Changes

Line 27: Line 27:  
|id = 57-5a
 
|id = 57-5a
 
|0 -> 1 = * Single / Striking Force Fleet
 
|0 -> 1 = * Single / Striking Force Fleet
* European Expedition Advance Force {{Shiplock|{{ROOTPAGENAME}} Tag 7}} only ('''Normal / Hard''')
+
* {{Shiplock|{{ROOTPAGENAME}} Tag 7}} European Expedition Advance Force only ('''Normal / Hard''')
 
|0 -> 2 = * Combined Fleet
 
|0 -> 2 = * Combined Fleet
* British Liaison Force {{Shiplock|{{ROOTPAGENAME}} Tag 8}} only ('''Normal / Hard''')
+
* {{Shiplock|{{ROOTPAGENAME}} Tag 8}} British Liaison Force only ('''Normal / Hard''')
 
}}
 
}}
   Line 35: Line 35:  
|title = E-5 Branching Rules ▼/▲<br>(Single / Striking Force Fleet)
 
|title = E-5 Branching Rules ▼/▲<br>(Single / Striking Force Fleet)
 
|id = 57-5b
 
|id = 57-5b
|order = A,C,D,F,I,K,L
+
|order = A,C,D,F,I,K,L,M
 
|A/empty -> B/red/darkblue = * Does not meet the requirements to go to C
 
|A/empty -> B/red/darkblue = * Does not meet the requirements to go to C
 
|A/empty -> C/pink = * Meet '''ALL''' of the following requirements:
 
|A/empty -> C/pink = * Meet '''ALL''' of the following requirements:
 
** Amount of CV(B) ≤ 1
 
** Amount of CV(B) ≤ 1
** Amount of CL + DD ≥ 3 (only 3DD or 1CL 2DD ?)
+
** Amount of DD ≥ 2
 
** If slow fleet:
 
** If slow fleet:
 
*** Amount of CL ≥ 1
 
*** Amount of CL ≥ 1
*** Amount of DD ≥ 3
+
*** Amount of DD + DE ≥ 3
 
|C/pink -> D/battle = * Does not meet the requirements to go to E
 
|C/pink -> D/battle = * Does not meet the requirements to go to E
 
|C/pink -> E/battle = * Meet '''ALL''' of the following requirements:
 
|C/pink -> E/battle = * Meet '''ALL''' of the following requirements:
 
** Amount of (F)BB(V) = 0
 
** Amount of (F)BB(V) = 0
** Amount of CL + DD ≥ 4
+
** Amount of CL + DD + DE ≥ 4
 
|D/battle -> F/empty = Fixed Routing
 
|D/battle -> F/empty = Fixed Routing
 
|F/empty -> H/battle, I/battle = Active Branching
 
|F/empty -> H/battle, I/battle = Active Branching
|K/pink -> L/empty = Fixed Routing
+
|K/pink -> L/empty = * Amount of (F)BB(V) + CV(B) ≥ 4?
 +
|K/pink -> M/battle = * Does not meet the requirements to go to L
 
|I/battle -> J/battle = * Does not meet the requirements to go to K
 
|I/battle -> J/battle = * Does not meet the requirements to go to K
 
|I/battle -> K/pink = * Fleet 3
 
|I/battle -> K/pink = * Fleet 3
 
|L/empty -> L1/battle, L2/battle = Active Branching
 
|L/empty -> L1/battle, L2/battle = Active Branching
 +
|M/battle -> O/battle = * Fixed Routing
 
}}
 
}}
   Line 65: Line 67:  
** CTF: Amount of DD ≥ 3
 
** CTF: Amount of DD ≥ 3
 
** If Slow fleet:
 
** If Slow fleet:
*** CTF: Amount of CV(B) ≤ 2
+
*** CTF: Amount of CV(B/L) ≤ 3
*** CTF: Amount of (F)BB(V) + CV(B/L) + CA(V) ≤ 6
+
*** CTF: Amount of (F)BB(V) + CV(B/L) ≤ 4
 +
*** CTF: Amount of (F)BB(V) + CV(B/L) + CA(V) + AV ≤ 6
 
