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653 bytes removed ,  9 years ago
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* [[Combat#Engagement Form Modifier|Engagement Modifier]]
 
* [[Combat#Engagement Form Modifier|Engagement Modifier]]
 
* [[Combat#Ship.27s_Health_Modifier|Health Modifier]]
 
* [[Combat#Ship.27s_Health_Modifier|Health Modifier]]
* [[Combat#Plane_Scaling|Plane Scaling]] (Opening air strike only)
+
* [[Combat#Night_Attack_Modifier|Night Attack Modifier]]
* [[Combat#Night_Special_Attack_Modifier_.28Cut-In_and_Double_Attack.29|Night Special Attack Modifier]]
   
Effects from the modifiers are multiplied cumulatively.
 
Effects from the modifiers are multiplied cumulatively.
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These modifiers do not affect Aerial Combat.
 
These modifiers do not affect Aerial Combat.
   −
====Plane Scaling====
+
==== Night Attack Modifier ====
{| class="wikitable"
  −
|-
  −
! scope="col" style="width:250px; text-align:center;" |Type
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! scope="col" style="width:100px; text-align:center;" |Attack Type Modifier
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! scope="col" style="width:550px; text-align:center;" |Notes
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|-
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|Dive Bombers, Seaplane Bombers
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|1
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|This value is fixed, regardless the situation.
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|-
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|Torpedo Bombers
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|0.8 or 1.5
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|About 50% chance of either modifier.
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|}
  −
 
  −
Applied on bombers during the opening air strike. These are the random numbers multiplied to the plane's bombing attack power.
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  −
==== Night Special Attack Modifier ====
   
[[File:night_cut_in.png|thumb|An example of a cut-in]]
 
[[File:night_cut_in.png|thumb|An example of a cut-in]]
 
[[Combat#Night_Battle_Special_Attacks|Certain Equipment setups]] have a chance to trigger special attacks at night, giving boost to both attack power and accuracy. This stage is usually the most rewarding / dangerous because both sides have drastically increased attack power.
 
[[Combat#Night_Battle_Special_Attacks|Certain Equipment setups]] have a chance to trigger special attacks at night, giving boost to both attack power and accuracy. This stage is usually the most rewarding / dangerous because both sides have drastically increased attack power.
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