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! scope="col"|<center>'''Basic Attack Power<br />x<br />Pre-Cap Modifiers'''</center>
 
! scope="col"|<center>'''Basic Attack Power<br />x<br />Pre-Cap Modifiers'''</center>
 
! scope="col"|x
 
! scope="col"|x
! scope="col"|<center>'''Critical Modifier'''</center>
+
! scope="col"|<center>'''Post-Cap Modifiers'''</center>
 
! scope="col"| -
 
! scope="col"| -
 
! scope="col"|<center>'''Enemy Armor'''</center>
 
! scope="col"|<center>'''Enemy Armor'''</center>
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| colspan="7" rowspan="1" style="text-align:center;"|↑
 
| colspan="7" rowspan="1" style="text-align:center;"|↑
 
|}
 
|}
  −
=== Artillery Spotting===
  −
*When the following conditions are all met, Artillery Observed Firing (<span style="color:rgb(0,0,0);">弾着観測射撃)</span> may occur '''during day battle'''.
  −
**Any ship class that can equip seaplanes as well as main artillery weapons
  −
**High total fleet {{Template:LOS}} LoS (索敵), and success in [[Combat#Combat_Stages|Detection phase]]
  −
**''' Aerial combat phase must take place'''. (requires either side have atleast 1 seaplane bomber, fighter, dive bomber or torpedo bomber). Atleast [[Combat#Fighter_Combat|air parity]] (?)
  −
**Ship is carrying at least 1 [[List_of_Seaplanes_by_stats|seaplane]] {{Template:Seaplane}}.
  −
**Not in heavily damaged (大破) state.
  −
  −
*Failure in shooting down enemy recon planes (lack of fighter power) will result in enemies able to do artillery spotting.
  −
*Also refered as Artillery Firing Calibration (<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">弾着修正射撃)</span>
  −
*<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">Seaplane bombers can now be used in Artillery Spotting. ([https://twitter.com/KanColle_STAFF/statuses/459604731564802048 25/4/2014] )</span>
  −
*Ka-type Observation Autogyro currently still not working for Artillery Spotting.
  −
  −
  −
'''Attack types:'''
  −
  −
<u>Single Attack</u>
  −
*A ship will only do a single attack if
  −
**only 1 artillery weapon equipped. (Eg.{{Template:RedGunMedium}}{{Template:TorpedoWeapon}}{{Template:Radar}})
  −
**no main artillery weapon equipped. (Eg. {{Template:YellowGun}}{{Template:YellowGun}})
  −
**fail to trigger a double attack/cut-in
  −
*Damage: 100%
  −
<u>Double Attack</u>
  −
*A ship can do a double attack if
  −
** 2 or more''' main artillery weapons''' equipped. (Eg. {{Template:RedGunHeavy}}{{Template:RedGunHeavy}})
  −
*Damage: 120 % x 2 
  −
*Trigger chance: '''~50%'''
  −
<u>Cut-in Attack</u>
  −
  −
[[File:KanColle-140425-17422431.png|thumb|Cut-in Type Observed Fire using 1Main 1Sec & Type 91 AP shell]]
  −
*A ship can do a cut-in attack if
  −
*#equipped with '''main artillery and secondary artillery (without AP shell/Radar)'''. (Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}})
  −
*#*Damage: 110 %
  −
*#equipped with '''main artillery, secondary artillery and a radar '''(Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Template:Radar}})
  −
*#*Damage: 120%
  −
*#equipped with '''main artillery, secondary artillery and a [[Type 91 Armor-Piercing (AP) Shell]]'''.
  −
*#*Damage: 130 %
  −
*Trigger chance: '''~50%'''
  −
<u>Mixed Attack</u>
  −
[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]
  −
*A ship will have a chance to do either double attack '''or''' cut-in attack if
  −
*#equipped with '''2 main artilleries + 1 secondary artillery'''<br />(Eg. {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Template:YellowGun}})
  −
*#*Cut-in Damage:  130 %
  −
*#*Double attack Damage: 120 % x 2
  −
*#equipped with '''2 main artilleries + 1 [[Type 91 Armor-Piercing (AP) Shell]]'''.
  −
*#*Cut-in Damage:  150 %
  −
*#*Double attack Damage: 120 % x 2
  −
*Trigger chance: '''Equally distributed, ~30% each '''(Single attack, Double attack and Cut-in attack).
  −
  −
  −
Notes:
  −
*LUCK stat doesn't seem to affect trigger chance of any observed fire.
  −
*'''[[Type 91 Armor-Piercing (AP) Shell]] {{Template:RedAmmo}} and [[List of Radars by stats|Radar]] '''{{Template:Radar}}''' enhances damage of cut-in type observed fire.'''
  −
*'''[[List of Radars by stats|Radars]]''''' {{Template:Radar}}''''', [[Type 3 Shell]] {{Template:GreenAmmo}}, [[List of Torpedoes by stats|torpedoes]] {{Template:TorpedoWeapon}} and [[List of Anti-Air Guns by stats|machine guns]] {{Template:GreenGunMG}} are non-artillery equipments.'''
  −
  −
  −
====='''Full List'''=====
  −
{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
  −
|-
  −
! colspan="4"|Equipment
  −
!Day Battle
  −
!Modifier
  −
!Night battle
  −
!Modifier
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|110%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Random
  −
| style="text-align:center;"|150%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Radar}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|120%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|130%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|200%
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Random
  −
| style="text-align:center;"|130%
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|175%
  −
|-
  −
| style="text-align:center;"|{{RedGunMedium}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Cut-in
  −
| style="text-align:center;"|110%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{YellowGun}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Double Attack
  −
| style="text-align:center;"|120% x 2
  −
|-
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:RedAmmo}}
  −
| style="text-align:center;"|{{Template:Seaplane}}
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
| style="text-align:center;"|Single Attack
  −
| style="text-align:center;"|100%
  −
|}
  −
[[Category:Help]]
  −
[[Category:Game System]]
  −
[[Category:Calculation]]
      