*** CTF: Amount of DD ≥ 4 ???
 
*** CTF: Amount of DD ≥ 4 ???
 
|D/battle -> I/battle = Fixed Routing
 
|D/battle -> I/battle = Fixed Routing
 
|I/battle -> K/pink = * Does not meet the requirements to go to M or P
 
|I/battle -> K/pink = * Does not meet the requirements to go to M or P
 
|I/battle -> M/battle = * Meet '''ALL''' of the following requirements:
 
|I/battle -> M/battle = * Meet '''ALL''' of the following requirements:
 +
** TCF: All
 
** Phase 1:
 
** Phase 1:
 
*** STF: All?
 
*** STF: All?
Line 84: Line 88:  
|K/pink -> M/battle = Fixed Routing
 
|K/pink -> M/battle = Fixed Routing
 
|M/battle -> N/red/darkblue = * Does not meet the requirements to go to O
 
|M/battle -> N/red/darkblue = * Does not meet the requirements to go to O
|M/battle -> O/battle = * Amount of (F)BB(V) + CV(B) ≤ 4 (?)
+
|M/battle -> O/battle = * Amount of CL + DD ≥ 5
 
* ???
 
* ???
 
|P/battle -> Q/red/darkblue = * Does not meet the requirements to go to R
 
|P/battle -> Q/red/darkblue = * Does not meet the requirements to go to R
Line 111: Line 115:  
* 3 [[LBAS]] are available on this map:
 
* 3 [[LBAS]] are available on this map:
 
** Initially, no LBAS is available,
 
** Initially, no LBAS is available,
** After Phase 2, all LBAS become available.
+
** After Phase 2, only 2 can be set on '''Sortie''', the other being limited to '''Defense'''.
    
*This map uses 2 locks:
 
*This map uses 2 locks:
Line 118: Line 122:     
* '''[[Node|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Q|darkorange}}
 
* '''[[Node|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Q|darkorange}}
 +
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|L1|red|L2|red|O|red}}
    
==Phase 0.5 - Unlock the Boss Node==
 
==Phase 0.5 - Unlock the Boss Node==
 
{|class="wikitable"  
 
{|class="wikitable"  
! !! L1!! L2!! J!! G!! H
+
! !! L1!! L2!! J!! H!! G
 
|-
 
|-
| Hard|| A+|| A+|| S?|| A+|| S?
+
| Hard|| A+ x2|| A+ x2|| S?|| S?|| A+
 
|-
 
|-
| Medium|| ?|| ?|| ?|| ?|| ?
+
| Medium|| A+ x2?|| A+ x2?|| S?|| S?|| A+
 
|-
 
|-
| Easy|| ?|| ?|| ?|| ?|| ?
+
| Easy|| A+|| A+|| -||S?|| A+
 
|-
 
|-
| Casual|| ?|| ?|| ?|| ?|| ?
+
| Casual|| ?|| ?|| -|| ?|| ?
 
|}
 
|}
 +
 +
All the following gimmicks use the [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] tag, which is only used in this phase, as well as on E-6.
    
<tabber>
 
<tabber>
|-|Node ?=
+
|-|Node L1 & L2=
* Refer to [[#??]]'s fleet for composition and routing.
+
* [[Striking Force Fleet]]: '''1-2(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|K|pink|L|blue|L1|red}} / {{MapRoute|L2|red}}
 +
** {{MapRoute|L|blue}} is a choice node
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 +
** Nodes L1 & L2 are [[Installation]]s and requires specialized equipment to defeat.
 +
**The use of the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} is advised to reach those nodes.
 +
|-|Node J=
 +
* Single Fleet: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}}
 +
** Bringing ASW power is required.
 +
**The fleet 3 must '''not''' be used.
   −
|-|Node ??=
+
|-|Node H=
* Refer to [[#??]]'s fleet for composition and routing.
+
* Refer to Node J or Node L1 & L2 fleet for composition and routing.
 
+
** Either composition can reach node H as they both pass through choice node {{MapRoute|F|blue}}
|-|Node ???=
+
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|H|red}}
* Refer to [[#??]]'s fleet for composition and routing.
+
** Bringing ASW power is required.
    +
|-|Node G=
 +
* Single Fleet/[[Striking Force Fleet]]: '''0-1CV(B/L), 0-1CA(V), 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}}
 +
** Bringing ASW power is required.
 +
* '''Fleet must not contain (F)BB(V) to route to''' {{MapRoute|G|red}}
 
</tabber>
 
</tabber>
 +
* Single fleets must be in any of the 1st/2nd/4th Fleets, as any fleet in the 3rd Fleet will be still be counted as Striking Force fleets, even when having just 6 ships.
    
