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Difference between revisions of "World 2/2-1"

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| aircon = {{AirControlSystem
 
| aircon = {{AirControlSystem
 
| Map = 2-1
 
| Map = 2-1
| Fleet = '''Light:''' CL AV 4DD<br/>'''Heavy:''' BB CV AV CL 2DD
+
| Fleet = '''Light:''' 1CL, 1AV, 4DD<br/>'''Heavy:''' 1BB, 1CV, 1AV, 1CL, 2DD
| Route = '''Light:''' C-E-H<br/>'''Heavy:''' C-E-D-H
+
| Route = '''Light:''' {{MapRoute|C|red|E|green|H|red}}<br/>'''Heavy:''' {{MapRoute|C|red|E|green|D|red|H|red}}
 
| AS = 81
 
| AS = 81
 
| Notes = Highest HQ formation assumed
 
| Notes = Highest HQ formation assumed
Line 52: Line 52:
  
 
===Tips===
 
===Tips===
* This map is fairly simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed.
+
This map is simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed.
<br/>'''Recommended Fleet'''
+
 
*'''1 (F)BB, 1CV, 1 AV, 1 CL, 2 DD''' routes '''C - E - D - H'''
+
 
**Good for ensuring '''you can get both an Instant Construction {{IC}} while playing through and reaching the boss node each run'''
+
===Recommended Fleet===
*''' 1 CL 1 AV 4 DD''' Route: ''' C-E-H'''
+
*'''1CL, 1AV, 4DD''' (fast)
** This is the shortest route possible to clear this map with only 1 battle before the boss and 1 boss battle.
+
*Route: {{MapRoute|C|red|E|green|H|red}}
** Fleet needs to be Fast.  
+
**This is the shortest route possible to clear this map with only 2 battles.
** The comp is very light and does not have any carrier air strike power. It can be helpful to use ships such as [[Nisshin]] and [[Yura]], as they can launch opening torpedoes as well as carry seaplane bombers.
+
**The comp is very light and does not have any carrier air strike power. It can be helpful to use ships such as [[Nisshin]] and [[Yura]], as they can launch opening torpedoes as well as carry seaplane fighters.
** Replacing the AV with another DD is also possible, though this comes at the cost of air power and runs the risk of encountering an extra battle by routing '''C-D-H''' instead. It is still a viable alternative though, especially if using strong destroyers.
+
**Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers.
<br/>'''Steel and Transport Farming'''
+
 
*'''3CV/CVL, 3XX''' routes '''C - B - A'''
+
*1(F)BB, 1CV, 1AV, 1CL, 2DD
**Good for collecting 2 transports per run and gathering a small amount of steel
+
*Route {{MapRoute|C|red|E|green|D|red|H|red}}
***But 2-2 is probably better for farming transports, as the 2-2 node (see below) does not include an enemy CVL and is therefore less likely to damage your fleet during the opening air combat phase.  
+
**Good for ensuring you can get an Instant Construction {{IC}} while playing through and reach the boss node each run.
**Bringing additional drums and Daihatsu will help you farm additional steel.
+
 
 +
===Steel and Transport Farming===
 +
*'''3CV/CVL, 3XX''' routes {{MapRoute|C|red|B|green|A|red}}
 +
**Good for killing 2 Transports per run and gathering a small amount of steel.
 +
***But [[2-2]] is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage your fleet during the opening air combat phase.
 +
**Bringing additional {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}, and {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} will help you farm additional steel.
  
 
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===

Revision as of 16:52, 4 January 2022

World 2-1: 南西諸島近海 Nansei Islands Coastal Waters

Strategy Name
南西諸島哨戒 (Nansei Islands Patrol)
Difficulty
☆ ☆ ☆
Item
Steel Instant construction Material
Strategy Content
艦隊を南西諸島方面に展開!同海域の哨戒を実施、同水域に侵入した敵を排除、南西航路の安全を確保せよ!
Deploy a fleet to the Nansei Islands! Conduct a patrol of the area, eliminate any enemy that has entered the waters, and secure the southwest passage!
2-1
Fleet Light: 1CL, 1AV, 4DD
Heavy: 1BB, 1CV, 1AV, 1CL, 2DD
Route Light: C E H
Heavy: C E D H
Other Notes Highest HQ formation assumed
AP AS AS+
36 81 162

