

World 1-6: 【Extra Operation】 鎮守府近海航路 Sea Route Near Naval Base

Strategy Name
輸送船団護衛作戦 (Convoy Escort Operation)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆
Item
Fuel Ammunition Steel Bauxite
Strategy Content
対潜及び防空能力に優れた艦艇を基幹戦力とした艦隊を編成、輸送船団航路の護衛にあたれ!
Form a fleet consisting of ships with excellent anti-submarine warfare and anti-aircraft capabilities, and protect the transport ship routes!
1-6 South
Fleet 1CL, 5DD
Route A E G F B N
Other Notes Assuming highest AS formations
AP AS AS+
37 83 166
1-6 North
Fleet 2BBV, 1CL, 3DD
Route C H K M J D N
Other Notes Assuming highest AS formations
AP AS AS+
79 177 354

Stage Guide

Branching Rules
Nodes Rules
Start
A
  • Meet ALL of the requirements
    • Amount of DD+DE ≥ 4
    • Fleet doesn't contain CA(V), BBV or CVL
C
  • Meet ANY of the requirements
    • Fleet contains CA, BBV or CVL
    • Amount of DD + DE in fleet is ≤ 3
G
F
  • Fleet consists of 1 CL + 5 [DD + DE]
  • 75% chance if the requirement isn't met
K
  • 25% chance if the requirement to go to node F isn't met
M
J
  • Meet ALL of the following requirements:
    • Fleet with at least 3 DD + DE
    • CVL + BBV + CA + CAV ≤ 2
    • Pass the LoS : LoS ≥ 30 (Cn3)
L
  • Meet ANY of the following requirements:
    • CVL + BBV + CA + CAV ≥ 3
    • Fleet doesn't have 3 DD + DE
    • Fail the LoS check


Branching rules

The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V). You may only use BBV, CA(V), CVL, AV, CL, CT, DD, DE, LHA, AS, and AR.

  • Using BBV, CA, or CVL will take you to node C which leads to a harder route, with enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appear at node I (3 out of 6 patterns).
    • Generally, the route through C is only taken if a player wishes to brute-force the map or complete specific quests.
  • Route A E G F B N is easier with only 3 battles.
    • You can bring either "2AV" or "1LHA, 1CAV" to have a chance at avoiding defeat at Node F, but this can go from G to K, which is harder.


Tips

You have to reach node N 7 times to clear the map. There is no Boss node in this map. Instead, you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.

  • You are rewarded with a high amount of resources upon reaching node N.
    • The value will decrease after the resource bar is depleted.
  • Like 1-5, the resource bar will reset at midnight at the beginning of each month.
  • The map will be locked at the beginning of each month until you have completed 1-5 for the month.
  • Clearing this map rewards you with 1 Present Box, and 75 ranking points.
  • "Double-arrow" nodes D F L, are Air Battle nodes, like those first appearing in the Summer 2014 Event.
    • Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
    • If your fleet has no ships that can attack during Aerial Combat, you will automatically get a D rank (see 1st D rank condition), unless you enter night combat.
  • Node N not being considered a boss node, it will not count towards certain quests (namely Bw1) that require you to reach a boss node.
  • Because N is the End Node, you may advance with a heavily damaged ship (taiha) from node B or D without risk of sinking any of your ships.
    • An exception would be when the flagship is heavily damaged. However, if it is equipped with a Damage controlEmergency Repair Personnel
      Emergency Repair Goddess
      , you may choose to use it and continue (the item is not consumed here).
  • Having a ship with AACI is highly recommended to reduce damage taken on Air Battle nodes.
  • Node E is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.


Recommended Fleet

  • 1CL, 5DD
  • Route = A E G F B N
    • The only composition that guarantees this routing.
    • However this fleet will not be able to fight back at node F, so expect having D ranks if you don't follow in night battle.
    • You can also use 6DD / 2CL, 4DD / 1LHA, 1CAV, 4DD / 2AV, 4DD / 2AO, 4DD as you maybe able to get B rank at Node F with these fleets, but these can off-route G to K.
  • 2BBV, 1CL, 3DD
  • Route = C H K M J D N
    • Should only be used for some quests such as Bq3.
    • Goes through a longer and more dangerous route compared to the light fleet.
    • There is an LoS check at node M. You need to have LoS > 30 (Cn3) in order to go from M to J.


Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
B
任務部隊C群 前衛部隊
Pattern 1 Light Cruiser He-Class flagshipLight Carrier Nu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
AP:16
AS:36
AS+:72
Pattern 2 Heavy Cruiser Ri-Class flagshipLight Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Pattern 3 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Pattern 4 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 5 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
C
通商破壊潜水艦隊 II群
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Formation 5: Line Abreast
Pattern 2 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 5: Line Abreast
Formation 4: Echelon
Pattern 3 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 4 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
D
任務部隊A群 機動部隊(第二波)
Air Raid Node
Pattern 1 Standard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:88
AS:198
AS+:396
Pattern 2 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:48
AS:107
AS+:213
Pattern 3 Standard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:51
AS:114
AS+:228
Pattern 4 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:32
AS:71
AS+:141
Pattern 5 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 6 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
E
通商破壊潜水艦隊 III群
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 2 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 3 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 4 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 5 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Pattern 6 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
F
任務部隊C群 機動部隊
Air Raid Node
Pattern 1 Standard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:35
AS:78
AS+:156
Pattern 2 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 3 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:71
AS+:141
Pattern 4 Standard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:19
AS:42
AS+:84
Pattern 5 Standard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:18
AS:41
AS+:81
Pattern 6 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
G
Resource Node
Pattern 1Ammo + 20 + ( Landing Craft * 5) up to 35 max
H
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
I
通商破壊潜水艦隊 I群
Pattern 1 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Formation 1: Line Ahead
Formation 4: Echelon
Pattern 2 Submarine Yo-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Formation 4: Echelon
Formation 1: Line Ahead
Pattern 3 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Formation 1: Line Ahead
Formation 4: Echelon
J
任務部隊A群 機動部隊本隊
Pattern 1 Standard Carrier Wo-Class flagshipLight Carrier Nu-ClassLight Carrier Nu-ClassLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:79
AS:177
AS+:354
Pattern 2 Standard Carrier Wo-Class flagshipLight Carrier Nu-ClassLight Carrier Nu-ClassLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:67
AS:150
AS+:300
Pattern 3 Standard Carrier Wo-Class flagshipLight Carrier Nu-ClassLight Carrier Nu-ClassLight Carrier Nu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:72
AS:162
AS+:324
Pattern 4 Standard Carrier Wo-Class flagshipLight Carrier Nu-ClassLight Carrier Nu-ClassLight Carrier Nu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:35
AS:78
AS+:156
Pattern 5 Standard Carrier Wo-Class flagshipLight Carrier Nu-ClassLight Carrier Nu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late ModelTransport Ship Wa-Class
Formation 3: Diamond
AP:30
AS:66
AS+:132
Pattern 6 Standard Carrier Wo-Class flagshipLight Cruiser He-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:19
AS:42
AS+:84
K
任務部隊支援 水上打撃部隊
Pattern 1 Heavy Cruiser Ri-Class flagshipBattleship Ru-Class eliteLight Cruiser To-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 2 Heavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class eliteLight Cruiser To-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 3 Heavy Cruiser Ri-Class flagshipLight Cruiser To-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
L
任務部隊A群 機動部隊(第一波)
Air Raid Node
Pattern 1 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:128
AS:288
AS+:576
Pattern 2 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:90
AS:203
AS+:405
Pattern 3 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:48
AS:107
AS+:213
Pattern 4 Standard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:88
AS:198
AS+:396
Pattern 5 Standard Carrier Wo-Class flagshipLight Carrier Nu-Class eliteLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:51
AS:114
AS+:228
Pattern 6 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:71
AS+:141
M
Resource Node
Pattern 1Fuel + 40 + ( Landing Craft * 10) up to 70 max
N
Resource Node
Pattern 1pre-clear Fuel + 300 500 700 1000 Transport drop-off
Pattern 2pre-clear Ammo + 300 500 Transport drop-off
Pattern 3pre-clear Steel + 100 300 Transport drop-off
Pattern 4pre-clear Bauxite + 100 200 Transport drop-off
Pattern 5post-clear Fuel + 30 50 70 100 Transport drop-off
Pattern 6post-clear Ammo + 50 70 100 Transport drop-off
Pattern 7post-clear Steel + 50 70 100 Transport drop-off
Pattern 8post-clear Bauxite + 50 Transport drop-off

World 1/1-6/Drop list