• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "Category:High Altitude Interceptors"

From Kancolle Wiki
Jump to navigation Jump to search
m (:OhIDontSee:)
(Undo revision 176684 by Jigaraphale (talk))
Tag: Undo
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<includeonly>{{#if:{{{equipment|}}}|{{PAGENAME}} is considered in-game as a '''high altitude interceptor'''.|<nowiki  />}}
+
<noinclude>{{Category Equipment Other Types}}
 +
==Mechanics==
 +
{{Category:Land-based Fighters}}</noinclude>
 +
{{#if:{{{equipment|}}}|{{PAGENAME}} is considered in-game as a '''high altitude interceptor'''.|<nowiki  />}}
 
*'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
 
*'''[[:Category:High Altitude Interceptors|High Altitude Interceptors]]''' multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
{| class="mw-collapsible wikitable" style="text-align: center; margin: auto;"
+
{| class="<includeonly>mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}</includeonly> wikitable" style="text-align:center; margin: auto"
! colspan="5" |{{Interceptor Fighter}} High Altitude Interceptors
+
! colspan=5|{{Interceptor Fighter}} High Altitude Interceptors
 
|-
 
|-
| colspan="5"|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}}
+
| colspan=5|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}}
 
|-
 
|-
! colspan="5"| Airpower modifier against high altitude raids:
+
! colspan=5| Airpower modifier against high altitude raids:
 
|-
 
|-
! rowspan="2"| Event Map<br>Difficulty
+
! rowspan=2| Event Map<br>Difficulty
! colspan="4"| Number of High Altitude<br>Interceptors Defending
+
! colspan=4| Number of High Altitude<br>Interceptors Defending
 
|-
 
|-
 
! 0
 
! 0
Line 17: Line 20:
 
|-
 
|-
 
! Casual/Easy:
 
! Casual/Easy:
| colspan="2"| '''1x'''
+
| colspan=2| '''1x'''
| rowspan="2"| {{TextGlow|'''1.1x'''|black|text-colour=Lime|glow-size=2px}}
+
| rowspan=2| {{TextGlow|'''1.1x'''|black|text-colour=Lime|glow-size=2px}}
| rowspan="2"| {{TextGlow|'''1.2x'''|black|text-colour=Lime|glow-size=2px}}
+
| rowspan=2| {{TextGlow|'''1.2x'''|black|text-colour=Lime|glow-size=2px}}
 
|-
 
|-
 
! Medium/Hard:  
 
! Medium/Hard:  
 
| style="color:red"| '''0.5x'''
 
| style="color:red"| '''0.5x'''
 
| style="color:red"| '''0.8x'''
 
| style="color:red"| '''0.8x'''
|}</includeonly><noinclude>
+
|}<noinclude>
{{Category:High Altitude Interceptors<!--|equipment=true-->}}
+
 
 
# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
 
# @CC_jabberwock [https://twitter.com/CC_jabberwock/status/1466465088101965827][https://twitter.com/CC_jabberwock/status/1466736167689535492][https://twitter.com/CC_jabberwock/status/1466687042751168512]
[[Category:Equipment]]
+
[[Category:Land-based Fighters]]</noinclude>
[[Category:Interceptors]]
 
</noinclude>
 

Latest revision as of 15:20, 4 July 2024

This category contains all equipment classified as High Altitude Interceptors.

This category is populated by Template:EquipmentCategoriesKai. Please do not manually add pages to this category.

Mechanics

Land-Based Fighters/InterceptorsLand-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter are LBAS exclusive fighters, that are used to either:

  • Provide Sortie Fighter-Power, where the "fighter Power" Anti-Air, "interception" Interception, and "combat radius" Operation Radius stats are the most important,
  • Intercept enemy bombers, where the "fighter Power" Anti-Air, "interception" Interception, and especially the "anti-bomber" Anti-Bomber stats are the most important.

  • High Altitude Interceptors multiply the total air power of all land bases in Air Defense mode, when defending against enemy High-Altitude Bombers. The multiplier depends on the number of high altitude interceptors equipped and which difficulty the event map is played on:
Land-based Fighter High Altitude Interceptors
Equipment Card Me 163B.png
Me 163B
Equipment Card Prototype Shuusui.png
Prototype Shuusui
Equipment Card Shuusui.png
Shuusui
Airpower modifier against high altitude raids:
Event Map
Difficulty
Number of High Altitude
Interceptors Defending
0 1 2 3+
Casual/Easy: 1x 1.1x 1.2x
Medium/Hard: 0.5x 0.8x
  1. @CC_jabberwock [1][2][3]

Pages in category "High Altitude Interceptors"

The following 3 pages are in this category, out of 3 total.