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Difference between revisions of "Module:EliteShipsKai"
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com>Ckwng (missing break) |
(ship level cap 175 -> 180) |
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(101 intermediate revisions by 5 users not shown) | |||
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− | local | + | local BaseTable = require('Module:BaseTable') |
− | local | + | local Formatting = require('Module:Formatting') |
− | local | + | local ResourceIcons = require('Module:Data/Asset') |
local Ship = require('Module:Ship') | local Ship = require('Module:Ship') | ||
− | local | + | local StatIcons = require('Module:Data/Asset') |
− | local format = require('Module: | + | |
+ | local format = require('Module:Core').format | ||
+ | local split = require('Module:Core').split | ||
− | local EliteShipsKai = { | + | local EliteShipsKai = BaseTable({ |
− | _table_start = [[{| class="wikitable" | + | _table_start = [[{| class="wikitable typography-xl-optout" style="width: -moz-max-content; width: -webkit-max-content; width: max-content;"]], |
− | |||
_header_template = [[!No. | _header_template = [[!No. | ||
!Name | !Name | ||
!Class | !Class | ||
− | ! style="white-space:nowrap;" | ${ | + | ! style="white-space:nowrap;" | ${remodel} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: lightcoral;" | ${firepower} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: lightskyblue;" | ${torpedo} |
− | ! style="width: | + | ${night_battle_header_cell}! style="width: 24px; text-align: center; vertical-align: middle; background-color: sandybrown;" | ${aa} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: #9C8FEE;" | ${asw} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: aquamarine;" | ${los} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: palegreen;" | ${luck} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: pink;" | ${hp} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: #F2E279;" | ${armor} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: violet;" | ${evasion} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: #72E6E6;" | ${speed} |
− | ! style="width: | + | ${range_header_cell}! style="width: 24px; text-align: center; vertical-align: middle; background-color: silver;" | ${aircraft} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: forestgreen;" | ${fuel} |
− | ! style="width: | + | ! style="width: 24px; text-align: center; vertical-align: middle; background-color: darkgoldenrod;" | ${ammo} |
− | ! style="text-align:left;" | Notes]], | + | ! class="toggle-target-eliteshipskai-detail" style="text-align:left;" | Notes]], |
_column_cell_templates = { | _column_cell_templates = { | ||
− | + | luck = [[| colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" | ${values.luck}(${values.luck_max})]], | |
− | + | id = [[| colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;${extra_style}" |${values.value}]], | |
+ | notes = [[| class="${class}" colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" |<small>${values.value}</small>]], | ||
+ | ["!"] = [[| class="${class}" colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" |<div style="max-width: 600px;">${values.value}</div>]] | ||
}, | }, | ||
− | + | _night_battle_header_cell = [[! style="width: 24px; text-align: center; vertical-align: middle; background-color: slategrey;" | ${firepower}${torpedo} | |
+ | ]], | ||
+ | _range_header_cell = [[! style="width: 24px; text-align: center; vertical-align: middle;" | ${range} | ||
+ | ]], | ||
+ | _base_columns = { --gets copied to self._columns in create_table_prep so we can mutate it. Don't mutate base_columns! | ||
"id", | "id", | ||
"name", | "name", | ||
Line 37: | Line 44: | ||
"remodel", | "remodel", | ||
"firepower", | "firepower", | ||
− | "torpedo", | + | "torpedo", --night_battle is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour. |
"aa", | "aa", | ||
"asw", | "asw", | ||
Line 45: | Line 52: | ||
"armor", | "armor", | ||
"evasion", | "evasion", | ||
− | "speed", | + | "speed", --range is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour. |
"aircraft", | "aircraft", | ||
"fuel", | "fuel", | ||
Line 51: | Line 58: | ||
"notes", | "notes", | ||
}, | }, | ||
− | + | _no_remodel_level = "-", | |
− | + | _simple_class = "toggle-anti-target-eliteshipskai-detail", | |
− | + | _detailed_class = "toggle-target-eliteshipskai-detail hidden", | |
− | + | _detailed_start = '<span class="toggle-target-eliteshipskai-detail hidden">', | |
− | + | _detailed_end = '</span>', | |
− | + | _name_style = {["max-width"] = "150px"}, | |
− | + | _detailed_columns = 1, | |
− | + | _detail_toggle = '<div class="toggle" data-target="eliteshipskai-detail" data-anti-target="eliteshipskai-detail" data-default="hide" style="display: none;"><span class="toggle-show" style="cursor: pointer; color: #006cb0;">☑ Show details</span><span class="toggle-hide" style="cursor: pointer; color: #006cb0;">☒ Show details</span></div>', | |
− | + | _nickname_template = "''${nick} ${japanese_nick}''", | |
− | + | _kekkon_max_template = "Maximum after marriage: ${value}", | |
− | + | _kekkon_template = "After marriage: ${value}", | |
