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Difference between revisions of "World 6/6-1"

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(Drop table rework)
Line 3: Line 3:
 
| map = 6-1 Map.png
 
| map = 6-1 Map.png
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
| item = None
+
| item = -
 
| exp = 380
 
| exp = 380
 
| code = 潜水艦作戦 (Submarine Operation)
 
| code = 潜水艦作戦 (Submarine Operation)
Line 10: Line 10:
 
| aircon = {{AirControlSystem
 
| aircon = {{AirControlSystem
 
| Map = 6-1 CV Fleet
 
| Map = 6-1 CV Fleet
| Fleet = CV CL CLT 3SS(V)
+
| Fleet = 1CV, 1CL, 1CLT, 3SS(V)
| Route = C-F-G-H-K
+
| Route = {{MapRoute|C|red|F|red|G|blue|H|red|K|red}}
 
| AS = 126
 
| AS = 126
| Notes =  
+
| Notes = Has a 15% chance to off-route to Node {{MapRoute|I|red}}
 
}}
 
}}
 
{{AirControlSystem
 
{{AirControlSystem
 
| Map = 6-1 AS Fleet
 
| Map = 6-1 AS Fleet
| Fleet = AS CL 4SS(V)
+
| Fleet = 1AS, 1CL, 4SS(V)
| Route = A-F-G-H-K
+
| Route = {{MapRoute|A|blue|F|red|G|blue|H|red|K|red}}
 
| AS = 126
 
| AS = 126
 
| Notes =  
 
| Notes =  
Line 51: Line 51:
 
** Amount of SS(V) ≥ 3
 
** Amount of SS(V) ≥ 3
 
** Amount of BB(V) + CV(L/B) + CA(V) ≤ 1
 
** Amount of BB(V) + CV(L/B) + CA(V) ≤ 1
** Pass the LOS check of 16 using the F33(Cn=4) formula
+
** Pass the LoS check: ≥ 16 (Cn4)
*** Routing becomes random if the LoS is between 12-15.9 using the F33(Cn=4) Formula
+
***Routing becomes random if 12 ≤ LoS 15.9 (Cn4)
  
 
|G/empty -> I =
 
|G/empty -> I =
Line 63: Line 63:
  
 
|H -> E/empty, J, K =  
 
|H -> E/empty, J, K =  
* Always node E if LOS is ≤ 20 using the F33(Cn=4) Formula
+
* Always node E if LoS ≤ 20 (Cn4)
 
* If the fleet contains AS:
 
* If the fleet contains AS:
** Always node K if LOS is ≥ 25 using the F33(Cn=4) Formula
+
** Always node K if LoS ≥ 25 (Cn4)
** Random between E and K if LOS is between 20-24.9 using the F33(Cn=4) Formula
+
** Random between E and K if 20 ≤ LoS ≤ 24.9 (Cn4)
 
* If the fleet does not contain AS:
 
* If the fleet does not contain AS:
** Always node K if LOS is ≥ 36 using the F33(Cn=4) formula
+
** Always node K if LoS ≥ 36 (Cn4)
** Random between J and K if LOS is between 25-35.9 using the F33(Cn=4) Formula
+
** Random between J and K if 25 ≤ LoS ≤ 35.9 (Cn4)
** Random between E, J and K if LOS is between 20-24.9 using the F33(Cn=4) Formula
+
** Random between E, J and K if 20 ≤ LoS ≤ 24.9 (Cn4)
  
 
}}
 
}}
  
 
===Tips===
 
===Tips===
*At least 3 SS are required to reach the boss.
+
*At least 3 SS(V) are required to reach the boss.
*There are LoS checks G-H and H-K. They do not have high LoS requirements (SSVs with a couple recon planes will pass), but an all-sub fleet without recon planes will be sent to I.
+
*There are LoS checks at {{MapRoute|G|blue|H|red}} and {{MapRoute|H|red|K|red}}. They do not have high LoS requirements, but an all-submarine fleet without recons/radar can be sent to {{MapRoute|I|red}}.
<br/>'''Recommended Fleet'''
+
 
*'''CLT + CL + CV + 3 SS(V)''' routes '''CFGHK'''
+
* You may also need to use a "New Submarine Torpedo Cut-In" :
**Effective fleet for taking out the boss but it will have to go through node C where there's a Ru-class Flagship.
+
{{Template:Equipment/New Submarine Torpedo Cut-In|intro=radar}}
**CV may or may not wish to equip SCAMP, as it allows the CV to act first. Try to use armored CV so that it can attack even in chuuha.
+
 