===Night Combat===
 
===Night Combat===
Line 1,099: Line 868:  
What we can draw from this is that during the day, firepower or torpedo stats above 146 have a high probability breaking the cap immediately and thus becoming nerfed.  However, depending on the exact engagement form and fleet formation, this will not always occur.
 
What we can draw from this is that during the day, firepower or torpedo stats above 146 have a high probability breaking the cap immediately and thus becoming nerfed.  However, depending on the exact engagement form and fleet formation, this will not always occur.
   −
===Critical Modifier===
+
===Critical Modifier (Post-Cap Modifier)===
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
 
|-
 
|-
Line 1,113: Line 882:  
It should be noted that the '''critical message always appears when damage dealt is greater than or equal to 40,''' regardless of whether the 150% modifier was applied or not.  On the other hand, the critical message will never appear when damage dealt is less than or equal to 14, even if the 150% modifier was applied.
 
It should be noted that the '''critical message always appears when damage dealt is greater than or equal to 40,''' regardless of whether the 150% modifier was applied or not.  On the other hand, the critical message will never appear when damage dealt is less than or equal to 14, even if the 150% modifier was applied.
    +
=== Artillery Spotting (Post-Cap Modifier)===
 +
*When the following conditions are all met, Artillery Observed Firing (<span style="color:rgb(0,0,0);">弾着観測射撃)</span> may occur '''during day battle'''.
 +
**Any ship class that can equip seaplanes as well as main artillery weapons
 +
**High total fleet {{Template:LOS}} LoS (索敵), and success in [[Combat#Combat_Stages|Detection phase]]
 +
**''' Aerial combat phase must take place'''. (requires either side have atleast 1 seaplane bomber, fighter, dive bomber or torpedo bomber). Atleast [[Combat#Fighter_Combat|air parity]] (?)
 +
**Ship is carrying at least 1 [[List_of_Seaplanes_by_stats|seaplane]] {{Template:Seaplane}}.
 +
**Not in heavily damaged (大破) state.
 +
 +
*Failure in shooting down enemy recon planes (lack of fighter power) will result in enemies able to do artillery spotting.
 +
*Also refered as Artillery Firing Calibration (<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">弾着修正射撃)</span>
 +
*<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">Seaplane bombers can now be used in Artillery Spotting. ([https://twitter.com/KanColle_STAFF/statuses/459604731564802048 25/4/2014] )</span>
 +
*Ka-type Observation Autogyro currently still not working for Artillery Spotting.
 +
 +
 +
'''Attack types:'''
 +
 +
<u>Single Attack</u>
 +
*A ship will only do a single attack if
 +
**only 1 artillery weapon equipped. (Eg.{{Template:RedGunMedium}}{{Template:TorpedoWeapon}}{{Template:Radar}})
 +
**no main artillery weapon equipped. (Eg. {{Template:YellowGun}}{{Template:YellowGun}})
 +
**fail to trigger a double attack/cut-in
 +
*Damage: 100%
 +
<u>Double Attack</u>
 +
*A ship can do a double attack if
 +
** 2 or more''' main artillery weapons''' equipped. (Eg. {{Template:RedGunHeavy}}{{Template:RedGunHeavy}})
 +
*Damage: 120 % x 2 
 +
*Trigger chance: '''~50%'''
 +