− | + | _item_class = Ship, | |
− | + | }) | |
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− | function EliteShipsKai: | + | function EliteShipsKai:name(ship) |
− | if | + | local link, text, section = ship:link() |
− | + | local value = {Formatting:inline_block(Formatting:format_link(link, text, section))} | |
+ | local japanese_name = ship:japanese_name() | ||
+ | if japanese_name and (text or link) ~= japanese_name then | ||
+ | table.insert(value, self._detailed_start) | ||
+ | table.insert(value, " ") | ||
+ | table.insert(value, self._detailed_end) | ||
+ | table.insert(value, self._detailed_start) | ||
+ | table.insert(value, Formatting:inline_block(Formatting:format_stat(japanese_name))) | ||
+ | table.insert(value, self._detailed_end) | ||
end | end | ||
− | local | + | local nick = ship:nick() |
− | + | if nick then | |
− | + | table.insert(value, "<br />") | |
− | + | table.insert(value, self._detailed_start) | |
− | + | table.insert(value, Formatting:inline_block(format{self._nickname_template, | |
− | + | nick = Formatting:format_stat(nick), | |
− | + | japanese_nick = Formatting:format_stat(ship:japanese_nick())})) | |
+ | table.insert(value, self._detailed_end) | ||
end | end | ||
+ | return {values = {value = Formatting:inline_block(table.concat(value), nil, self._name_style)}, bg_color = self._transparent, text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:id(ship) |
− | local | + | local back = ship:back() |
− | + | return {values = {value = Formatting:format_stat(ship:id())}, | |
− | + | bg_color = self._transparent, --Formatting:format_ship_back(back), | |
− | + | extra_style = "", --Formatting:extra_style_background_image(back and back > 7, back and back > 6) or "" | |
− | + | text_align = self._center_align | |
+ | } | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:class(ship) |
− | + | local class = ship:class() | |
+ | if class then | ||
+ | local ship_type = ship:type() | ||
+ | local value = class:short_base_name() | ||
+ | local show_type | ||
+ | if self._reference_types then | ||
+ | show_type = not self._reference_types[ship_type] | ||
+ | else | ||
+ | show_type = ship_type ~= class:base_type() | ||
+ | end | ||
+ | if show_type then | ||
+ | value = Formatting:format_stat_with_detail(value, Formatting:format_ship_code(ship_type)) | ||
+ | end | ||
+ | return {values = {value = value}, bg_color = self._transparent, text_align = self._center_align} | ||
+ | else | ||
+ | return {values = {value = "??"}, bg_color = self._transparent, text_align = self._center_align} | ||
+ | end | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:remodel(ship) |
− | return {values = {value = | + | local remodel_level = ship:remodel_level() |
+ | return {values = {value = Formatting:format_stat(remodel_level == false and self._no_remodel_level or remodel_level)}, bg_color = self:get_bg_color(self._cell_color.remodel, remodel_level, self._args.remodel_level_operator, self._args.remodel_level_outstanding, self._args.remodel_level_good, self._args.remodel_level_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:firepower(ship) |
− | return {values = {value = | + | local firepower_max = ship:firepower_max() |
+ | if firepower_max == false then | ||
+ | firepower_max = ship:firepower() | ||
+ | end | ||
+ | return {values = {value = Formatting:format_stat(firepower_max)}, bg_color = self:get_bg_color(self._cell_color.firepower, firepower_max, self._args.firepower_operator, self._args.firepower_outstanding, self._args.firepower_good, self._args.firepower_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:torpedo(ship) |
− | local | + | local torpedo_max = ship:torpedo_max() |
− | return {values = {value = Formatting:format_stat( | + | if torpedo_max == false then |
+ | torpedo_max = ship:torpedo() | ||
+ | end | ||
+ | return {values = {value = Formatting:format_stat(torpedo_max)}, bg_color = self:get_bg_color(self._cell_color.torpedo, torpedo_max, self._args.torpedo_operator, self._args.torpedo_outstanding, self._args.torpedo_good, self._args.torpedo_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:night_battle(ship) |
local firepower_max = ship:firepower_max() | local firepower_max = ship:firepower_max() | ||
− | return {values = {value = Formatting:format_stat( | + | if firepower_max == false then |
+ | firepower_max = ship:firepower() | ||
+ | end | ||
+ | local torpedo_max = ship:torpedo_max() | ||
+ | if torpedo_max == false then | ||
+ | torpedo_max = ship:torpedo() | ||
+ | end | ||
+ | local night_battle = firepower_max | ||
+ | if not firepower_max then | ||
+ | night_battle = torpedo_max | ||
+ | elseif torpedo_max then | ||
+ | night_battle = night_battle + torpedo_max | ||
+ | end | ||
+ | return {values = {value = Formatting:format_stat(night_battle)}, bg_color = self:get_bg_color(self._cell_color.night_battle, night_battle, self._args.night_battle_operator, self._args.night_battle_outstanding, self._args.night_battle_good, self._args.night_battle_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:range(ship) |
− | local | + | local range = ship:range() |