**Saiun is probably not a good idea for clearing purposes (you want to minimize damage taken along the route). Only consider that if you're using this fleet for the monthly quest (3 S Victory at 6-1 boss).
+
 
*'''An all-sub fleet''' routes '''ADFGHK'''
+
===Recommended Fleet===
**Allows the fleet to completely ignore any enemy ships that can't attack subs, however node D is pretty harsh on subs with late-model DDs and flagship CLs.
+
<tabber>
**You pretty much want to count on cut-in attacks (at boss), so only use remodeled subs if you're using this composition. Note that you need recon planes for this map, and as SS(V) only have 2 slots, you may want to just give both planes to the same girl. You will want as many submarines that are actually combat capable for this route, meaning that you really need I-401 and/or U-511 (Ro-500).
+
|-|CV fleet=
***For those who obtained both during the Spring 2017 event, the kai versions of I-13 & I-14 have 3 equipment slots. You can equip a recon plane in their first slot, leaving 2 slots available for torpedo equipment (and torpedo cut-ins).
+
*1CV, 1CL, 1CLT, 3SS(V)
*'''AS + 2 DD + 3 SS(V), AS + 1 CL + 4 SS(V)''' routes '''AFGHK'''
+
*Route = {{MapRoute|C|red|F|red|G|blue|H|red|K|red}}
**The shortest route in terms of number of battles. AS can also equip recon planes to free up slots for your SS(V)s.
+
**Has a 15% chance to off-route to Node {{MapRoute|I|red}}
**The trade off is that any enemy ship still in lightly damage or better shape at the end of shelling phase will have fewer targets to launch their torpedoes at. AS (and escorts if any) also has to tank all the preboss ships that can't perform ASW i.e. the Wa-class Transport Elite, and far more dangerously, the Flag and/or Elite Ri-Class CA
+
**Most effective fleet for taking out the boss but it will have to go through node {{MapRoute|C|red}} where there's a Ru-class Flagship.
**She'll also be targeted by closing torpedoes, which now have much fewer targets than normal. However, most of the formation pre-boss is echelon or diamond so the chance of getting hit by torpedoes is small.
+
*Using a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} on both your CL & CLT gives you a powerful [[Opening Torpedo Salvo]] (Otorp).
*<u>Pattern 1 on node I has a chance to drop I-401 with S Victory</u>. If you want to farm her there, '''1 BB 3 CLT 1 CL 1 CV or 1 CL 3 CLT 2 CV both guarantee CFGI''' and are good enough to get S Rank.
+
*For your CV, either:
 +
**CV may use several {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets}}, adding the [[Jets|Jet Assault]] phase to your already strong Otorp, allowing you to wipe all pre-boss fleets before they can attack you.
 +
**CV may or may not wish to equip a {{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel|text=SCAMP}} or long-range bomber, as it allows it to act first.  
 +
*Try to use a CVB so that it can attack even in ''Chuuha''.
 +
 
 +
|-|SS fleet=
 +
*'''6SS(V)'''  
 +
*Route = {{MapRoute|A|blue|D|red|F|red|G|blue|H|red|K|red}}
 +
**Allows the fleet to completely ignore any enemy ships that can't attack SSs, however node {{MapRoute|D|red}} is pretty harsh on SS with late-model DDs and flagship CLs.
 +
**You pretty much want to count on [[Opening Torpedo Salvo]] (Otorp) & cut-in attacks (at boss), so only use remodeled SS if you're using this composition.  
 +
**You may need recon seaplanes or {{EquipmentLink|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|text=Submarine Radars}} for this meet the LoS requirements.
 +
***If opened, the Submarine Radars can be fitted in an [[Reinforcement Expansion]].
 +
**As SSVs have few slots, you may want to just give all your seaplanes to the same SSV. You want as many combat-capable submarines for this route.
 +
 
 +
 
 +
|-|AS fleet=
 +
*1AS, 1CL, 4SS(V)
 +
*1AS, 2DD, 3SS(V)
 +
*Route = {{MapRoute|A|blue|F|red|G|blue|H|red|K|red}}
 +
**The shortest route in terms of the number of battles.
 +
**'''1AS combined with at least 2 SS(V) unlock the "Submarine-Tender Touch", a special attack that can trigger several times in the map, consuming a [[Submarine Supply Material]] each time.'''
 +
**The AS can equip recon seaplanes to free up slots for your SS(V)s.
 +
**A trade-off is that any enemy ship still in light damage or better shape at the end of the shelling phase will have fewer targets to launch their torpedoes at, so the AS and its escorts have to tank all the preboss ships that can't perform ASW.
 +
</tabber>
 +
 
