Changes

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! scope="col" style="width:634px; text-align:center;" |Notes
 
! scope="col" style="width:634px; text-align:center;" |Notes
 
|-
 
|-
|Aerial Scouting
+
|Detection
|No different from normal.
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|Recon planes will launch as normal.
 
|-
 
|-
 
|Aerial Combat
 
|Aerial Combat
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|-
 
|-
 
|Opening Engagement
 
|Opening Engagement
|Support fleet activates. (If support conditions are met. See [[Expedition#Support Expeditions|Expedition § Support Expeditions]])<br />Opening torpedo salvo by the escort fleet (''e.g.'' CLT, SS) and enemy fleet.
+
|[[Expedition#Support Expeditions|Support Expedition]] fleet may arrive if conditions are met.<br /> Opening torpedo salvo by the escort fleet and enemy fleet exchanged.
 
|-
 
|-
 
|Engagement Type
 
|Engagement Type
|Engagement type is declared (''e.g.'' Head-on, Parallel, T-Cross).
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|Engagement type is declared (Head-on, Parallel, T-Cross).
 
|-
 
|-
|Escort Fleet Engages
+
|Escort Fleet Shelling and Torpedo
|Escort fleet begins their shelling round by range order. (One round only, regardless of whether BB are present)<br />Escort fleet does a torpedo salvo exchange with the enemy fleet.
+
|Escort fleet conduct one round of shelling with the enemy fleet per normal shelling rules, regardless of ship classes present between the escort fleet and the enemy fleet. <br/>Torpedo salvo is exchanged with the enemy fleet.
 
|-
 
|-
|Main Fleet Engages
+
|Main Fleet Shelling
|Main fleet begins its shelling round by range order, and then by line-up order. (Second round only if BB or certain bosses are present on either side)
+
|Main fleet conducts normal shelling round combat against the enemy fleet; firing order determined by range, and then by line-up order (if there's a second round of shelling). <br/> Second round of shelling only exists if a ship capable of creating a second shelling round is present between the main fleet and the enemy fleet. <br/>There is no torpedo salvo exchanged.
 
|-
 
|-
 
|Night Combat
 
|Night Combat
|Main fleet retreats, leaving only escort fleet.<br />Night battle equipment activation (if any).<br />Night battle commences in line-up order.
+
|Banners for the player's fleet will slide towards the left and leave only the escort fleet's present.<br />Night battle equipment activates, if any.<br /> This phase follows closely to a normal night battle, with changes to only ASW damage (determined by formation chosen, instead of forced scratch damage if hit).
 
|}
 
|}
  
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