− | return {values = {value = Formatting: | + | return {values = {value = Formatting:format_range(range)}, bg_color = self:get_bg_color(self._cell_color.range, range, self._args.range_operator, self._args.range_outstanding, self._args.range_good, self._args.range_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:aa(ship | + | function EliteShipsKai:aa(ship) |
local aa_max = ship:aa_max() | local aa_max = ship:aa_max() | ||
− | return {values = {value = Formatting:format_stat(aa_max)}, bg_color = self:get_bg_color(self._cell_color.aa, aa_max, | + | if aa_max == false then |
+ | aa_max = ship:aa() | ||
+ | end | ||
+ | return {values = {value = Formatting:format_stat(aa_max)}, bg_color = self:get_bg_color(self._cell_color.aa, aa_max, self._args.aa_operator, self._args.aa_outstanding, self._args.aa_good, self._args.aa_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai:asw(ship | + | function EliteShipsKai:asw(ship) |
local asw_max = ship:asw_max() | local asw_max = ship:asw_max() | ||
− | return {values = {value = Formatting:format_stat(asw_max)}, bg_color = self:get_bg_color(self._cell_color.asw, asw_max, | + | if asw_max == false then |
+ | asw_max = ship:asw() | ||
+ | return {values = {value = Formatting:format_stat(asw_max)}, bg_color = self:get_bg_color(self._cell_color.asw, asw_max, self._args.asw_operator, self._args.asw_outstanding, self._args.asw_good, self._args.asw_bad), text_align = self._center_align} | ||
+ | end | ||
+ | return {values = {value = Formatting:tooltip(Formatting:format_stat(asw_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:asw_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.asw, asw_max, self._args.asw_operator, self._args.asw_outstanding, self._args.asw_good, self._args.asw_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai:los(ship | + | function EliteShipsKai:los(ship) |
local los_max = ship:los_max() | local los_max = ship:los_max() | ||
− | return {values = {value = Formatting:format_stat(los_max)}, bg_color = self:get_bg_color(self._cell_color.los, los_max, | + | if los_max == false then |
+ | los_max = ship:los() | ||
+ | return {values = {value = Formatting:format_stat(los_max)}, bg_color = self:get_bg_color(self._cell_color.los, los_max, self._args.los_operator, self._args.los_outstanding, self._args.los_good, self._args.los_bad), text_align = self._center_align} | ||
+ | end | ||
+ | return {values = {value = Formatting:tooltip(Formatting:format_stat(los_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:los_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.los, los_max, self._args.los_operator, self._args.los_outstanding, self._args.los_good, self._args.los_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai:luck(ship | + | function EliteShipsKai:luck(ship) |
local luck = ship:luck() | local luck = ship:luck() | ||
local luck_max = ship:luck_max() | local luck_max = ship:luck_max() | ||
− | return {values = {luck = Formatting:format_stat(luck), luck_max = self:get_emphasis(luck_max, Formatting:format_stat(luck_max), | + | return {values = {luck = Formatting:format_stat(luck), luck_max = self:get_emphasis(luck_max, Formatting:format_stat(luck_max), self._args.luck_max_operator, self._args.luck_max_good)}, bg_color = self:get_bg_color(self._cell_color.luck, luck, self._args.luck_operator, self._args.luck_outstanding, self._args.luck_good, self._args.luck_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:hp(ship | + | function EliteShipsKai:hp(ship) |
local hp = ship:hp() | local hp = ship:hp() | ||
− | return {values = {value = Formatting:format_stat(hp)}, bg_color = self:get_bg_color(self._cell_color.hp, hp, | + | local hp_married = ship:hp_married() |
+ | if hp_married then | ||
+ | local hp_mod_married = ship:hp_mod_married() | ||
+ | return {values = {value = Formatting:tooltip(Formatting:format_stat(hp), format{ | ||
+ | self._kekkon_template, | ||
+ | value = hp_mod_married and hp_mod_married > 0 and Formatting:format_stat_with_max(hp_married, hp_married + hp_mod_married) or Formatting:format_stat(hp_married) | ||
+ | })}, bg_color = self:get_bg_color(self._cell_color.hp, hp, self._args.hp_operator, self._args.hp_outstanding, self._args.hp_good, self._args.hp_bad), text_align = self._center_align} | ||
+ | else | ||
+ | return {values = {value = Formatting:format_stat(hp)}, bg_color = self:get_bg_color(self._cell_color.hp, hp, self._args.hp_operator, self._args.hp_outstanding, self._args.hp_good, self._args.hp_bad), text_align = self._center_align} | ||
+ | end | ||
end | end | ||
− | function EliteShipsKai:armor(ship | + | function EliteShipsKai:armor(ship) |
local armor_max = ship:armor_max() | local armor_max = ship:armor_max() | ||
− | return {values = {value = Formatting:format_stat(armor_max)}, bg_color = self:get_bg_color(self._cell_color.armor, armor_max, | + | if armor_max == false then |
+ | armor_max = ship:armor() | ||
+ | end | ||
+ | return {values = {value = Formatting:format_stat(armor_max)}, bg_color = self:get_bg_color(self._cell_color.armor, armor_max, self._args.armor_operator, self._args.armor_outstanding, self._args.armor_good, self._args.armor_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai:evasion(ship | + | function EliteShipsKai:evasion(ship) |