==Phase 1 - Boss==
 
==Phase 1 - Boss==
 
<tabber>
 
<tabber>
|-|?=
+
|-|Fast CTF=
 +
* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''1-2FBB, 2-3CV(B), 0-2CA(V), 1CL, 0-1DD
 +
**Escort: '''0-1FBB, 0-2CA(V)/AV/CLT, 1CL, 3-4DD
 +
* Route: {{MapRoute|2||I|red|M|red|O|red}}
 +
* A Fast fleet that allows for a heavier fleet composition
 +
 
 +
|-|Slow CTF=
 +
* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''1-2(F)BB(V), 2CV(B), 0-1CVL, 0-1CA(V), 1CL, 0-1DD
 +
**Escort: '''0-1(F)BB(V), 0-1CA(V), 1CL, 3-4DD
 +
* Route: {{MapRoute|2||I|red|M|red|O|red}}
 +
* A lighter fleet composition that doesn't care about speed
 +
** Maximum of 6 BB+CV(L)+CA(V)
   −
|-|??=
+
|-|STF=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
** Option A:
 +
*** Main: '''1-3(F)BB(V)/CA(V), 0-2CVL, 0-1AV, 1-2DD
 +
*** Escort: '''1CA(V), 1CL, 4DD
 +
** Option B:
 +
*** Main: '''2-4(F)BB(V)/CA(V), 0-1CV(B), 0-1AV, 1-2DD
 +
*** Escort: '''1CA(V), 1CL, 4DD
 +
* Route: {{MapRoute|2||D|red|I|red|M|red|O|red}}
    
</tabber>
 
</tabber>
    +
*The boss is a hard skin [[Installation]] and requires specialized equipment to defeat.
 +
*All compositions require ≥5 CL+DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|N|darkorange}}
    
==Phase 2 - TP==
 
==Phase 2 - TP==
 
Phase 2 is a '''"[[Transport Operation]]"''':
 
Phase 2 is a '''"[[Transport Operation]]"''':
    +
<tabber>
 +
|-|Fast CTF=
 +
* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''3-4CV(B), 0-1CVL, 2CA(V)/AV/CL/DD
 +
**Escort: '''0-1CA(V)/AV, 1CL, 4-5DD
 +
* Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}}
 +
 +
|-|TCF=
 +
* TCF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''0-2XX, 4-6DD
 +
**Escort: '''1-2CL, 3-5DD, 0-2CA(V)
 +
* Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}}
 +
**Any TCF can take the shortest route to the boss, regardless of speed or composition
    +
|-|STF=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main:'''2(F)BB(V), 1CV(B/L), 0-2CAV, 0-1CL, 0-3DD
 +
**Escort: '''0-1CA(V), 1CL, 4-5DD
 +
* Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|S|green|T|red}}
 +
**A Slow fleet require ≥5 DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|Q|darkorange}}
 +
 +
</tabber>
 +
*LoS check: Cn4=125(?) (Hard)
 +
*Alternatively, any [[#Phase 3 - Boss]] composition may be used
    
==Phase 3 - Boss==
 
==Phase 3 - Boss==
 
<tabber>
 
<tabber>
|-|?=
+
|-|Light CTF=
 +
* CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''3-4CV(B), 0-1CVL, 0-2CA(V), 1CL, 0-1DD'''
 +
**Escort: '''0-1CVL, 0-2CA(V), 1CL, 3-4DD'''
 +
* Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|Y|red}}
 +
**The composition requirements are exact and must add up to these numbers:
 +
***4CV(L/B), 2CA(V), 2CL, 4DD
 +
***No other ships types are allowed
   −
|-|??=
+
|-|Heavy CTF=
 +
* CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''0-2FBB, 3-4CV(B), 0-1CVL, 0-2CA(V), 0-1CL'''
 +
**Escort: '''1CA(V)/CLT, 1CL, 4DD'''
 +
* Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|X|red|Y|red}}
 +
**Must include ≥4 CV(L/B)
 +
 
 +
|-|STF=
 +
* STF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''2(F)BB(V), 1CV(B)/2CVL, 1-2CA(V), 1CL, 0-1DD'''
 +
**Escort: '''0-1CA(V), 1CL, 0-1CLT, 3-4DD
 +
* Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|V|pink|Y|red}}
 +
**Must include ≥2CA(V) & ≥4DD
    
</tabber>
 
</tabber>
 
+
*LBAS range: 2
 
+
*LoS check: ?
    