Stage Guide

2-1 Branching Rules
Nodes Rules
C
B
  • Meeting ANY of the following requirements to FORCE B:
    • Amount of CV(L/B) ≥ 3
    • Amount of BBV ≥ 2
  • If fleet contains BBV
    • Random routing between B and E if fleet also contains AV or AS
    • Random routing between B and D otherwise
  • If fleet contains AO
    • Go to B if fleet contains no SS(V)
    • Random between D and E otherwise
  • Go to E if fleet contains AV.
  • Otherwise, random routing between D and E.
D
E
E
D
  • Go to F if (F)BB(V)+CV(B/L) ≥ 5
  • Go to D if fleet contains any (F)BB(V), SS(V) or CV(B/L) and contains 6 ships
    • Random between F and D if the amount of ships in fleet is not 6 (25% F, 75% D)
  • Meet ANY of the following to go to H
    • Fast fleet, amount of ships in fleet ≤ 5, CL = 1 and DD ≥ 3 (Overrides D node branching above)
    • CL ≤ 1 and DD+DE ≥ 5 (No other ship type allowed)
    • Fast fleet, CL = 1 and DD ≥ 4
  • Go to D if fleet doesn't meet any of the above conditions and contains 6 ships
  • Otherwise, random between F and D (25% F, 75% D)
F
H
F
G
  • Go to G if the amount of ships in fleet = 6 OR (F)BB(V)+CV(L/B) ≥ 5
  • Go to H if CL+DD ≥ 3
  • Otherwise, random routing
H


Tips

This map is simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed.


Recommended Fleet

  • 1CL, 1AV, 4DD (fast)
  • Route: C E H
    • This is the shortest route possible to clear this map with only 2 battles.
    • The comp is very light and does not have any carrier air strike power. It can be helpful to use ships such as Nisshin and Yura, as they can launch opening torpedoes as well as carry seaplane fighters.
    • Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing C D H instead. It is still a viable alternative though, especially if using strong destroyers.
  • 1(F)BB, 1CV, 1AV, 1CL, 2DD
  • Route C E D H
    • Good for ensuring you can get an Instant Construction Instant construction Material while playing through and reach the boss node each run.

Steel and Transport Farming

  • 3CV/CVL, 3XX routes C B A
    • Good for killing 2 Transports per run and gathering a small amount of steel.
      • But 2-2 is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage your fleet during the opening air combat phase.
    • Bringing additional DrumsDrum Canister (Transport Use), Landing CraftsDaihatsu Landing Craft
      Toku Daihatsu Landing Craft
      , and TanksSpecial Type 2 Amphibious Tank will help you farm additional steel.

Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
敵上陸船団
Pattern 1 Light Carrier Nu-Class eliteLight Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 2: Double Line
Formation 3: Diamond
AP:16
AS:36
AS+:72
Pattern 2 Light Carrier Nu-Class eliteLight Cruiser Ho-Class eliteTransport Ship Wa-Class eliteTransport Ship Wa-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 3: Diamond
AP:16
AS:36
AS+:72
Pattern 3 Light Carrier Nu-Class eliteLight Cruiser Ho-Class eliteTransport Ship Wa-ClassTransport Ship Wa-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 3: Diamond
AP:16
AS:36
AS+:72
B
Resource Node
Pattern 1Steel + 10 15 20 25
C
敵前衛部隊
Pattern 1 Heavy Cruiser Ri-Class eliteLight Cruiser He-ClassLight Cruiser He-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 2 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 3 Heavy Cruiser Ri-Class eliteLight Cruiser He-ClassLight Cruiser He-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
D
敵護衛空母群
Pattern 1 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 2 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 3 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 4 Light Carrier Nu-ClassLight Carrier Nu-ClassHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:11
AS:24
AS+:48
Pattern 5 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 6 Light Carrier Nu-Class eliteLight Carrier Nu-ClassHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:22
AS:48
AS+:96
E
Resource Node
Pattern 1Instant Construction + 1
F
敵機動部隊群
Pattern 1 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 2 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 3 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 4 Standard Carrier Wo-ClassStandard Carrier Wo-ClassHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:14
AS:30
AS+:60
Pattern 5 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 6 Standard Carrier Wo-Class eliteStandard Carrier Wo-ClassHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:25
AS:56
AS+:111
G
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
H
敵主力艦隊
Pattern 1 Battleship Ru-Class eliteStandard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 2 Battleship Ru-Class eliteStandard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
Pattern 3 Battleship Ru-Class eliteStandard Carrier Wo-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:34
AS:77
AS+:153
Pattern 4 Battleship Ru-Class eliteStandard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
AP:36
AS:81
AS+:162
Pattern 5 Battleship Ru-ClassStandard Carrier Wo-ClassLight Carrier Nu-ClassHeavy Cruiser Ri-ClassDestroyer I-ClassDestroyer I-Class
Formation 3: Diamond
AP:12
AS:27
AS+:54
Pattern 6 Battleship Ru-Class eliteStandard Carrier Wo-ClassLight Carrier Nu-ClassHeavy Cruiser Ri-ClassDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
AP:12
AS:27
AS+:54

World 2/2-1/Drop list