local evasion_max = ship:evasion_max() | local evasion_max = ship:evasion_max() | ||
− | return {values = {value = Formatting:format_stat(evasion_max)}, bg_color = self:get_bg_color(self._cell_color.evasion, evasion_max, | + | if evasion_max == false then |
+ | evasion_max = ship:evasion() | ||
+ | return {values = {value = Formatting:format_stat(evasion_max)}, bg_color = self:get_bg_color(self._cell_color.evasion, evasion_max, self._args.evasion_operator, self._args.evasion_outstanding, self._args.evasion_good, self._args.evasion_bad), text_align = self._center_align} | ||
+ | end | ||
+ | return {values = {value = Formatting:tooltip(Formatting:format_stat(evasion_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:evasion_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.evasion, evasion_max, self._args.evasion_operator, self._args.evasion_outstanding, self._args.evasion_good, self._args.evasion_bad), text_align = self._center_align} | ||
end | end | ||
− | function EliteShipsKai:speed(ship | + | function EliteShipsKai:speed(ship) |
local speed = ship:speed() | local speed = ship:speed() | ||
− | return {values = {value = Formatting:format_speed(speed)}, bg_color = self:get_bg_color(self._cell_color.speed, speed, | + | return {values = {value = Formatting:format_speed(speed)}, bg_color = self:get_bg_color(self._cell_color.speed, speed, self._args.speed_operator, self._args.speed_outstanding, self._args.speed_good, self._args.speed_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:aircraft(ship | + | function EliteShipsKai:aircraft(ship) |
local aircraft = ship:total_space() | local aircraft = ship:total_space() | ||
local slots = {} | local slots = {} | ||
− | if aircraft > 0 then | + | if aircraft and aircraft > 0 then |
− | for i = 1, ship: | + | for i = 1, ship:slots_length() do |
− | + | local size = ship:slot_space(i) | |
− | table.insert(slots, self:get_emphasis(size, Formatting:format_stat(size), | + | table.insert(slots, self:get_emphasis(size, Formatting:format_stat(size), self._args.aircraft_slot_operator, self._args.aircraft_slot_good)) |
end | end | ||
end | end | ||
− | return {values = {value = Formatting:format_detailed_aircraft(aircraft, slots)}, bg_color = self:get_bg_color(self._cell_color.aircraft, aircraft, | + | return {values = {value = Formatting:format_detailed_aircraft(aircraft, slots)}, bg_color = self:get_bg_color(self._cell_color.aircraft, aircraft, self._args.aircraft_operator, self._args.aircraft_outstanding, self._args.aircraft_good, self._args.aircraft_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:fuel(ship | + | function EliteShipsKai:fuel(ship) |
local fuel = ship:fuel() | local fuel = ship:fuel() | ||
− | return {values = {value = Formatting:format_stat(fuel)}, bg_color = self:get_bg_color(self._cell_color.fuel, fuel, | + | return {values = {value = Formatting:format_stat(fuel)}, bg_color = self:get_bg_color(self._cell_color.fuel, fuel, self._args.fuel_operator, self._args.fuel_outstanding, self._args.fuel_good, self._args.fuel_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:ammo(ship | + | function EliteShipsKai:ammo(ship) |
local ammo = ship:ammo() | local ammo = ship:ammo() | ||
− | return {values = {value = Formatting:format_stat(ammo)}, bg_color = self:get_bg_color(self._cell_color.ammo, ammo, | + | return {values = {value = Formatting:format_stat(ammo)}, bg_color = self:get_bg_color(self._cell_color.ammo, ammo, self._args.ammo_operator, self._args.ammo_outstanding, self._args.ammo_good, self._args.ammo_bad), text_align = self._center_align} |
end | end | ||
− | function EliteShipsKai:notes(ship | + | function EliteShipsKai:notes(ship) |
− | return {values = {value = | + | local note = self._notes[ship] |
+ | if note then | ||
+ | local bg_color | ||
+ | if note.highlight == "outstanding" then | ||
+ | bg_color = self._outstanding_stat_color | ||
+ | elseif note.highlight == "good" then | ||
+ | bg_color = self._good_stat_color | ||
+ | elseif note.highlight == "bad" then | ||
+ | bg_color = self._bad_stat_color | ||
+ | else | ||
+ | bg_color = self._transparent | ||
+ | end | ||
+ | return {values = {value = note.note or ""}, bg_color = bg_color, class = self._detailed_class} | ||
+ | end | ||
+ | return {values = {value = ""}, bg_color = self._transparent, class = self._detailed_class} | ||
+ | end | ||
+ | |||
+ | function EliteShipsKai:start_rows() | ||
+ | self._rows = {self._detail_toggle, self._table_start, self._header} | ||
end | end | ||
− | function EliteShipsKai: | + | EliteShipsKai.create_data_rows = EliteShipsKai.create_data_rows_merge_vertical |
− | if | + | |
− | for | + | function EliteShipsKai:create_table_prep() |
− | + | self._columns = {} | |
− | + | for _, column in ipairs(self._base_columns) do | |
− | + | table.insert(self._columns, column) | |
+ | end | ||
+ | if self._args.reference_type then | ||
+ | self._reference_types = {} | ||
+ | for _, reference_type in ipairs(split(self._args.reference_type, ',%s*')) do | ||
+ | self._reference_types[tonumber(reference_type)] = true | ||
end | end | ||
− | + | end | |
− | + | if self._args.night_battle then | |
− | + | table.insert(self._columns, 7, "night_battle") | |