<u>Cut-in Attack</u>
 +
 +
[[File:KanColle-140425-17422431.png|thumb|Cut-in Type Observed Fire using 1Main 1Sec & Type 91 AP shell]]
 +
*A ship can do a cut-in attack if
 +
*#equipped with '''main artillery and secondary artillery (without AP shell/Radar)'''. (Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}})
 +
*#*Damage: 110 %
 +
*#equipped with '''main artillery, secondary artillery and a radar '''(Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Template:Radar}})
 +
*#*Damage: 120%
 +
*#equipped with '''main artillery, secondary artillery and a [[Type 91 Armor-Piercing (AP) Shell]]'''.
 +
*#*Damage: 130 %
 +
*Trigger chance: '''~50%'''
 +
<u>Mixed Attack</u>
 +
[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]
 +
*A ship will have a chance to do either double attack '''or''' cut-in attack if
 +
*#equipped with '''2 main artilleries + 1 secondary artillery'''<br />(Eg. {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Template:YellowGun}})
 +
*#*Cut-in Damage:  130 %
 +
*#*Double attack Damage: 120 % x 2
 +
*#equipped with '''2 main artilleries + 1 [[Type 91 Armor-Piercing (AP) Shell]]'''.
 +
*#*Cut-in Damage:  150 %
 +
*#*Double attack Damage: 120 % x 2
 +
*Trigger chance: '''Equally distributed, ~30% each '''(Single attack, Double attack and Cut-in attack).
 +
 +
 +
Notes:
 +
*LUCK stat doesn't seem to affect trigger chance of any observed fire.
 +
*'''[[Type 91 Armor-Piercing (AP) Shell]] {{Template:RedAmmo}} and [[List of Radars by stats|Radar]] '''{{Template:Radar}}''' enhances damage of cut-in type observed fire.'''
 +
*'''[[List of Radars by stats|Radars]]''''' {{Template:Radar}}''''', [[Type 3 Shell]] {{Template:GreenAmmo}}, [[List of Torpedoes by stats|torpedoes]] {{Template:TorpedoWeapon}} and [[List of Anti-Air Guns by stats|machine guns]] {{Template:GreenGunMG}} are non-artillery equipments.'''
 +
 +
 +
====='''Full List'''=====
 +
{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
 +
|-
 +
! colspan="4"|Equipment
 +
!Day Battle
 +
!Modifier
 +
!Night battle
 +
!Modifier
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|110%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Random
 +
| style="text-align:center;"|150%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Radar}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|120%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|130%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|200%
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Random
 +
| style="text-align:center;"|130%
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|175%
 +
|-
 +
| style="text-align:center;"|{{RedGunMedium}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Cut-in
 +
| style="text-align:center;"|110%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{YellowGun}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Double Attack
 +
| style="text-align:center;"|120% x 2
 +
|-
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:RedAmmo}}
 +
| style="text-align:center;"|{{Template:Seaplane}}
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
| style="text-align:center;"|Single Attack
 +
| style="text-align:center;"|100%
 +
|}
    
===Remaining Ammo Modifier===
 
===Remaining Ammo Modifier===
Anonymous user