==Phase 3.5 - Debuff==
 
==Phase 3.5 - Debuff==
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{|class="wikitable"  
 
{|class="wikitable"  
! !! O!! W!! L2!! V?!! LBAS
+
! !! O!! W!! L2!! V!! LBAS
 
|-
 
|-
| Hard|| A+|| A+|| A+|| AS|| AS
+
| Hard|| A+ x2|| A+ x2|| A+|| AS|| AS
 
|-
 
|-
| Medium|| ?|| ?|| ?|| ?|| ?
+
| Medium|| A+|| A+ x2|| A+|| AS?|| AS?
 
|-
 
|-
 
| Easy|| ?|| ?|| ?|| ?|| ?
 
| Easy|| ?|| ?|| ?|| ?|| ?
Line 184: Line 272:     
<tabber>
 
<tabber>
|-|Node ?=
+
|-|Node O=
* Refer to [[#??]]'s fleet for composition and routing.
+
* Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
 +
** Note: After Phase 1, there is a limit of 2 CV(L/B) to avoid an extra Air Raid at {{MapRoute|K|pink}}
   −
|-|Node ??=
+
|-|Node W=
* Refer to [[#??]]'s fleet for composition and routing.
+
* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s node G fleet for composition and routing.
   −
|-|Node ???=
+
|-|Node L2=
* Refer to [[#??]]'s fleet for composition and routing.
+
* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s fleet for composition and routing.
 +
 
 +
|-|Node V=
 +
* Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing.
 +
{|class="wikitable"
 +
!      !! AS
 +
|-
 +
|Hard  || 468
 +
|-
 +
|Medium|| 273
 +
|-
 +
|Easy  || 204
 +
|-
 +
|Casual|| 153
 +
|}
    
|-|Node LBAS=
 
|-|Node LBAS=
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!      !! AS
 
!      !! AS
 
|-
 
|-
|Hard  || ?
+
|Hard  || 468
 
|-
 
|-
|Medium|| ?
+
|Medium|| 273
 
|-
 
|-
|Easy  || ?
+
|Easy  || 204
 
|-
 
|-
|Casual|| ?
+
|Casual|| 153
 
|}
 
|}
 
</tabber>
 
</tabber>
Line 217: Line 320:  
</gallery>
 
</gallery>
 
|}
 
|}
 +
 +
=Tachyoon's additions for Easy to Jiga's Guide=
 +
 +
==Phase 0.5 - Unlock the Boss Node==
 +
{|class="wikitable"
 +
! !! L1!! L2!! J!! H!! G
 +
|-
 +
| Hard|| A+|| A+|| S?|| S?|| A+
 +
|-
 +
| Medium|| A+|| A+|| S?|| S?|| A+
 +
|-
 +
| Easy|| A+|| A+|| -||S?|| A+
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?|| ?
 +
|}
 +
 +
<tabber>
 +
|-|Node L1 & L2=
 +
* [[Striking Force Fleet]]: '''1-2(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|K|pink|L|blue|L1|red}} / {{MapRoute|L2|red}}
 +
** {{MapRoute|L|blue}} is a choice node
 +
** Include at least 1 AACI capable ship for survival of airstrike nodes.
 +
 +
|-|Node J=
 +
* Fleet 1: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}}
 +
** Include at least 1 AACI capable ship for survival of airstrike nodes.
 +
** Node J is a submarine-only node including a sub-hime. OASW advised.
 +
** Single Fleet must be Fleet 1. Fleet 3 will be Striking Force even with just 6 Ships.
 +
 +
|-|Node H=
 +
* Refer to Node J or Node L1 & L2 fleet for composition and routing.
 +
** Either composition can reach node H as they both pass through choice node {{MapRoute|F|blue}}
 +
* Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|H|red}}
 +
** Include at least 1 AACI capable ship for survival of airstrike node.
 +
** Node H is a submarine-only node including a sub-hime. OASW advised.
 +
 +
|-|Node G=
 +
* Single Fleet/[[Striking Force Fleet]]: '''0-1CV(B/L), 0-1CA(V), 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}}
 +
** Include at least 1 AACI capable ship for survival of airstrike node.
 +
** Node G is a submarine-only node including a sub-hime. OASW advised.
 +
 +
</tabber>
    
=YY's Guide=
 
=YY's Guide=
2,177

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