− | + | end | |
+ | if self._args.range then | ||
+ | table.insert(self._columns, self._args.night_battle and 16 or 15, "range") | ||
+ | end | ||
end | end | ||
− | function EliteShipsKai: | + | function EliteShipsKai:append_custom_row(custom_row_key) |
− | + | table.insert(self._rows, self._row_starter) | |
− | + | table.insert(self._rows, | |
− | + | format{self._column_cell_templates["!"] or self._cell, | |
− | + | class = "", | |
− | + | colspan = #self._columns, rowspan = 1, | |
− | + | text_align = self._args[self._custom_row_prefix .. custom_row_key .. self._text_align_suffix] or self._start_align, | |
− | + | bg_color = self._args[self._custom_row_prefix .. custom_row_key .. self._bg_color_suffix] or self._transparent, | |
− | + | values = { | |
− | + | value = self._args[self._custom_row_prefix .. custom_row_key .. self._content_suffix] or "", | |
− | + | }, | |
− | + | } | |
− | + | ) | |
− | + | end | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | end | ||
+ | function EliteShipsKai:create_header() | ||
local header_icons = { | local header_icons = { | ||
− | + | remodel = StatIcons.remodel, | |
− | + | firepower = StatIcons.firepower, | |
− | + | torpedo = StatIcons.torpedo, | |
− | + | aa = StatIcons.aa, | |
− | + | asw = StatIcons.asw, | |
− | + | los = StatIcons.los, | |
− | + | luck = StatIcons.luck, | |
− | + | hp = StatIcons.hp, | |
− | + | armor = StatIcons.armor, | |
− | + | evasion = StatIcons.evasion, | |
− | + | speed = StatIcons.speed, | |
− | + | range = StatIcons.range, | |
− | + | aircraft = StatIcons.aircraft, | |
− | + | fuel = ResourceIcons.fuel, | |
+ | ammo = ResourceIcons.ammo, | ||
} | } | ||
for key, value in pairs(header_icons) do | for key, value in pairs(header_icons) do | ||
− | header_icons[key] = Formatting:format_image | + | header_icons[key] = Formatting:format_image{value, caption = Formatting:format_stat_name(key)} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
end | end | ||
− | + | self._header = format(format{ | |
− | + | self._header_template, | |
− | + | night_battle_header_cell = self._args.night_battle and self._night_battle_header_cell or "", | |
− | + | range_header_cell = self._args.range and self._range_header_cell or "" | |
− | + | }, header_icons) | |
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
end | end | ||
return EliteShipsKai | return EliteShipsKai |
Latest revision as of 07:45, 19 June 2023
Documentation for this module may be created at Module:EliteShipsKai/doc
local BaseTable = require('Module:BaseTable')
local Formatting = require('Module:Formatting')
local ResourceIcons = require('Module:Data/Asset')
local Ship = require('Module:Ship')
local StatIcons = require('Module:Data/Asset')
local format = require('Module:Core').format
local split = require('Module:Core').split
local EliteShipsKai = BaseTable({
_table_start = [[{| class="wikitable typography-xl-optout" style="width: -moz-max-content; width: -webkit-max-content; width: max-content;"]],
_header_template = [[!No.
!Name
!Class
! style="white-space:nowrap;" | ${remodel}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: lightcoral;" | ${firepower}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: lightskyblue;" | ${torpedo}
${night_battle_header_cell}! style="width: 24px; text-align: center; vertical-align: middle; background-color: sandybrown;" | ${aa}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: #9C8FEE;" | ${asw}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: aquamarine;" | ${los}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: palegreen;" | ${luck}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: pink;" | ${hp}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: #F2E279;" | ${armor}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: violet;" | ${evasion}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: #72E6E6;" | ${speed}
${range_header_cell}! style="width: 24px; text-align: center; vertical-align: middle; background-color: silver;" | ${aircraft}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: forestgreen;" | ${fuel}
! style="width: 24px; text-align: center; vertical-align: middle; background-color: darkgoldenrod;" | ${ammo}
! class="toggle-target-eliteshipskai-detail" style="text-align:left;" | Notes]],
_column_cell_templates = {
luck = [[| colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" | ${values.luck}(${values.luck_max})]],
id = [[| colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;${extra_style}" |${values.value}]],
notes = [[| class="${class}" colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" |<small>${values.value}</small>]],
["!"] = [[| class="${class}" colspan="${colspan}" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color}; padding:3px;" |<div style="max-width: 600px;">${values.value}</div>]]
},
_night_battle_header_cell = [[! style="width: 24px; text-align: center; vertical-align: middle; background-color: slategrey;" | ${firepower}${torpedo}
]],
_range_header_cell = [[! style="width: 24px; text-align: center; vertical-align: middle;" | ${range}
]],
_base_columns = { --gets copied to self._columns in create_table_prep so we can mutate it. Don't mutate base_columns!