 +
 
 +
Node {{MapRoute|I|red}} has so good drops like [[I-401]] .
 +
*If you want to farm there, you can use:
 +
**1BB, 3CLT, 1CL, 1CV
 +
**1CL, 3CLT, 2CV
 +
**Route = {{MapRoute|C|red|F|red|G|blue|I|red}}
 +
 
  
 
===Nodes And Enemy Encounters===
 
===Nodes And Enemy Encounters===

Revision as of 18:51, 5 January 2022

World 6-1: 潜水艦作戦 Submarine Operation

Strategy Name
潜水艦作戦 (Submarine Operation)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
-
Strategy Content
有力な潜水艦隊を編成し、中部海域哨戒線に進出せよ。敵艦隊を発見、これを漸減撃滅せよ!
Organize a strong submarine fleet and advance a patrol line into the Middle Sea region. Locate enemy fleets and gradually destroy them!
6-1 CV Fleet
Fleet 1CV, 1CL, 1CLT, 3SS(V)
Route C F G H K
Other Notes Has a 15% chance to off-route to Node I
AP AS AS+
56 126 252
6-1 AS Fleet
Fleet 1AS, 1CL, 4SS(V)
Route A F G H K
Other Notes
AP AS AS+
56 126 252

Stage Guide

6-1 Branching Rules
Nodes Rules
Start
A
  • Meet ANY of the following to FORCE B
    • CA(V)+(F)BB(V)+CV(L/B) ≥ 3
    • (F)BB(V) ≥ 2
  • Meet ANY of the following to go to A
    • Fleet contains SS(V) only
    • Fleet contains AS and meets one of the following
      • SS(V) ≥ 3, no other ship types allowed
      • SS(V) = 3 and DD = 2
      • SS(V) = 4 and CL+DD = 1
  • Go to B if fleet contains no CL and DDs
  • Otherwise, C
B
C
A
D
  • Fleet does not contains AS
F
  • AS Is in the fleet
G
H
  • Meet ALL of the following requirements:
    • Amount of SS(V) ≥ 3
    • Amount of BB(V) + CV(L/B) + CA(V) ≤ 1
    • Pass the LoS check: ≥ 16 (Cn4)
      • Routing becomes random if 12 ≤ LoS ≤ 15.9 (Cn4)
I
  • Meet ANY of the following requirements:
    • Fail the LoS check
    • Amount of SS(V) ≤ 2
    • Amount of BB(V) + CV(L) + CA(V) ≥ 2
  • If the fleet does not contain AS:
    • 15% chance of off-routing to I regardless of LoS check result
H
E
  • Always node E if LoS ≤ 20 (Cn4)
  • If the fleet contains AS:
    • Always node K if LoS ≥ 25 (Cn4)
    • Random between E and K if 20 ≤ LoS ≤ 24.9 (Cn4)
  • If the fleet does not contain AS:
    • Always node K if LoS ≥ 36 (Cn4)
    • Random between J and K if 25 ≤ LoS ≤ 35.9 (Cn4)
    • Random between E, J and K if 20 ≤ LoS ≤ 24.9 (Cn4)
J
K


Tips

  • At least 3 SS(V) are required to reach the boss.
  • There are LoS checks at G H and H K. They do not have high LoS requirements, but an all-submarine fleet without recons/radar can be sent to I.
  • You may also need to use a "New Submarine Torpedo Cut-In" :

Template:Equipment/New Submarine Torpedo Cut-In


Recommended Fleet

  • 1CV, 1CL, 1CLT, 3SS(V)
  • Route = C F G H K
    • Has a 15% chance to off-route to Node I
    • Most effective fleet for taking out the boss but it will have to go through node C where there's a Ru-class Flagship.
  • Using a Midget SubmarineType A Kouhyouteki
    Type C Kouhyouteki
    Type D Kouhyouteki Kai (Kouryuu Kai)
    on both your CL & CLT gives you a powerful Opening Torpedo Salvo (Otorp).
  • For your CV, either:
    • CV may use several JetsKikka Kai
      Jet Keiun Kai
      , adding the Jet Assault phase to your already strong Otorp, allowing you to wipe all pre-boss fleets before they can attack you.
    • CV may or may not wish to equip a SCAMPSkilled Carrier-based Aircraft Maintenance Personnel or long-range bomber, as it allows it to act first.
  • Try to use a CVB so that it can attack even in Chuuha.

