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Difference between revisions of "Sandbox/Fall 2020 E-1"

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* Additional Notes: Vanguard Formation can be utilized to help with preboss Nodes. Support Expeditions are not needed
 
* Additional Notes: Vanguard Formation can be utilized to help with preboss Nodes. Support Expeditions are not needed
  
''Phase 1.5: Unlock the TP Node''
+
'''Phase 1.5: Unlock the TP Node'''
  
 
On Hard Mode, you need to A+-Rank Node D consisting of 2 Supply Depot Hime, Artillery Imps and PT Imps each. Set up your Ships with the according equipment to deal with them as outlined here (insert Anti-installation/PT reference)
 
On Hard Mode, you need to A+-Rank Node D consisting of 2 Supply Depot Hime, Artillery Imps and PT Imps each. Set up your Ships with the according equipment to deal with them as outlined here (insert Anti-installation/PT reference)
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* LBAS: Range 3, Airpower tbd
 
* LBAS: Range 3, Airpower tbd
  
''Phase 2: Deplete the TP Gauge''
+
'''Phase 2: Deplete the TP Gauge'''
  
 
The Goal of this Phase is to deplete the TP Gauge. The TP boss can consist of (French BB Hime) and a weaker variant of the Mediterranian CL Hime accompanied by some elite DDs. To deplete the Gauge faster, it is recommended to take Transport Equipment (insert TP reference)
 
The Goal of this Phase is to deplete the TP Gauge. The TP boss can consist of (French BB Hime) and a weaker variant of the Mediterranian CL Hime accompanied by some elite DDs. To deplete the Gauge faster, it is recommended to take Transport Equipment (insert TP reference)

Revision as of 21:09, 27 November 2020

Sandbox Rules

This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:

  • List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
  • A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
  • The Path said composition will take (To explain what path the composition will take)
  • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
  • (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.

Editors are to construct thier own version of thier guide and complete them in a timely fashion.

No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so.

Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.

Overall there will be 3 version of the guide that will be constructed which will include:

  • Preliminary Guide
  • Polished Guide
  • Finalized Guide

With each approval of each version the guide, the said guide will be updated to the main page and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Projected deadline for Initial guide: Nov 29th, 12:01 JST (May get extended by 1 day if massive delays occur)

Grunilgs Proposal

E-1 is a 2.5 Phase Single-Fleet Map consisting of a Transport, Unlock and TP Phase.

Phase 1: Defeat Mediterranian CL Princess

The goal of this phase is to deplete the HP Bar and defeat the CL Princess found at Node J. Aside from a Nu Class Kai light Carrier in some compositions her escorts are not a threat. Only she herself with 740HP and up to 228 Armour can be considered troublesome. One to three historical ships to deal with her are recommended.

  • Recommended Fleet: 1FBB 1CA 1CL 1CV 2DD (Fast Fleet)
  • Route: C-F-H-J
  • LBAS: Range 6, Airpower tbd
  • Additional Notes: Vanguard Formation can be utilized to help with preboss Nodes. Support Expeditions are not needed

Phase 1.5: Unlock the TP Node

On Hard Mode, you need to A+-Rank Node D consisting of 2 Supply Depot Hime, Artillery Imps and PT Imps each. Set up your Ships with the according equipment to deal with them as outlined here (insert Anti-installation/PT reference)

  • Recommended Fleet: 1FBB 1CA 1CL 1CVL 2DD (Slow Fleet)
  • Route: B-D
  • LBAS: Range 3, Airpower tbd

Phase 2: Deplete the TP Gauge

The Goal of this Phase is to deplete the TP Gauge. The TP boss can consist of (French BB Hime) and a weaker variant of the Mediterranian CL Hime accompanied by some elite DDs. To deplete the Gauge faster, it is recommended to take Transport Equipment (insert TP reference)

  • Recommended Fleet: 1FBB 1CV 4DD
  • Route: C-F-G-N-O
  • LBAS: Range 7, Airpower tbd
  • Additional Notes: It might be preferrable to gun for A-Ranks here as French BB Hime is properly dummy thicc at 256 Armour.