"id",
"name",
"class",
"remodel",
"firepower",
"torpedo", --night_battle is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour.
"aa",
"asw",
"los",
"luck",
"hp",
"armor",
"evasion",
"speed", --range is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour.
"aircraft",
"fuel",
"ammo",
"notes",
},
_no_remodel_level = "-",
_simple_class = "toggle-anti-target-eliteshipskai-detail",
_detailed_class = "toggle-target-eliteshipskai-detail hidden",
_detailed_start = '<span class="toggle-target-eliteshipskai-detail hidden">',
_detailed_end = '</span>',
_name_style = {["max-width"] = "150px"},
_detailed_columns = 1,
_detail_toggle = '<div class="toggle" data-target="eliteshipskai-detail" data-anti-target="eliteshipskai-detail" data-default="hide" style="display: none;"><span class="toggle-show" style="cursor: pointer; color: #006cb0;">☑ Show details</span><span class="toggle-hide" style="cursor: pointer; color: #006cb0;">☒ Show details</span></div>',
_nickname_template = "''${nick} ${japanese_nick}''",
_kekkon_max_template = "Maximum after marriage: ${value}",
_kekkon_template = "After marriage: ${value}",
_item_class = Ship,
})
function EliteShipsKai:name(ship)
local link, text, section = ship:link()
local value = {Formatting:inline_block(Formatting:format_link(link, text, section))}
local japanese_name = ship:japanese_name()
if japanese_name and (text or link) ~= japanese_name then
table.insert(value, self._detailed_start)
table.insert(value, " ")
table.insert(value, self._detailed_end)
table.insert(value, self._detailed_start)
table.insert(value, Formatting:inline_block(Formatting:format_stat(japanese_name)))
table.insert(value, self._detailed_end)
end
local nick = ship:nick()
if nick then
table.insert(value, "<br />")
table.insert(value, self._detailed_start)
table.insert(value, Formatting:inline_block(format{self._nickname_template,
nick = Formatting:format_stat(nick),
japanese_nick = Formatting:format_stat(ship:japanese_nick())}))
table.insert(value, self._detailed_end)
end
return {values = {value = Formatting:inline_block(table.concat(value), nil, self._name_style)}, bg_color = self._transparent, text_align = self._center_align}
end
function EliteShipsKai:id(ship)
local back = ship:back()
return {values = {value = Formatting:format_stat(ship:id())},
bg_color = self._transparent, --Formatting:format_ship_back(back),
extra_style = "", --Formatting:extra_style_background_image(back and back > 7, back and back > 6) or ""
text_align = self._center_align
}
end
function EliteShipsKai:class(ship)
local class = ship:class()
if class then
local ship_type = ship:type()
local value = class:short_base_name()
local show_type
if self._reference_types then
show_type = not self._reference_types[ship_type]
else
show_type = ship_type ~= class:base_type()
end
if show_type then
value = Formatting:format_stat_with_detail(value, Formatting:format_ship_code(ship_type))
end
return {values = {value = value}, bg_color = self._transparent, text_align = self._center_align}
else
return {values = {value = "??"}, bg_color = self._transparent, text_align = self._center_align}
end
end
function EliteShipsKai:remodel(ship)
local remodel_level = ship:remodel_level()
return {values = {value = Formatting:format_stat(remodel_level == false and self._no_remodel_level or remodel_level)}, bg_color = self:get_bg_color(self._cell_color.remodel, remodel_level, self._args.remodel_level_operator, self._args.remodel_level_outstanding, self._args.remodel_level_good, self._args.remodel_level_bad), text_align = self._center_align}
end
function EliteShipsKai:firepower(ship)
local firepower_max = ship:firepower_max()
if firepower_max == false then
firepower_max = ship:firepower()
end
return {values = {value = Formatting:format_stat(firepower_max)}, bg_color = self:get_bg_color(self._cell_color.firepower, firepower_max, self._args.firepower_operator, self._args.firepower_outstanding, self._args.firepower_good, self._args.firepower_bad), text_align = self._center_align}
end
function EliteShipsKai:torpedo(ship)
local torpedo_max = ship:torpedo_max()
if torpedo_max == false then
torpedo_max = ship:torpedo()
end
return {values = {value = Formatting:format_stat(torpedo_max)}, bg_color = self:get_bg_color(self._cell_color.torpedo, torpedo_max, self._args.torpedo_operator, self._args.torpedo_outstanding, self._args.torpedo_good, self._args.torpedo_bad), text_align = self._center_align}
end
function EliteShipsKai:night_battle(ship)
local firepower_max = ship:firepower_max()
if firepower_max == false then
firepower_max = ship:firepower()
end
local torpedo_max = ship:torpedo_max()
if torpedo_max == false then
torpedo_max = ship:torpedo()