  • 6SS(V)
  • Route = A D F G H K
    • Allows the fleet to completely ignore any enemy ships that can't attack SSs, however node D is pretty harsh on SS with late-model DDs and flagship CLs.
    • You pretty much want to count on Opening Torpedo Salvo (Otorp) & cut-in attacks (at boss), so only use remodeled SS if you're using this composition.
    • You may need recon seaplanes or Submarine RadarsSubmarine Radar & Waterproof Telescope
      Submarine Radar & Passive Radiolocator (E27)
      Late Model Submarine Radar & Passive Radiolocator
      for this meet the LoS requirements.
    • As SSVs have few slots, you may want to just give all your seaplanes to the same SSV. You want as many combat-capable submarines for this route.

  • 1AS, 1CL, 4SS(V)
  • 1AS, 2DD, 3SS(V)
  • Route = A F G H K
    • The shortest route in terms of the number of battles.
    • 1AS combined with at least 2 SS(V) unlock the "Submarine-Tender Touch", a special attack that can trigger several times in the map, consuming a Submarine Supply Material each time.
    • The AS can equip recon seaplanes to free up slots for your SS(V)s.
    • A trade-off is that any enemy ship still in light damage or better shape at the end of the shelling phase will have fewer targets to launch their torpedoes at, so the AS and its escorts have to tank all the preboss ships that can't perform ASW.


Node I has so good drops like I-401 .

  • If you want to farm there, you can use:
    • 1BB, 3CLT, 1CL, 1CV
    • 1CL, 3CLT, 2CV
    • Route = C F G I


Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
B
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
C
中部海域 敵遊撃部隊
Pattern 1 Battleship Ru-Class flagshipLight Carrier Nu-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Formation 2: Double Line
AP:16
AS:35
AS+:69
Pattern 2 Battleship Ru-Class flagshipLight Carrier Nu-Class flagshipHeavy Cruiser Ri-Class eliteLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
AP:16
AS:35
AS+:69
D
中部海域哨戒戦 D地点
Pattern 1 Light Cruiser Ho-Class flagshipDestroyer Ha-Class eliteDestroyer Ha-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 4: Echelon
Formation 3: Diamond
Formation 1: Line Ahead
E
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
F
中部海域哨戒戦 F地点
Pattern 1 Light Cruiser He-Class flagshipDestroyer Ni-Class eliteDestroyer Ni-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Pattern 2 Light Cruiser He-Class flagshipDestroyer Ha-Class eliteDestroyer Ha-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Pattern 3 Light Cruiser He-Class flagshipTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
Pattern 4 Light Cruiser He-Class flagshipLight Cruiser To-Class eliteDestroyer Ni-Class eliteDestroyer Ni-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
G
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
H
中部海域哨戒戦 H地点
Pattern 1 Heavy Cruiser Ri-Class flagshipDestroyer Ha-Class eliteDestroyer Ha-Class eliteLight Cruiser Tsu-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
Pattern 2 Heavy Cruiser Ri-Class flagshipLight Cruiser He-Class flagshipDestroyer Ha-Class eliteDestroyer Ha-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 4: Echelon
Pattern 3 Heavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class eliteTorpedo Cruiser Chi-Class eliteLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
I
敵機動部隊
Pattern 1 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:112
AS:252
AS+:504
Pattern 2 Aircraft Carrier DemonStandard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:120
AS:270
AS+:540
Pattern 3 Aircraft Carrier DemonHeavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:64
AS:144
AS+:288
J
中部海域 敵輸送船団
Pattern 1 Transport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipLight Cruiser He-Class flagshipLight Cruiser He-Class flagshipDestroyer Ha-Class Late ModelDestroyer Ha-Class Late Model
Formation 2: Double Line
Formation 3: Diamond
Formation 1: Line Ahead
Pattern 2 Transport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipLight Cruiser He-Class flagshipLight Cruiser Tsu-Class eliteDestroyer Ha-Class Late ModelDestroyer Ha-Class Late Model
Formation 3: Diamond
Formation 1: Line Ahead
K
敵回航中空母
Pattern 1 Standard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-Class eliteLight Cruiser Tsu-Class eliteDestroyer Ni-Class Late ModelDestroyer Ni-Class Late Model
Formation 2: Double Line
Formation 3: Diamond
AP:56
AS:126
AS+:252
Pattern 2 Standard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser He-Class flagshipLight Cruiser Tsu-Class eliteDestroyer Ha-Class Late ModelDestroyer Ha-Class Late Model
Formation 3: Diamond
AP:56
AS:126
AS+:252

World 6/6-1/Drop list