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Difference between revisions of "Category:High Altitude Interceptors"
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*'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on: | *'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on: | ||
{| class="<includeonly>mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}</includeonly> wikitable" style="text-align:center; margin: auto" | {| class="<includeonly>mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}</includeonly> wikitable" style="text-align:center; margin: auto" | ||
− | ! colspan=5|{{ | + | ! colspan=5|{{LB Fighter 1}} High Altitude Interceptors |
|- | |- | ||
| colspan=5|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}} | | colspan=5|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}} |
Latest revision as of 16:37, 9 February 2025
This category contains all equipment classified as High Altitude Interceptors.
This category is populated by Template:EquipmentCategoriesKai. Please do not manually add pages to this category.
Mechanics
Land-Based Fighters/Interceptors are LBAS exclusive fighters, that are used to either:
- Provide Sortie Fighter-Power, where the "fighter Power"
, "interception"
, and "combat radius"
stats are the most important,
- Intercept enemy bombers, where the "fighter Power"
, "interception"
, and especially the "anti-bomber"
stats are the most important.
- High Altitude Interceptors multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
![]() | ||||
---|---|---|---|---|
Airpower modifier against high altitude raids: | ||||
Event Map Difficulty |
Number of High Altitude Interceptors Defending | |||
0 | 1 | 2 | 3+ | |
Casual/Easy: | 1x | 1.1x | 1.2x | |
Medium/Hard: | 0.5x | 0.8x |
Pages in category "High Altitude Interceptors"
The following 3 pages are in this category, out of 3 total.