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*  '''You will not be able to use your main fleet for any expeditions. '''Only Fleets 2-4 can be used for expeditions.
 
*  '''You will not be able to use your main fleet for any expeditions. '''Only Fleets 2-4 can be used for expeditions.
 
* If any ships have 50 or higher morale (i.e. they are sparkling), then it is possible to achieve ''great success'', which grants 50% more resources, double the experience, and great success item reward if applicable. [[File:Greatsuccess.jpg|thumb|400px|Great Success]]
 
* If any ships have 50 or higher morale (i.e. they are sparkling), then it is possible to achieve ''great success'', which grants 50% more resources, double the experience, and great success item reward if applicable. [[File:Greatsuccess.jpg|thumb|400px|Great Success]]
** Chance of great success increases approximately 16% per sparkled ship.
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** Chance of great success increases approximately 16% per sparkled ship, or 8% per sparkled ship when doing expeditions that require [[Drum Canister|Drum Canisters]].
 
** Expeditions that require ships with [[Drum Canister]] equipped have a chance of ''great success'' without sparkling (50% chance with 0 sparkling ships).  This can be combined with sparkling a few ships to increase chances of ''great success''.
 
** Expeditions that require ships with [[Drum Canister]] equipped have a chance of ''great success'' without sparkling (50% chance with 0 sparkling ships).  This can be combined with sparkling a few ships to increase chances of ''great success''.
 
** Sufficiently high morale can persist for multiple expeditions; see the [[Morale/Fatigue]] for tips on how to sparkle effectively.
 
** Sufficiently high morale can persist for multiple expeditions; see the [[Morale/Fatigue]] for tips on how to sparkle effectively.
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