end
local night_battle = firepower_max
if not firepower_max then
night_battle = torpedo_max
elseif torpedo_max then
night_battle = night_battle + torpedo_max
end
return {values = {value = Formatting:format_stat(night_battle)}, bg_color = self:get_bg_color(self._cell_color.night_battle, night_battle, self._args.night_battle_operator, self._args.night_battle_outstanding, self._args.night_battle_good, self._args.night_battle_bad), text_align = self._center_align}
end
function EliteShipsKai:range(ship)
local range = ship:range()
return {values = {value = Formatting:format_range(range)}, bg_color = self:get_bg_color(self._cell_color.range, range, self._args.range_operator, self._args.range_outstanding, self._args.range_good, self._args.range_bad), text_align = self._center_align}
end
function EliteShipsKai:aa(ship)
local aa_max = ship:aa_max()
if aa_max == false then
aa_max = ship:aa()
end
return {values = {value = Formatting:format_stat(aa_max)}, bg_color = self:get_bg_color(self._cell_color.aa, aa_max, self._args.aa_operator, self._args.aa_outstanding, self._args.aa_good, self._args.aa_bad), text_align = self._center_align}
end
function EliteShipsKai:asw(ship)
local asw_max = ship:asw_max()
if asw_max == false then
asw_max = ship:asw()
return {values = {value = Formatting:format_stat(asw_max)}, bg_color = self:get_bg_color(self._cell_color.asw, asw_max, self._args.asw_operator, self._args.asw_outstanding, self._args.asw_good, self._args.asw_bad), text_align = self._center_align}
end
return {values = {value = Formatting:tooltip(Formatting:format_stat(asw_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:asw_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.asw, asw_max, self._args.asw_operator, self._args.asw_outstanding, self._args.asw_good, self._args.asw_bad), text_align = self._center_align}
end
function EliteShipsKai:los(ship)
local los_max = ship:los_max()
if los_max == false then
los_max = ship:los()
return {values = {value = Formatting:format_stat(los_max)}, bg_color = self:get_bg_color(self._cell_color.los, los_max, self._args.los_operator, self._args.los_outstanding, self._args.los_good, self._args.los_bad), text_align = self._center_align}
end
return {values = {value = Formatting:tooltip(Formatting:format_stat(los_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:los_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.los, los_max, self._args.los_operator, self._args.los_outstanding, self._args.los_good, self._args.los_bad), text_align = self._center_align}
end
function EliteShipsKai:luck(ship)
local luck = ship:luck()
local luck_max = ship:luck_max()
return {values = {luck = Formatting:format_stat(luck), luck_max = self:get_emphasis(luck_max, Formatting:format_stat(luck_max), self._args.luck_max_operator, self._args.luck_max_good)}, bg_color = self:get_bg_color(self._cell_color.luck, luck, self._args.luck_operator, self._args.luck_outstanding, self._args.luck_good, self._args.luck_bad), text_align = self._center_align}
end
function EliteShipsKai:hp(ship)
local hp = ship:hp()
local hp_married = ship:hp_married()
if hp_married then
local hp_mod_married = ship:hp_mod_married()
return {values = {value = Formatting:tooltip(Formatting:format_stat(hp), format{
self._kekkon_template,
value = hp_mod_married and hp_mod_married > 0 and Formatting:format_stat_with_max(hp_married, hp_married + hp_mod_married) or Formatting:format_stat(hp_married)
})}, bg_color = self:get_bg_color(self._cell_color.hp, hp, self._args.hp_operator, self._args.hp_outstanding, self._args.hp_good, self._args.hp_bad), text_align = self._center_align}
else
return {values = {value = Formatting:format_stat(hp)}, bg_color = self:get_bg_color(self._cell_color.hp, hp, self._args.hp_operator, self._args.hp_outstanding, self._args.hp_good, self._args.hp_bad), text_align = self._center_align}
end
end
function EliteShipsKai:armor(ship)
local armor_max = ship:armor_max()
if armor_max == false then
armor_max = ship:armor()
end
return {values = {value = Formatting:format_stat(armor_max)}, bg_color = self:get_bg_color(self._cell_color.armor, armor_max, self._args.armor_operator, self._args.armor_outstanding, self._args.armor_good, self._args.armor_bad), text_align = self._center_align}
end
function EliteShipsKai:evasion(ship)
local evasion_max = ship:evasion_max()
if evasion_max == false then
evasion_max = ship:evasion()
return {values = {value = Formatting:format_stat(evasion_max)}, bg_color = self:get_bg_color(self._cell_color.evasion, evasion_max, self._args.evasion_operator, self._args.evasion_outstanding, self._args.evasion_good, self._args.evasion_bad), text_align = self._center_align}
end
return {values = {value = Formatting:tooltip(Formatting:format_stat(evasion_max), format{self._kekkon_max_template, value = Formatting:format_stat(ship:evasion_leveled(180))})}, bg_color = self:get_bg_color(self._cell_color.evasion, evasion_max, self._args.evasion_operator, self._args.evasion_outstanding, self._args.evasion_good, self._args.evasion_bad), text_align = self._center_align}
end
function EliteShipsKai:speed(ship)
local speed = ship:speed()
return {values = {value = Formatting:format_speed(speed)}, bg_color = self:get_bg_color(self._cell_color.speed, speed, self._args.speed_operator, self._args.speed_outstanding, self._args.speed_good, self._args.speed_bad), text_align = self._center_align}
end
function EliteShipsKai:aircraft(ship)
local aircraft = ship:total_space()
local slots = {}
if aircraft and aircraft > 0 then
for i = 1, ship:slots_length() do
local size = ship:slot_space(i)
table.insert(slots, self:get_emphasis(size, Formatting:format_stat(size), self._args.aircraft_slot_operator, self._args.aircraft_slot_good))
end
end
return {values = {value = Formatting:format_detailed_aircraft(aircraft, slots)}, bg_color = self:get_bg_color(self._cell_color.aircraft, aircraft, self._args.aircraft_operator, self._args.aircraft_outstanding, self._args.aircraft_good, self._args.aircraft_bad), text_align = self._center_align}
end
function EliteShipsKai:fuel(ship)
local fuel = ship:fuel()
return {values = {value = Formatting:format_stat(fuel)}, bg_color = self:get_bg_color(self._cell_color.fuel, fuel, self._args.fuel_operator, self._args.fuel_outstanding, self._args.fuel_good, self._args.fuel_bad), text_align = self._center_align}
end
function EliteShipsKai:ammo(ship)
local ammo = ship:ammo()
return {values = {value = Formatting:format_stat(ammo)}, bg_color = self:get_bg_color(self._cell_color.ammo, ammo, self._args.ammo_operator, self._args.ammo_outstanding, self._args.ammo_good, self._args.ammo_bad), text_align = self._center_align}
end
function EliteShipsKai:notes(ship)
local note = self._notes[ship]
if note then
local bg_color
if note.highlight == "outstanding" then
bg_color = self._outstanding_stat_color
elseif note.highlight == "good" then
bg_color = self._good_stat_color
elseif note.highlight == "bad" then
bg_color = self._bad_stat_color
else
bg_color = self._transparent
end
return {values = {value = note.note or ""}, bg_color = bg_color, class = self._detailed_class}
end
return {values = {value = ""}, bg_color = self._transparent, class = self._detailed_class}
end
function EliteShipsKai:start_rows()
self._rows = {self._detail_toggle, self._table_start, self._header}
end
EliteShipsKai.create_data_rows = EliteShipsKai.create_data_rows_merge_vertical
function EliteShipsKai:create_table_prep()
self._columns = {}
for _, column in ipairs(self._base_columns) do
table.insert(self._columns, column)
end
if self._args.reference_type then
self._reference_types = {}
for _, reference_type in ipairs(split(self._args.reference_type, ',%s*')) do
self._reference_types[tonumber(reference_type)] = true
end
end
if self._args.night_battle then
table.insert(self._columns, 7, "night_battle")
end
if self._args.range then
table.insert(self._columns, self._args.night_battle and 16 or 15, "range")
end
end
function EliteShipsKai:append_custom_row(custom_row_key)
table.insert(self._rows, self._row_starter)
table.insert(self._rows,
format{self._column_cell_templates["!"] or self._cell,
class = "",
colspan = #self._columns, rowspan = 1,
text_align = self._args[self._custom_row_prefix .. custom_row_key .. self._text_align_suffix] or self._start_align,
bg_color = self._args[self._custom_row_prefix .. custom_row_key .. self._bg_color_suffix] or self._transparent,
values = {
value = self._args[self._custom_row_prefix .. custom_row_key .. self._content_suffix] or "",
},
}
)
end
function EliteShipsKai:create_header()
local header_icons = {
remodel = StatIcons.remodel,
firepower = StatIcons.firepower,
torpedo = StatIcons.torpedo,
aa = StatIcons.aa,
asw = StatIcons.asw,
los = StatIcons.los,
luck = StatIcons.luck,
hp = StatIcons.hp,
armor = StatIcons.armor,
evasion = StatIcons.evasion,
speed = StatIcons.speed,
range = StatIcons.range,
aircraft = StatIcons.aircraft,
fuel = ResourceIcons.fuel,
ammo = ResourceIcons.ammo,
}
for key, value in pairs(header_icons) do
header_icons[key] = Formatting:format_image{value, caption = Formatting:format_stat_name(key)}
end
self._header = format(format{
self._header_template,
night_battle_header_cell = self._args.night_battle and self._night_battle_header_cell or "",
range_header_cell = self._args.range and self._range_header_cell or ""
}, header_icons)
end
return EliteShipsKai